From b9319c4c544ba71c80a7d4813ae0d894b20916a2 Mon Sep 17 00:00:00 2001 From: wasabeef Date: Mon, 12 Jan 2015 17:57:04 +0900 Subject: [PATCH] add PixelationFilter --- .../gpu/PixelationFilterTransformation.java | 71 +++++++++++++++++++ 1 file changed, 71 insertions(+) create mode 100644 transformations/src/main/java/jp/wasabeef/glide/transformations/gpu/PixelationFilterTransformation.java diff --git a/transformations/src/main/java/jp/wasabeef/glide/transformations/gpu/PixelationFilterTransformation.java b/transformations/src/main/java/jp/wasabeef/glide/transformations/gpu/PixelationFilterTransformation.java new file mode 100644 index 0000000..7d54ef0 --- /dev/null +++ b/transformations/src/main/java/jp/wasabeef/glide/transformations/gpu/PixelationFilterTransformation.java @@ -0,0 +1,71 @@ +package jp.wasabeef.glide.transformations.gpu; + +/** + * Copyright (C) 2015 Wasabeef + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +import com.bumptech.glide.load.Transformation; +import com.bumptech.glide.load.engine.Resource; +import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool; +import com.bumptech.glide.load.resource.bitmap.BitmapResource; + +import android.content.Context; +import android.graphics.Bitmap; + +import jp.co.cyberagent.android.gpuimage.GPUImage; +import jp.co.cyberagent.android.gpuimage.GPUImagePixelationFilter; + +public class PixelationFilterTransformation implements Transformation { + + private Context mContext; + private BitmapPool mBitmapPool; + + private float mPixel; + + public PixelationFilterTransformation(Context context, BitmapPool pool) { + mContext = context; + mBitmapPool = pool; + } + + public PixelationFilterTransformation(Context context, BitmapPool pool, float pixel) { + mContext = context; + mBitmapPool = pool; + mPixel = pixel; + } + + @Override + public Resource transform(Resource resource, int outWidth, int outHeight) { + Bitmap source = resource.get(); + + GPUImage gpuImage = new GPUImage(mContext); + gpuImage.setImage(source); + GPUImagePixelationFilter filter = new GPUImagePixelationFilter(); + if (mPixel != 0) { + filter.setPixel(mPixel); + } + + gpuImage.setFilter(filter); + Bitmap bitmap = gpuImage.getBitmapWithFilterApplied(); + + source.recycle(); + + return BitmapResource.obtain(bitmap, mBitmapPool); + } + + @Override + public String getId() { + return "PixelationFilterTransformation(pixel=" + mPixel + ")"; + } +}