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add ToonFilter

This commit is contained in:
wasabeef 2015-01-12 17:34:21 +09:00
parent f4656522e1
commit 6619c6c6f5

View File

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package jp.wasabeef.glide.transformations.gpu;
/**
* Copyright (C) 2015 Wasabeef
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import com.bumptech.glide.load.Transformation;
import com.bumptech.glide.load.engine.Resource;
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
import com.bumptech.glide.load.resource.bitmap.BitmapResource;
import android.content.Context;
import android.graphics.Bitmap;
import jp.co.cyberagent.android.gpuimage.GPUImage;
import jp.co.cyberagent.android.gpuimage.GPUImageToonFilter;
public class ToonFilterTransformation implements Transformation<Bitmap> {
private Context mContext;
private BitmapPool mBitmapPool;
private float mThreshold;
private float mQuantizationLevels;
public ToonFilterTransformation(Context context, BitmapPool pool) {
mContext = context;
mBitmapPool = pool;
}
public ToonFilterTransformation(Context context, BitmapPool pool,
float threshold, float quantizationLevels) {
mContext = context;
mBitmapPool = pool;
mThreshold = threshold;
mQuantizationLevels = quantizationLevels;
}
@Override
public Resource<Bitmap> transform(Resource<Bitmap> resource, int outWidth, int outHeight) {
Bitmap source = resource.get();
GPUImage gpuImage = new GPUImage(mContext);
gpuImage.setImage(source);
GPUImageToonFilter filter = new GPUImageToonFilter();
if (mThreshold != 0) {
filter.setThreshold(mThreshold);
}
if (mQuantizationLevels != 0) {
filter.setQuantizationLevels(mQuantizationLevels);
}
gpuImage.setFilter(filter);
Bitmap bitmap = gpuImage.getBitmapWithFilterApplied();
source.recycle();
return BitmapResource.obtain(bitmap, mBitmapPool);
}
@Override
public String getId() {
return "ToonFilterTransformation(threshold=" + mThreshold +
",quantizationLevels=" + mQuantizationLevels + ")";
}
}