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https://github.com/wasabeef/glide-transformations.git
synced 2025-06-11 01:04:04 +08:00
bump up 1.2.1
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113200de55
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@ -32,7 +32,7 @@ repositories {
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}
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dependencies {
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compile 'jp.wasabeef:glide-transformations:1.2.0'
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compile 'jp.wasabeef:glide-transformations:1.2.1'
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// If you want to use the GPU Filters
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compile 'jp.co.cyberagent.android.gpuimage:gpuimage-library:1.3.0'
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}
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@ -6,7 +6,7 @@ buildscript {
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}
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dependencies {
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classpath 'com.android.tools.build:gradle:1.3.1'
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classpath 'com.jfrog.bintray.gradle:gradle-bintray-plugin:1.2'
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classpath 'com.jfrog.bintray.gradle:gradle-bintray-plugin:1.3.1'
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// NOTE: Do not place your application dependencies here; they belong
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// in the individual module build.gradle files
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@ -75,7 +75,7 @@ public class MainAdapter extends RecyclerView.Adapter<MainAdapter.ViewHolder> {
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@Override public void onBindViewHolder(MainAdapter.ViewHolder holder, int position) {
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switch (mDataSet.get(position)) {
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case Mask:
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case Mask: {
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int width = Utils.dip2px(mContext, 133.33f);
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int height = Utils.dip2px(mContext, 126.33f);
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Glide.with(mContext)
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@ -85,9 +85,10 @@ public class MainAdapter extends RecyclerView.Adapter<MainAdapter.ViewHolder> {
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new MaskTransformation(mContext, R.drawable.mask_starfish))
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.into(holder.image);
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break;
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case NinePatchMask:
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width = Utils.dip2px(mContext, 150.0f);
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height = Utils.dip2px(mContext, 100.0f);
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}
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case NinePatchMask: {
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int width = Utils.dip2px(mContext, 150.0f);
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int height = Utils.dip2px(mContext, 100.0f);
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Glide.with(mContext)
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.load(R.drawable.check)
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.override(width, height)
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@ -95,6 +96,7 @@ public class MainAdapter extends RecyclerView.Adapter<MainAdapter.ViewHolder> {
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new MaskTransformation(mContext, R.drawable.mask_chat_right))
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.into(holder.image);
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break;
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}
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case CropTop:
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Glide.with(mContext)
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.load(R.drawable.demo)
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@ -20,8 +20,8 @@ import android.content.Context;
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public class Utils {
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public static int dip2px(Context context, float dp) {
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float scale = context.getResources().getDisplayMetrics().density;
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return (int) (dp * scale + 0.5f);
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}
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public static int dip2px(Context context, float dp) {
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float scale = context.getResources().getDisplayMetrics().density;
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return (int) (dp * scale + 0.5f);
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}
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}
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