Change Log ========== Version 2.0.1 *(2016-04-21)* ---------------------------- Fix: [#35](https://github.com/wasabeef/glide-transformations/issues/35) RSInvalidStateException Version 2.0.0 *(2016-03-02)* ---------------------------- Say v8.RenderScript goodbye Version 1.4.0 *(2016-02-28)* ---------------------------- fix Issue [#29](https://github.com/wasabeef/glide-transformations/issues/29) Use FastBlur as a fallback upon RenderScript failure. Version 1.3.1 *(2015-11-27)* ---------------------------- Change the renderscriptTargetApi down to 20. Warning:Renderscript support mode is not currently supported with renderscript target 21+ fix: memory leak. Version 1.3.0 *(2015-11-10)* ---------------------------- add round corner type to RoundedCornersTransformation. Thanks to [kaelaela](https://github.com/kaelaela) Version 1.2.1 *(2015-09-18)* ---------------------------- Merged NinePatchMaskTransformation to MaskTransformation. Version 1.2.0 *(2015-09-16)* ---------------------------- add new transformations MaskTransformation and NinePatchMaskTransformation. Thanks to [start141](https://github.com/start141) Version 1.1.0 *(2015-09-05)* ---------------------------- Adjustment of default parameters. Version 1.0.8 *(2015-07-24)* ---------------------------- add DownSampling to BlurTransform Version 1.0.7 *(2015-07-18)* ---------------------------- Bug fix : Blur not working. Version 1.0.6 *(2015-04-23)* ---------------------------- add: CropType(Top, Center, Bottom) for CropTransformation. Version 1.0.5 *(2015-03-09)* ---------------------------- Bug fix: Transparency. Version 1.0.4 *(2015-02-13)* ---------------------------- Bug fix : remove original bitmap resource recycling. Version 1.0.3 *(2015-02-05)* ---------------------------- Bug fix Version 1.0.2 *(2015-02-04)* ---------------------------- Refactor: use BimapPool Version 1.0.1 *(2015-01-21)* ---------------------------- fix: Blur Transformation now woking at Android 4.3 add: GPUImage to Gradle dependency Version 1.0.0 *(2015-01-12)* ---------------------------- Initial release.