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mirror of https://github.com/wasabeef/glide-transformations.git synced 2025-06-08 07:24:05 +08:00

Adjustment of default parameters.

This commit is contained in:
wasabeef 2015-09-06 01:18:40 +09:00
parent 987651f9da
commit cdbd42595a
22 changed files with 231 additions and 71 deletions

View File

@ -1,6 +1,11 @@
Change Log Change Log
========== ==========
Version 1.1.0 *(2015-07-24)*
----------------------------
Adjustment of default parameters.
Version 1.0.8 *(2015-07-24)* Version 1.0.8 *(2015-07-24)*
---------------------------- ----------------------------

View File

@ -32,9 +32,9 @@ repositories {
} }
dependencies { dependencies {
compile 'jp.wasabeef:glide-transformations:1.0.8' compile 'jp.wasabeef:glide-transformations:1.1.0'
// If you want to use the GPU Filters // If you want to use the GPU Filters
compile 'jp.co.cyberagent.android.gpuimage:gpuimage-library:1.2.3' compile 'jp.co.cyberagent.android.gpuimage:gpuimage-library:1.3.0'
} }
``` ```
@ -44,7 +44,7 @@ Set Glide Transform.
```java ```java
Glide.with(this).load(R.drawable.demo) Glide.with(this).load(R.drawable.demo)
.bitmapTransform(new BlurTransformation(this, Glide.get(this).getBitmapPool())) .bitmapTransform(new BlurTransformation(context))
.into((ImageView) findViewById(R.id.image)); .into((ImageView) findViewById(R.id.image));
``` ```
@ -53,9 +53,8 @@ Glide.with(this).load(R.drawable.demo)
You can set a multiple transformations. You can set a multiple transformations.
```java ```java
BitmapPool pool = Glide.get(this).getBitmapPool(); Glide.with(this).load(R.drawable.demo)
Glide.with(this).load(R.drawable.demo).bitmapTransform( .bitmapTransform(new BlurTransformation(context, 25, 2), new CropCircleTransformation(pool))
new BlurTransformation(this, pool, 25, 2), new CropCircleTransformation(pool))
.into((ImageView) findViewById(R.id.image)); .into((ImageView) findViewById(R.id.image));
``` ```
@ -68,7 +67,7 @@ android {
... ...
defaultConfig { defaultConfig {
... ...
renderscriptTargetApi 22 renderscriptTargetApi 23
renderscriptSupportModeEnabled true renderscriptSupportModeEnabled true
} }
} }

View File

@ -5,7 +5,7 @@ buildscript {
jcenter() jcenter()
} }
dependencies { dependencies {
classpath 'com.android.tools.build:gradle:1.3.0-beta4' classpath 'com.android.tools.build:gradle:1.3.1'
classpath 'com.jfrog.bintray.gradle:gradle-bintray-plugin:1.2' classpath 'com.jfrog.bintray.gradle:gradle-bintray-plugin:1.2'
// NOTE: Do not place your application dependencies here; they belong // NOTE: Do not place your application dependencies here; they belong

View File

@ -2,10 +2,8 @@ package jp.wasabeef.example.glide;
import com.bumptech.glide.Glide; import com.bumptech.glide.Glide;
import com.bumptech.glide.load.Transformation; import com.bumptech.glide.load.Transformation;
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
import android.content.Context; import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Color; import android.graphics.Color;
import android.graphics.PointF; import android.graphics.PointF;
import android.support.v7.widget.RecyclerView; import android.support.v7.widget.RecyclerView;
@ -42,7 +40,6 @@ public class MainAdapter extends RecyclerView.Adapter<MainAdapter.ViewHolder> {
private Context mContext; private Context mContext;
private List<Type> mDataSet; private List<Type> mDataSet;
private BitmapPool mPool;
enum Type { enum Type {
CropTop, CropTop,
@ -69,7 +66,6 @@ public class MainAdapter extends RecyclerView.Adapter<MainAdapter.ViewHolder> {
public MainAdapter(Context context, List<Type> dataSet) { public MainAdapter(Context context, List<Type> dataSet) {
mContext = context; mContext = context;
mDataSet = dataSet; mDataSet = dataSet;
mPool = Glide.get(mContext).getBitmapPool();
} }
@Override @Override
@ -85,63 +81,64 @@ public class MainAdapter extends RecyclerView.Adapter<MainAdapter.ViewHolder> {
switch (mDataSet.get(position)) { switch (mDataSet.get(position)) {
case CropTop: case CropTop:
transformation = transformation =
new CropTransformation(mPool, 300, 100, CropTransformation.CropType.TOP); new CropTransformation(mContext, 300, 100, CropTransformation.CropType.TOP);
break; break;
case CropCenter: case CropCenter:
transformation = new CropTransformation(mPool, 300, 100); transformation = new CropTransformation(mContext, 300, 100);
break; break;
case CropBottom: case CropBottom:
transformation = transformation =
new CropTransformation(mPool, 300, 100, CropTransformation.CropType.BOTTOM); new CropTransformation(mContext, 300, 100,
CropTransformation.CropType.BOTTOM);
break; break;
case CropSquare: case CropSquare:
transformation = new CropSquareTransformation(mPool); transformation = new CropSquareTransformation(mContext);
break; break;
case CropCircle: case CropCircle:
transformation = new CropCircleTransformation(mPool); transformation = new CropCircleTransformation(mContext);
break; break;
case ColorFilter: case ColorFilter:
transformation = new ColorFilterTransformation(mPool, Color.argb(80, 255, 0, 0)); transformation = new ColorFilterTransformation(mContext, Color.argb(80, 255, 0, 0));
break; break;
case Grayscale: case Grayscale:
transformation = new GrayscaleTransformation(mPool); transformation = new GrayscaleTransformation(mContext);
break; break;
case RoundedCorners: case RoundedCorners:
transformation = new RoundedCornersTransformation(mPool, 100, 0); transformation = new RoundedCornersTransformation(mContext, 100, 0);
break; break;
case Blur: case Blur:
transformation = new BlurTransformation(mContext, mPool, 25, 1); transformation = new BlurTransformation(mContext, 25, 1);
break; break;
case Toon: case Toon:
transformation = new ToonFilterTransformation(mContext, mPool); transformation = new ToonFilterTransformation(mContext);
break; break;
case Sepia: case Sepia:
transformation = new SepiaFilterTransformation(mContext, mPool); transformation = new SepiaFilterTransformation(mContext);
break; break;
case Contrast: case Contrast:
transformation = new ContrastFilterTransformation(mContext, mPool, 2.0f); transformation = new ContrastFilterTransformation(mContext, 2.0f);
break; break;
case Invert: case Invert:
transformation = new InvertFilterTransformation(mContext, mPool); transformation = new InvertFilterTransformation(mContext);
break; break;
case Pixel: case Pixel:
transformation = new PixelationFilterTransformation(mContext, mPool, 20); transformation = new PixelationFilterTransformation(mContext, 20);
break; break;
case Sketch: case Sketch:
transformation = new SketchFilterTransformation(mContext, mPool); transformation = new SketchFilterTransformation(mContext);
break; break;
case Swirl: case Swirl:
transformation = new SwirlFilterTransformation(mContext, mPool, transformation = new SwirlFilterTransformation(mContext,
0.5f, 1.0f, new PointF(0.5f, 0.5f)); 0.5f, 1.0f, new PointF(0.5f, 0.5f));
break; break;
case Brightness: case Brightness:
transformation = new BrightnessFilterTransformation(mContext, mPool, 0.5f); transformation = new BrightnessFilterTransformation(mContext, 0.5f);
break; break;
case Kuawahara: case Kuawahara:
transformation = new KuwaharaFilterTransformation(mContext, mPool, 25); transformation = new KuwaharaFilterTransformation(mContext, 25);
break; break;
case Vignette: case Vignette:
transformation = new VignetteFilterTransformation(mContext, mPool, transformation = new VignetteFilterTransformation(mContext,
new PointF(0.5f, 0.5f), new float[]{0.0f, 0.0f, 0.0f}, 0f, 0.75f); new PointF(0.5f, 0.5f), new float[]{0.0f, 0.0f, 0.0f}, 0f, 0.75f);
break; break;
} }

View File

@ -1,12 +1,12 @@
VERSION_NAME=1.0.8 VERSION_NAME=1.1.0
VERSION_CODE=8 VERSION_CODE=9
GROUP=jp.wasabeef GROUP=jp.wasabeef
ARTIFACT_ID=glide-transformations ARTIFACT_ID=glide-transformations
COMPILE_SDK_VERSION=22 COMPILE_SDK_VERSION=23
BUILD_TOOLS_VERSION=22.0.1 BUILD_TOOLS_VERSION=23.0.1
TARGET_SDK_VERSION=22 TARGET_SDK_VERSION=23
RENDERSCRIPT_TARGET_API=22 RENDERSCRIPT_TARGET_API=23
MIN_SDK_VERSION=11 MIN_SDK_VERSION=11
POM_DESCRIPTION=which provides simple Tranformations to Glide POM_DESCRIPTION=which provides simple Tranformations to Glide
@ -23,6 +23,6 @@ POM_DEVELOPER_EMAIL=dadadada.chop@gmail.com
POM_DEVELOPER_URL=wasabeef.jp POM_DEVELOPER_URL=wasabeef.jp
ISSUE_URL=https://github.com/wasabeef/glide-transformations/issues ISSUE_URL=https://github.com/wasabeef/glide-transformations/issues
SUPPORT_PACKAGE_VERSION=22.2.1 SUPPORT_PACKAGE_VERSION=23.0.1
GLIDE_VERSION=3.6.1 GLIDE_VERSION=3.6.1
GPUIMAGE_VERSION=1.2.3 GPUIMAGE_VERSION=1.3.0

View File

@ -16,6 +16,7 @@ package jp.wasabeef.glide.transformations;
* limitations under the License. * limitations under the License.
*/ */
import com.bumptech.glide.Glide;
import com.bumptech.glide.load.Transformation; import com.bumptech.glide.load.Transformation;
import com.bumptech.glide.load.engine.Resource; import com.bumptech.glide.load.engine.Resource;
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool; import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
@ -41,6 +42,10 @@ public class BlurTransformation implements Transformation<Bitmap> {
private int mRadius; private int mRadius;
private int mSampling; private int mSampling;
public BlurTransformation(Context context) {
this(context, Glide.get(context).getBitmapPool(), MAX_RADIUS, DEFAULT_DOWN_SAMPLING);
}
public BlurTransformation(Context context, BitmapPool pool) { public BlurTransformation(Context context, BitmapPool pool) {
this(context, pool, MAX_RADIUS, DEFAULT_DOWN_SAMPLING); this(context, pool, MAX_RADIUS, DEFAULT_DOWN_SAMPLING);
} }
@ -49,6 +54,10 @@ public class BlurTransformation implements Transformation<Bitmap> {
this(context, pool, radius, DEFAULT_DOWN_SAMPLING); this(context, pool, radius, DEFAULT_DOWN_SAMPLING);
} }
public BlurTransformation(Context context, int radius) {
this(context, Glide.get(context).getBitmapPool(), radius, DEFAULT_DOWN_SAMPLING);
}
public BlurTransformation(Context context, BitmapPool pool, int radius, int sampling) { public BlurTransformation(Context context, BitmapPool pool, int radius, int sampling) {
mContext = context; mContext = context;
mBitmapPool = pool; mBitmapPool = pool;
@ -56,6 +65,13 @@ public class BlurTransformation implements Transformation<Bitmap> {
mSampling = sampling; mSampling = sampling;
} }
public BlurTransformation(Context context, int radius, int sampling) {
mContext = context;
mBitmapPool = Glide.get(context).getBitmapPool();
mRadius = radius;
mSampling = sampling;
}
@Override @Override
public Resource<Bitmap> transform(Resource<Bitmap> resource, int outWidth, int outHeight) { public Resource<Bitmap> transform(Resource<Bitmap> resource, int outWidth, int outHeight) {
Bitmap source = resource.get(); Bitmap source = resource.get();

View File

@ -16,11 +16,13 @@ package jp.wasabeef.glide.transformations;
* limitations under the License. * limitations under the License.
*/ */
import com.bumptech.glide.Glide;
import com.bumptech.glide.load.Transformation; import com.bumptech.glide.load.Transformation;
import com.bumptech.glide.load.engine.Resource; import com.bumptech.glide.load.engine.Resource;
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool; import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
import com.bumptech.glide.load.resource.bitmap.BitmapResource; import com.bumptech.glide.load.resource.bitmap.BitmapResource;
import android.content.Context;
import android.graphics.Bitmap; import android.graphics.Bitmap;
import android.graphics.Canvas; import android.graphics.Canvas;
import android.graphics.Paint; import android.graphics.Paint;
@ -33,6 +35,10 @@ public class ColorFilterTransformation implements Transformation<Bitmap> {
private int mColor; private int mColor;
public ColorFilterTransformation(Context context, int color) {
this(Glide.get(context).getBitmapPool(), color);
}
public ColorFilterTransformation(BitmapPool pool, int color) { public ColorFilterTransformation(BitmapPool pool, int color) {
mBitmapPool = pool; mBitmapPool = pool;
mColor = color; mColor = color;

View File

@ -16,11 +16,13 @@ package jp.wasabeef.glide.transformations;
* limitations under the License. * limitations under the License.
*/ */
import com.bumptech.glide.Glide;
import com.bumptech.glide.load.Transformation; import com.bumptech.glide.load.Transformation;
import com.bumptech.glide.load.engine.Resource; import com.bumptech.glide.load.engine.Resource;
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool; import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
import com.bumptech.glide.load.resource.bitmap.BitmapResource; import com.bumptech.glide.load.resource.bitmap.BitmapResource;
import android.content.Context;
import android.graphics.Bitmap; import android.graphics.Bitmap;
import android.graphics.BitmapShader; import android.graphics.BitmapShader;
import android.graphics.Canvas; import android.graphics.Canvas;
@ -31,6 +33,10 @@ public class CropCircleTransformation implements Transformation<Bitmap> {
private BitmapPool mBitmapPool; private BitmapPool mBitmapPool;
public CropCircleTransformation(Context context) {
this(Glide.get(context).getBitmapPool());
}
public CropCircleTransformation(BitmapPool pool) { public CropCircleTransformation(BitmapPool pool) {
this.mBitmapPool = pool; this.mBitmapPool = pool;
} }

View File

@ -16,11 +16,13 @@ package jp.wasabeef.glide.transformations;
* limitations under the License. * limitations under the License.
*/ */
import com.bumptech.glide.Glide;
import com.bumptech.glide.load.Transformation; import com.bumptech.glide.load.Transformation;
import com.bumptech.glide.load.engine.Resource; import com.bumptech.glide.load.engine.Resource;
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool; import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
import com.bumptech.glide.load.resource.bitmap.BitmapResource; import com.bumptech.glide.load.resource.bitmap.BitmapResource;
import android.content.Context;
import android.graphics.Bitmap; import android.graphics.Bitmap;
public class CropSquareTransformation implements Transformation<Bitmap> { public class CropSquareTransformation implements Transformation<Bitmap> {
@ -29,6 +31,10 @@ public class CropSquareTransformation implements Transformation<Bitmap> {
private int mWidth; private int mWidth;
private int mHeight; private int mHeight;
public CropSquareTransformation(Context context) {
this(Glide.get(context).getBitmapPool());
}
public CropSquareTransformation(BitmapPool pool) { public CropSquareTransformation(BitmapPool pool) {
this.mBitmapPool = pool; this.mBitmapPool = pool;
} }

View File

@ -16,31 +16,49 @@ package jp.wasabeef.glide.transformations;
* limitations under the License. * limitations under the License.
*/ */
import com.bumptech.glide.Glide;
import com.bumptech.glide.load.Transformation; import com.bumptech.glide.load.Transformation;
import com.bumptech.glide.load.engine.Resource; import com.bumptech.glide.load.engine.Resource;
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool; import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
import com.bumptech.glide.load.resource.bitmap.BitmapResource; import com.bumptech.glide.load.resource.bitmap.BitmapResource;
import android.content.Context;
import android.graphics.Bitmap; import android.graphics.Bitmap;
import android.graphics.Canvas; import android.graphics.Canvas;
import android.graphics.RectF; import android.graphics.RectF;
public class CropTransformation implements Transformation<Bitmap> { public class CropTransformation implements Transformation<Bitmap> {
public enum CropType {
TOP,
CENTER,
BOTTOM
}
private BitmapPool mBitmapPool; private BitmapPool mBitmapPool;
private int mWidth; private int mWidth;
private int mHeight; private int mHeight;
private CropType mCropType = CropType.CENTER; private CropType mCropType = CropType.CENTER;
public CropTransformation(Context context) {
this(Glide.get(context).getBitmapPool());
}
public CropTransformation(BitmapPool pool) { public CropTransformation(BitmapPool pool) {
mBitmapPool = pool; this(pool, 0, 0);
}
public CropTransformation(Context context, int width, int height) {
this(Glide.get(context).getBitmapPool(), width, height);
} }
public CropTransformation(BitmapPool pool, int width, int height) { public CropTransformation(BitmapPool pool, int width, int height) {
mBitmapPool = pool; this(pool, width, height, CropType.CENTER);
mWidth = width; }
mHeight = height;
public CropTransformation(Context context, int width, int height, CropType cropType) {
this(Glide.get(context).getBitmapPool(), width, height, cropType);
} }
public CropTransformation(BitmapPool pool, int width, int height, CropType cropType) { public CropTransformation(BitmapPool pool, int width, int height, CropType cropType) {
@ -97,10 +115,4 @@ public class CropTransformation implements Transformation<Bitmap> {
return 0; return 0;
} }
} }
public enum CropType {
TOP,
CENTER,
BOTTOM
}
} }

View File

@ -16,11 +16,13 @@ package jp.wasabeef.glide.transformations;
* limitations under the License. * limitations under the License.
*/ */
import com.bumptech.glide.Glide;
import com.bumptech.glide.load.Transformation; import com.bumptech.glide.load.Transformation;
import com.bumptech.glide.load.engine.Resource; import com.bumptech.glide.load.engine.Resource;
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool; import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
import com.bumptech.glide.load.resource.bitmap.BitmapResource; import com.bumptech.glide.load.resource.bitmap.BitmapResource;
import android.content.Context;
import android.graphics.Bitmap; import android.graphics.Bitmap;
import android.graphics.Canvas; import android.graphics.Canvas;
import android.graphics.ColorMatrix; import android.graphics.ColorMatrix;
@ -31,6 +33,10 @@ public class GrayscaleTransformation implements Transformation<Bitmap> {
private BitmapPool mBitmapPool; private BitmapPool mBitmapPool;
public GrayscaleTransformation(Context context) {
this(Glide.get(context).getBitmapPool());
}
public GrayscaleTransformation(BitmapPool pool) { public GrayscaleTransformation(BitmapPool pool) {
mBitmapPool = pool; mBitmapPool = pool;
} }

View File

@ -16,11 +16,13 @@ package jp.wasabeef.glide.transformations;
* limitations under the License. * limitations under the License.
*/ */
import com.bumptech.glide.Glide;
import com.bumptech.glide.load.Transformation; import com.bumptech.glide.load.Transformation;
import com.bumptech.glide.load.engine.Resource; import com.bumptech.glide.load.engine.Resource;
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool; import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
import com.bumptech.glide.load.resource.bitmap.BitmapResource; import com.bumptech.glide.load.resource.bitmap.BitmapResource;
import android.content.Context;
import android.graphics.Bitmap; import android.graphics.Bitmap;
import android.graphics.BitmapShader; import android.graphics.BitmapShader;
import android.graphics.Canvas; import android.graphics.Canvas;
@ -35,10 +37,14 @@ public class RoundedCornersTransformation implements Transformation<Bitmap> {
private int radius; private int radius;
private int margin; private int margin;
public RoundedCornersTransformation(Context context, int radius, int margin) {
this(Glide.get(context).getBitmapPool(), radius, margin);
}
public RoundedCornersTransformation(BitmapPool pool, int radius, int margin) { public RoundedCornersTransformation(BitmapPool pool, int radius, int margin) {
mBitmapPool = pool;
this.radius = radius; this.radius = radius;
this.margin = margin; this.margin = margin;
mBitmapPool = pool;
} }
@Override @Override

View File

@ -16,6 +16,7 @@ package jp.wasabeef.glide.transformations.gpu;
* limitations under the License. * limitations under the License.
*/ */
import com.bumptech.glide.Glide;
import com.bumptech.glide.load.Transformation; import com.bumptech.glide.load.Transformation;
import com.bumptech.glide.load.engine.Resource; import com.bumptech.glide.load.engine.Resource;
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool; import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
@ -38,9 +39,16 @@ public class BrightnessFilterTransformation implements Transformation<Bitmap> {
private GPUImageBrightnessFilter mFilter = new GPUImageBrightnessFilter(); private GPUImageBrightnessFilter mFilter = new GPUImageBrightnessFilter();
private float mBrightness; private float mBrightness;
public BrightnessFilterTransformation(Context context) {
this(context, Glide.get(context).getBitmapPool());
}
public BrightnessFilterTransformation(Context context, BitmapPool pool) { public BrightnessFilterTransformation(Context context, BitmapPool pool) {
mContext = context; this(context, pool, 0.0f);
mBitmapPool = pool; }
public BrightnessFilterTransformation(Context context, float brightness) {
this(context, Glide.get(context).getBitmapPool(), brightness);
} }
public BrightnessFilterTransformation(Context context, BitmapPool pool, float brightness) { public BrightnessFilterTransformation(Context context, BitmapPool pool, float brightness) {

View File

@ -16,6 +16,7 @@ package jp.wasabeef.glide.transformations.gpu;
* limitations under the License. * limitations under the License.
*/ */
import com.bumptech.glide.Glide;
import com.bumptech.glide.load.Transformation; import com.bumptech.glide.load.Transformation;
import com.bumptech.glide.load.engine.Resource; import com.bumptech.glide.load.engine.Resource;
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool; import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
@ -38,9 +39,16 @@ public class ContrastFilterTransformation implements Transformation<Bitmap> {
private GPUImageContrastFilter mFilter = new GPUImageContrastFilter(); private GPUImageContrastFilter mFilter = new GPUImageContrastFilter();
private float mContrast; private float mContrast;
public ContrastFilterTransformation(Context context) {
this(context, Glide.get(context).getBitmapPool());
}
public ContrastFilterTransformation(Context context, BitmapPool pool) { public ContrastFilterTransformation(Context context, BitmapPool pool) {
mContext = context; this(context, pool, 1.0f);
mBitmapPool = pool; }
public ContrastFilterTransformation(Context context, float contrast) {
this(context, Glide.get(context).getBitmapPool(), contrast);
} }
public ContrastFilterTransformation(Context context, BitmapPool pool, float contrast) { public ContrastFilterTransformation(Context context, BitmapPool pool, float contrast) {

View File

@ -16,6 +16,7 @@ package jp.wasabeef.glide.transformations.gpu;
* limitations under the License. * limitations under the License.
*/ */
import com.bumptech.glide.Glide;
import com.bumptech.glide.load.Transformation; import com.bumptech.glide.load.Transformation;
import com.bumptech.glide.load.engine.Resource; import com.bumptech.glide.load.engine.Resource;
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool; import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
@ -27,11 +28,18 @@ import android.graphics.Bitmap;
import jp.co.cyberagent.android.gpuimage.GPUImage; import jp.co.cyberagent.android.gpuimage.GPUImage;
import jp.co.cyberagent.android.gpuimage.GPUImageColorInvertFilter; import jp.co.cyberagent.android.gpuimage.GPUImageColorInvertFilter;
/**
* Invert all the colors in the image.
*/
public class InvertFilterTransformation implements Transformation<Bitmap> { public class InvertFilterTransformation implements Transformation<Bitmap> {
private Context mContext; private Context mContext;
private BitmapPool mBitmapPool; private BitmapPool mBitmapPool;
public InvertFilterTransformation(Context context) {
this(context, Glide.get(context).getBitmapPool());
}
public InvertFilterTransformation(Context context, BitmapPool pool) { public InvertFilterTransformation(Context context, BitmapPool pool) {
mContext = context; mContext = context;
mBitmapPool = pool; mBitmapPool = pool;

View File

@ -16,6 +16,7 @@ package jp.wasabeef.glide.transformations.gpu;
* limitations under the License. * limitations under the License.
*/ */
import com.bumptech.glide.Glide;
import com.bumptech.glide.load.Transformation; import com.bumptech.glide.load.Transformation;
import com.bumptech.glide.load.engine.Resource; import com.bumptech.glide.load.engine.Resource;
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool; import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
@ -28,7 +29,14 @@ import jp.co.cyberagent.android.gpuimage.GPUImage;
import jp.co.cyberagent.android.gpuimage.GPUImageKuwaharaFilter; import jp.co.cyberagent.android.gpuimage.GPUImageKuwaharaFilter;
/** /**
* The radius to sample from when creating the brush-stroke effect, with a default of 3. * Kuwahara image abstraction, drawn from the work of Kyprianidis, et. al. in their publication
* "Anisotropic Kuwahara Filtering on the GPU" within the GPU Pro collection. This produces an
* oil-painting-like
* image, but it is extremely computationally expensive, so it can take seconds to render a frame on
* an iPad 2.
* This might be best used for still images.
*
* The radius to sample from when creating the brush-stroke effect, with a default of 25.
* The larger the radius, the slower the filter. * The larger the radius, the slower the filter.
*/ */
public class KuwaharaFilterTransformation implements Transformation<Bitmap> { public class KuwaharaFilterTransformation implements Transformation<Bitmap> {
@ -39,9 +47,16 @@ public class KuwaharaFilterTransformation implements Transformation<Bitmap> {
private GPUImageKuwaharaFilter mFilter = new GPUImageKuwaharaFilter(); private GPUImageKuwaharaFilter mFilter = new GPUImageKuwaharaFilter();
private int mRadius; private int mRadius;
public KuwaharaFilterTransformation(Context context) {
this(context, Glide.get(context).getBitmapPool());
}
public KuwaharaFilterTransformation(Context context, BitmapPool pool) { public KuwaharaFilterTransformation(Context context, BitmapPool pool) {
mContext = context; this(context, pool, 25);
mBitmapPool = pool; }
public KuwaharaFilterTransformation(Context context, int radius) {
this(context, Glide.get(context).getBitmapPool(), radius);
} }
public KuwaharaFilterTransformation(Context context, BitmapPool pool, int radius) { public KuwaharaFilterTransformation(Context context, BitmapPool pool, int radius) {

View File

@ -16,6 +16,7 @@ package jp.wasabeef.glide.transformations.gpu;
* limitations under the License. * limitations under the License.
*/ */
import com.bumptech.glide.Glide;
import com.bumptech.glide.load.Transformation; import com.bumptech.glide.load.Transformation;
import com.bumptech.glide.load.engine.Resource; import com.bumptech.glide.load.engine.Resource;
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool; import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
@ -27,6 +28,11 @@ import android.graphics.Bitmap;
import jp.co.cyberagent.android.gpuimage.GPUImage; import jp.co.cyberagent.android.gpuimage.GPUImage;
import jp.co.cyberagent.android.gpuimage.GPUImagePixelationFilter; import jp.co.cyberagent.android.gpuimage.GPUImagePixelationFilter;
/**
* Applies a Pixelation effect to the image.
*
* The pixel with a default of 10.0.
*/
public class PixelationFilterTransformation implements Transformation<Bitmap> { public class PixelationFilterTransformation implements Transformation<Bitmap> {
private Context mContext; private Context mContext;
@ -35,9 +41,16 @@ public class PixelationFilterTransformation implements Transformation<Bitmap> {
private GPUImagePixelationFilter mFilter = new GPUImagePixelationFilter(); private GPUImagePixelationFilter mFilter = new GPUImagePixelationFilter();
private float mPixel; private float mPixel;
public PixelationFilterTransformation(Context context) {
this(context, Glide.get(context).getBitmapPool());
}
public PixelationFilterTransformation(Context context, BitmapPool pool) { public PixelationFilterTransformation(Context context, BitmapPool pool) {
mContext = context; this(context, pool, 10f);
mBitmapPool = pool; }
public PixelationFilterTransformation(Context context, float pixel) {
this(context, Glide.get(context).getBitmapPool(), pixel);
} }
public PixelationFilterTransformation(Context context, BitmapPool pool, float pixel) { public PixelationFilterTransformation(Context context, BitmapPool pool, float pixel) {

View File

@ -16,6 +16,7 @@ package jp.wasabeef.glide.transformations.gpu;
* limitations under the License. * limitations under the License.
*/ */
import com.bumptech.glide.Glide;
import com.bumptech.glide.load.Transformation; import com.bumptech.glide.load.Transformation;
import com.bumptech.glide.load.engine.Resource; import com.bumptech.glide.load.engine.Resource;
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool; import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
@ -27,6 +28,11 @@ import android.graphics.Bitmap;
import jp.co.cyberagent.android.gpuimage.GPUImage; import jp.co.cyberagent.android.gpuimage.GPUImage;
import jp.co.cyberagent.android.gpuimage.GPUImageSepiaFilter; import jp.co.cyberagent.android.gpuimage.GPUImageSepiaFilter;
/**
* Applies a simple sepia effect.
*
* The intensity with a default of 1.0.
*/
public class SepiaFilterTransformation implements Transformation<Bitmap> { public class SepiaFilterTransformation implements Transformation<Bitmap> {
private Context mContext; private Context mContext;
@ -35,9 +41,16 @@ public class SepiaFilterTransformation implements Transformation<Bitmap> {
private GPUImageSepiaFilter mFilter = new GPUImageSepiaFilter(); private GPUImageSepiaFilter mFilter = new GPUImageSepiaFilter();
private float mIntensity; private float mIntensity;
public SepiaFilterTransformation(Context context) {
this(context, Glide.get(context).getBitmapPool());
}
public SepiaFilterTransformation(Context context, BitmapPool pool) { public SepiaFilterTransformation(Context context, BitmapPool pool) {
mContext = context; this(context, pool, 1.0f);
mBitmapPool = pool; }
public SepiaFilterTransformation(Context context, float intensity) {
this(context, Glide.get(context).getBitmapPool(), intensity);
} }
public SepiaFilterTransformation(Context context, BitmapPool pool, float intensity) { public SepiaFilterTransformation(Context context, BitmapPool pool, float intensity) {

View File

@ -16,6 +16,7 @@ package jp.wasabeef.glide.transformations.gpu;
* limitations under the License. * limitations under the License.
*/ */
import com.bumptech.glide.Glide;
import com.bumptech.glide.load.Transformation; import com.bumptech.glide.load.Transformation;
import com.bumptech.glide.load.engine.Resource; import com.bumptech.glide.load.engine.Resource;
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool; import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
@ -32,6 +33,10 @@ public class SketchFilterTransformation implements Transformation<Bitmap> {
private Context mContext; private Context mContext;
private BitmapPool mBitmapPool; private BitmapPool mBitmapPool;
public SketchFilterTransformation(Context context) {
this(context, Glide.get(context).getBitmapPool());
}
public SketchFilterTransformation(Context context, BitmapPool pool) { public SketchFilterTransformation(Context context, BitmapPool pool) {
mContext = context; mContext = context;
mBitmapPool = pool; mBitmapPool = pool;

View File

@ -16,6 +16,7 @@ package jp.wasabeef.glide.transformations.gpu;
* limitations under the License. * limitations under the License.
*/ */
import com.bumptech.glide.Glide;
import com.bumptech.glide.load.Transformation; import com.bumptech.glide.load.Transformation;
import com.bumptech.glide.load.engine.Resource; import com.bumptech.glide.load.engine.Resource;
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool; import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
@ -28,6 +29,9 @@ import android.graphics.PointF;
import jp.co.cyberagent.android.gpuimage.GPUImage; import jp.co.cyberagent.android.gpuimage.GPUImage;
import jp.co.cyberagent.android.gpuimage.GPUImageSwirlFilter; import jp.co.cyberagent.android.gpuimage.GPUImageSwirlFilter;
/**
* Creates a swirl distortion on the image.
*/
public class SwirlFilterTransformation implements Transformation<Bitmap> { public class SwirlFilterTransformation implements Transformation<Bitmap> {
private Context mContext; private Context mContext;
@ -38,10 +42,17 @@ public class SwirlFilterTransformation implements Transformation<Bitmap> {
private float mAngle; private float mAngle;
private PointF mCenter; private PointF mCenter;
public SwirlFilterTransformation(Context context) {
this(context, Glide.get(context).getBitmapPool());
}
public SwirlFilterTransformation(Context context, BitmapPool pool) { public SwirlFilterTransformation(Context context, BitmapPool pool) {
mContext = context; this(context, pool, .5f, 1.0f, new PointF(0.5f, 0.5f));
mBitmapPool = pool; }
mCenter = new PointF();
public SwirlFilterTransformation(Context context,
float radius, float angle, PointF center) {
this(context, Glide.get(context).getBitmapPool(), radius, angle, center);
} }
/** /**

View File

@ -16,6 +16,7 @@ package jp.wasabeef.glide.transformations.gpu;
* limitations under the License. * limitations under the License.
*/ */
import com.bumptech.glide.Glide;
import com.bumptech.glide.load.Transformation; import com.bumptech.glide.load.Transformation;
import com.bumptech.glide.load.engine.Resource; import com.bumptech.glide.load.engine.Resource;
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool; import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
@ -27,6 +28,11 @@ import android.graphics.Bitmap;
import jp.co.cyberagent.android.gpuimage.GPUImage; import jp.co.cyberagent.android.gpuimage.GPUImage;
import jp.co.cyberagent.android.gpuimage.GPUImageToonFilter; import jp.co.cyberagent.android.gpuimage.GPUImageToonFilter;
/**
* The threshold at which to apply the edges, default of 0.2.
* The levels of quantization for the posterization of colors within the scene,
* with a default of 10.0.
*/
public class ToonFilterTransformation implements Transformation<Bitmap> { public class ToonFilterTransformation implements Transformation<Bitmap> {
private Context mContext; private Context mContext;
@ -36,9 +42,16 @@ public class ToonFilterTransformation implements Transformation<Bitmap> {
private float mThreshold; private float mThreshold;
private float mQuantizationLevels; private float mQuantizationLevels;
public ToonFilterTransformation(Context context) {
this(context, Glide.get(context).getBitmapPool());
}
public ToonFilterTransformation(Context context, BitmapPool pool) { public ToonFilterTransformation(Context context, BitmapPool pool) {
mContext = context; this(context, pool, .2f, 10.0f);
mBitmapPool = pool; }
public ToonFilterTransformation(Context context, float threshold, float quantizationLevels) {
this(context, Glide.get(context).getBitmapPool(), threshold, quantizationLevels);
} }
public ToonFilterTransformation(Context context, BitmapPool pool, public ToonFilterTransformation(Context context, BitmapPool pool,

View File

@ -16,6 +16,7 @@ package jp.wasabeef.glide.transformations.gpu;
* limitations under the License. * limitations under the License.
*/ */
import com.bumptech.glide.Glide;
import com.bumptech.glide.load.Transformation; import com.bumptech.glide.load.Transformation;
import com.bumptech.glide.load.engine.Resource; import com.bumptech.glide.load.engine.Resource;
import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool; import com.bumptech.glide.load.engine.bitmap_recycle.BitmapPool;
@ -32,8 +33,8 @@ import jp.co.cyberagent.android.gpuimage.GPUImageVignetteFilter;
/** /**
* Performs a vignetting effect, fading out the image at the edges * Performs a vignetting effect, fading out the image at the edges
* x: * The directional intensity of the vignetting,
* y: The directional intensity of the vignetting, with a default of x = 0.75, y = 0.5 * with a default of x = 0.5, y = 0.5, start = 0, end = 0.75
*/ */
public class VignetteFilterTransformation implements Transformation<Bitmap> { public class VignetteFilterTransformation implements Transformation<Bitmap> {
@ -46,11 +47,17 @@ public class VignetteFilterTransformation implements Transformation<Bitmap> {
private float mVignetteStart; private float mVignetteStart;
private float mVignetteEnd; private float mVignetteEnd;
public VignetteFilterTransformation(Context context) {
this(context, Glide.get(context).getBitmapPool());
}
public VignetteFilterTransformation(Context context, BitmapPool pool) { public VignetteFilterTransformation(Context context, BitmapPool pool) {
mContext = context; this(context, pool, new PointF(0.5f, 0.5f), new float[]{0.0f, 0.0f, 0.0f}, 0.0f, 0.75f);
mBitmapPool = pool; }
mCenter = new PointF();
public VignetteFilterTransformation(Context context,
PointF center, float[] color, float start, float end) {
this(context, Glide.get(context).getBitmapPool(), center, color, start, end);
} }
public VignetteFilterTransformation(Context context, BitmapPool pool, public VignetteFilterTransformation(Context context, BitmapPool pool,