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mirror of https://github.com/wasabeef/glide-transformations.git synced 2025-10-04 18:03:21 +08:00

add Vignette

This commit is contained in:
wasabeef
2015-01-12 22:02:24 +09:00
parent 5c8051acff
commit a66a2863f7
4 changed files with 99 additions and 2 deletions

View File

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package jp.wasabeef.glide.transformations.gpu;
/**
* Copyright (C) 2015 Wasabeef
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import com.bumptech.glide.load.Transformation;
import com.bumptech.glide.load.engine.Resource;
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
import com.bumptech.glide.load.resource.bitmap.BitmapResource;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.PointF;
import java.util.Arrays;
import jp.co.cyberagent.android.gpuimage.GPUImage;
import jp.co.cyberagent.android.gpuimage.GPUImageVignetteFilter;
/**
* Performs a vignetting effect, fading out the image at the edges
* x:
* y: The directional intensity of the vignetting, with a default of x = 0.75, y = 0.5
*/
public class VignetteFilterTransformation implements Transformation<Bitmap> {
private Context mContext;
private BitmapPool mBitmapPool;
private GPUImageVignetteFilter mFilter = new GPUImageVignetteFilter();
private PointF mCenter;
private float[] mVignetteColor;
private float mVignetteStart;
private float mVignetteEnd;
public VignetteFilterTransformation(Context context, BitmapPool pool) {
mContext = context;
mBitmapPool = pool;
mCenter = new PointF();
}
public VignetteFilterTransformation(Context context, BitmapPool pool,
PointF center, float[] color, float start, float end) {
mContext = context;
mBitmapPool = pool;
mCenter = center;
mVignetteColor = color;
mVignetteStart = start;
mVignetteEnd = end;
mFilter.setVignetteCenter(mCenter);
mFilter.setVignetteColor(mVignetteColor);
mFilter.setVignetteStart(mVignetteStart);
mFilter.setVignetteEnd(mVignetteEnd);
}
@Override
public Resource<Bitmap> transform(Resource<Bitmap> resource, int outWidth, int outHeight) {
Bitmap source = resource.get();
GPUImage gpuImage = new GPUImage(mContext);
gpuImage.setImage(source);
gpuImage.setFilter(mFilter);
Bitmap bitmap = gpuImage.getBitmapWithFilterApplied();
source.recycle();
return BitmapResource.obtain(bitmap, mBitmapPool);
}
@Override
public String getId() {
return "VignetteFilterTransformation(center=" + mCenter.toString() +
",color=" + Arrays.toString(mVignetteColor) +
",start=" + mVignetteStart + ",end=" + mVignetteEnd + ")";
}
}