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add Kuwahara
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@ -65,7 +65,7 @@ Glide.with(this).load(R.drawable.demo).bitmapTransform(
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### Filter (use GPUImage)
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### Filter (use GPUImage)
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`ToonFilterTransformation`, `SepiaFilterTransformation`, `ContrastFilterTransformation`
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`ToonFilterTransformation`, `SepiaFilterTransformation`, `ContrastFilterTransformation`
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`InvertFilterTransformation`, `PixelationFilterTransformation`, `SketchFilterTransformation`
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`InvertFilterTransformation`, `PixelationFilterTransformation`, `SketchFilterTransformation`
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`SwirlFilterTransformation`
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`SwirlFilterTransformation`, `KuwaharaFilterTransformation`
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### Other
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### Other
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`RoundedCornersTransformation`
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`RoundedCornersTransformation`
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@ -37,6 +37,7 @@ public class MainActivity extends ActionBarActivity {
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dataSet.add(Type.Sketch);
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dataSet.add(Type.Sketch);
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dataSet.add(Type.Swirl);
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dataSet.add(Type.Swirl);
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dataSet.add(Type.Brightness);
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dataSet.add(Type.Brightness);
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dataSet.add(Type.Kuawahara);
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recyclerView.setAdapter(new MainAdapter(this, dataSet));
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recyclerView.setAdapter(new MainAdapter(this, dataSet));
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}
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}
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@ -27,6 +27,7 @@ import jp.wasabeef.glide.transformations.RoundedCornersTransformation;
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import jp.wasabeef.glide.transformations.gpu.BrightnessFilterTransformation;
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import jp.wasabeef.glide.transformations.gpu.BrightnessFilterTransformation;
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import jp.wasabeef.glide.transformations.gpu.ContrastFilterTransformation;
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import jp.wasabeef.glide.transformations.gpu.ContrastFilterTransformation;
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import jp.wasabeef.glide.transformations.gpu.InvertFilterTransformation;
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import jp.wasabeef.glide.transformations.gpu.InvertFilterTransformation;
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import jp.wasabeef.glide.transformations.gpu.KuwaharaFilterTransformation;
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import jp.wasabeef.glide.transformations.gpu.PixelationFilterTransformation;
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import jp.wasabeef.glide.transformations.gpu.PixelationFilterTransformation;
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import jp.wasabeef.glide.transformations.gpu.SepiaFilterTransformation;
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import jp.wasabeef.glide.transformations.gpu.SepiaFilterTransformation;
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import jp.wasabeef.glide.transformations.gpu.SketchFilterTransformation;
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import jp.wasabeef.glide.transformations.gpu.SketchFilterTransformation;
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@ -57,7 +58,8 @@ public class MainAdapter extends RecyclerView.Adapter<MainAdapter.ViewHolder> {
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Pixel,
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Pixel,
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Sketch,
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Sketch,
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Swirl,
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Swirl,
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Brightness
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Brightness,
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Kuawahara
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}
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}
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public MainAdapter(Context context, List<Type> dataSet) {
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public MainAdapter(Context context, List<Type> dataSet) {
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@ -123,6 +125,9 @@ public class MainAdapter extends RecyclerView.Adapter<MainAdapter.ViewHolder> {
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case Brightness:
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case Brightness:
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transformation = new BrightnessFilterTransformation(mContext, mPool, 0.5f);
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transformation = new BrightnessFilterTransformation(mContext, mPool, 0.5f);
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break;
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break;
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case Kuawahara:
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transformation = new KuwaharaFilterTransformation(mContext, mPool, 25);
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break;
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}
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}
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Glide.with(mContext).load(R.drawable.demo)
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Glide.with(mContext).load(R.drawable.demo)
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@ -0,0 +1,72 @@
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package jp.wasabeef.glide.transformations.gpu;
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/**
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* Copyright (C) 2015 Wasabeef
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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import com.bumptech.glide.load.Transformation;
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import com.bumptech.glide.load.engine.Resource;
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import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
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import com.bumptech.glide.load.resource.bitmap.BitmapResource;
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import android.content.Context;
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import android.graphics.Bitmap;
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import jp.co.cyberagent.android.gpuimage.GPUImage;
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import jp.co.cyberagent.android.gpuimage.GPUImageKuwaharaFilter;
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/**
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* The radius to sample from when creating the brush-stroke effect, with a default of 3.
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* The larger the radius, the slower the filter.
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*/
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public class KuwaharaFilterTransformation implements Transformation<Bitmap> {
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private Context mContext;
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private BitmapPool mBitmapPool;
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private GPUImageKuwaharaFilter mFilter = new GPUImageKuwaharaFilter();
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private int mRadius;
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public KuwaharaFilterTransformation(Context context, BitmapPool pool) {
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mContext = context;
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mBitmapPool = pool;
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}
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public KuwaharaFilterTransformation(Context context, BitmapPool pool, int radius) {
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mContext = context;
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mBitmapPool = pool;
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mRadius = radius;
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mFilter.setRadius(mRadius);
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}
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@Override
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public Resource<Bitmap> transform(Resource<Bitmap> resource, int outWidth, int outHeight) {
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Bitmap source = resource.get();
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GPUImage gpuImage = new GPUImage(mContext);
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gpuImage.setImage(source);
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gpuImage.setFilter(mFilter);
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Bitmap bitmap = gpuImage.getBitmapWithFilterApplied();
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source.recycle();
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return BitmapResource.obtain(bitmap, mBitmapPool);
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}
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@Override
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public String getId() {
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return "KuwaharaFilterTransformation(radius=" + mRadius + ")";
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}
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}
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