Daichi Furiya
09e62054e9
Release 4.3.0 ( #184 )
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* refactor: clean code
* update: gpuimage
* update: min sdk to 21
* refactor: remove support rs
* update: gradle plugin
* style: fix xml format
* update: update gradle properties
* release 4.2.1
* update: samples
* update: sample
* update:changelog
* remove comments
* change release version
2020-09-27 07:37:31 +09:00
Daichi Furiya
074b6eef45
Release 4.2.0 ( #183 )
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* format
* update copyright
* remove -android.namespacedRClass
* update compile&target sdk version to 30
* update dependencies
* update gitignore
* update samples dependencies
* update signinconfig
* bump up to 4.2.0
* bump up to 4.2.0
2020-09-15 03:51:31 +09:00
bigeye-wg
fa04c1b3c9
fixed drawDiagonalFromTopLeftRoundRect ( #178 )
2020-09-15 02:45:35 +09:00
Daichi Furiya
0b9311813a
4.1.0 ( #163 )
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* update gradle wrapper
* update Copyright
* update kotlin version
* update glide
* update Copyright
* refactor to be simply
* add CircleCropWithBorder to sample
* code cleanup
* add px to dp convert
* update gradle
* update idea settings
* bump up to 4.1.0
* update readme
2019-08-15 13:47:18 +09:00
VeCharm
e16eda6af1
setCanvasBitmapDensity ( #147 )
2019-08-15 12:05:57 +09:00
Terence
783d69c579
Add crop circle with border transformation ( #136 )
2019-08-15 12:04:05 +09:00
Daichi Furiya
2e2846d354
refactor support rs ( #142 )
2018-11-16 18:01:01 +09:00
Daichi Furiya
3aa8e53c6a
[WIP] Migrate to AndroidX ( #141 )
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Migrate to AndroidX
2018-11-16 16:19:42 +09:00
Daichi Furiya
4818373fc5
v3.3.0 ( #127 )
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* fixed #119
* update gradle files
* rename
* add sample of SupportRSBlur
* update libs
* bump up 3.3.0
2018-04-23 05:08:05 +09:00
Mike Fougere
8c72ad64b9
Add SupportBlurTransformation which uses RenderScript support library. ( #125 )
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* Add SupportBlurTransformation which uses RenderScript support library.
* Whoops -- forgot to change the imports.
* Fix type.
2018-04-23 02:09:21 +09:00
Daichi Furiya
81e72fc553
Deprecated RSBlur ( #124 )
2018-04-10 03:05:28 +09:00
Daichi Furiya
51f7b515fa
For Glide 4.5.0 ( #112 )
2018-01-26 17:08:27 +09:00
CrabeMan
43f38cc4b3
Implement equals() and hashCode() methods ( #105 )
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* Implement equals() and hashCode() methods
* Oops: Replace by static final to prevent String class name generation for every call on hashCodes() & updateDiskCacheKey() methods
2018-01-25 17:15:27 +09:00
Daichi Furiya
f6cbe2722d
Support Glide 4.0.0 ( #83 )
2017-09-07 00:47:27 -05:00
wasabeef
1264e01f6e
fix format
2017-03-21 11:55:30 -07:00
wasabeef
4d47793f79
updated copyright
2017-03-17 17:17:37 -07:00
Tim Malseed
a139c21d31
Additional resource cleanup in RSBlur
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When the blur is finished, the input, output, and blur are all destroyed, along with the renderscript instance.
This resolves a strictmode 'resource acquired but never released' violation.
2016-06-12 23:55:52 +10:00
wasabeef
f9bca8887d
fix bugs issue #35
2016-04-21 15:23:22 +09:00
wasabeef
219b32bbcc
format
2016-04-21 15:18:48 +09:00
Matthew Zavislak
0d7a93c264
Use correct field prefix
2016-04-15 20:19:29 -07:00
wasabeef
817b138980
Say v8.RenderScript goodbye
2016-03-02 22:53:34 +09:00
wasabeef
a908abc7d4
bump up 1.4.0
2016-02-28 04:58:55 +09:00
wasabeef
a6a2b625ad
fix leak code
2015-11-27 17:44:35 +09:00
wasabeef
f488f09b19
Merge branch 'master' of github.com:wasabeef/glide-transformations
2015-11-27 17:42:30 +09:00
A.Akira
c29df80ae9
Use application context.
2015-11-27 17:38:06 +09:00
wasabeef
aef7541ea3
fix leak code and constractor
2015-11-27 17:11:58 +09:00
wasabeef
4a268b6dbd
refactor gpu transformations
2015-11-27 17:00:01 +09:00
A.Akira
eef0be6b92
Add null checking the context.
2015-11-26 10:22:18 +09:00
A.Akira
260f91e291
Use WeakReference.
2015-11-25 17:09:05 +09:00
wasabeef
e387df2daa
format
2015-11-10 15:03:49 +09:00
kaelaela
3150b4c8d5
Add round corner type
2015-10-04 15:57:46 +09:00
wasabeef
f2f1229c8d
format
2015-09-18 15:09:03 +09:00
start141
d063aac6fa
Merged NinePatchMaskTransformation to MaskTransformation
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1.merged the NinePatchMaskTransformation to the maskTransformation.
2.replace mask resource.
2015-09-18 12:07:54 +08:00
start141
cb3cd88ed2
Optimize the code
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1. Not to create the mask bitmap.
2. Adjust MaskTransformation’s getId()’s return.
2015-09-17 20:27:30 +08:00
wasabeef
5cf3e3d934
Refactor
2015-09-16 22:38:16 +09:00
start141
831f038d29
Put the mask bitmap to the BitmapPool
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put the mask bitmap to the BitmapPool when the mask is get from the
BitmapPool.
2015-09-14 19:56:51 +08:00
start141
46d5d4d72f
Add Transformation
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Add MaskTransformation and NinePatchMaskTransformation.
2015-09-14 16:49:58 +08:00
wasabeef
2a4eb22841
modify comment
2015-09-06 17:19:27 +09:00
wasabeef
f83e5ef85a
change the codestyle
2015-09-06 01:24:12 +09:00
wasabeef
cdbd42595a
Adjustment of default parameters.
2015-09-06 01:18:40 +09:00
wasabeef
cfe6dc313a
Added the DownSampling to BlurTransformation
2015-07-24 18:00:07 +09:00
wasabeef
32d0c1de82
fix blur not working
2015-07-18 01:47:43 +09:00
wasabeef
e23753044e
format
2015-07-18 01:47:25 +09:00
wasabeef
decd2e58d5
refactor
2015-07-18 01:47:17 +09:00
wasabeef
c0ab4282d9
add CropType(Top, Center, Bottom) for CropTransformation
2015-04-23 12:40:15 +09:00
wasabeef
4c23e38206
fix Transparency
2015-03-09 00:08:53 +09:00
ikeda_yoshihito
ee1f533999
remove original bitmap resource recycling
2015-02-13 12:31:30 +09:00
wasabeef
68a9097962
refactor: Bitmap.Config
2015-02-05 20:51:12 +09:00
wasabeef
07b7d24e13
bug fix
2015-02-04 00:54:22 +09:00
wasabeef
a5487ade83
Refactor: use BitmapPool
2015-02-03 22:59:32 +09:00