mirror of
https://github.com/fofolee/uTools-Manuals.git
synced 2025-06-14 19:37:00 +08:00
274 lines
13 KiB
HTML
274 lines
13 KiB
HTML
<article id="wikiArticle">
|
||
<div></div>
|
||
<p>本页为<a href="Reference/Global_Objects/Object/defineProperty" title="Object.defineProperty() 方法会直接在一个对象上定义一个新属性,或者修改一个对象的现有属性, 并返回这个对象。"><code>Object.defineProperty()</code></a>提供一个附加示例。</p>
|
||
<h2 id="使用二进制标志代替属性来描述对象">使用二进制标志代替属性来描述对象</h2>
|
||
<p>如果你通过<a href="Reference/Global_Objects/Object/defineProperty" title="Object.defineProperty() 方法会直接在一个对象上定义一个新属性,或者修改一个对象的现有属性, 并返回这个对象。"><code>Object.defineProperty()</code></a>方法定义了许多属性,你可以通过<a href="Reference/Operators/Bitwise_Operators#Signed_32-bit_integers" title="按位操作符(Bitwise operators) 将其操作数(operands)当作32位的比特序列(由0和1组成),而不是十进制、十六进制或八进制数值。例如,十进制数9,用二进制表示则为1001。按位操作符操作数字的二进制形式,但是返回值依然是标准的JavaScript数值。"><code>二进制标志</code></a>使用相同的描述对象,一次次重新定义每个属性。</p>
|
||
<pre><code class="language-javascript">var oDesc = {};
|
||
function setProp (nMask, oObj, sKey, vVal_fGet, fSet) {
|
||
if (nMask & 8) {
|
||
// accessor descriptor
|
||
if (vVal_fGet) {
|
||
oDesc.get = vVal_fGet;
|
||
} else {
|
||
delete oDesc.get;
|
||
}
|
||
if (fSet) {
|
||
oDesc.set = fSet;
|
||
} else {
|
||
delete oDesc.set;
|
||
}
|
||
delete oDesc.value;
|
||
delete oDesc.writable;
|
||
} else {
|
||
// data descriptor
|
||
if (arguments.length > 3) {
|
||
oDesc.value = vVal_fGet;
|
||
} else {
|
||
delete oDesc.value;
|
||
}
|
||
oDesc.writable = Boolean(nMask & 4);
|
||
delete oDesc.get;
|
||
delete oDesc.set;
|
||
}
|
||
oDesc.enumerable = Boolean(nMask & 1);
|
||
oDesc.configurable = Boolean(nMask & 2);
|
||
Object.defineProperty(oObj, sKey, oDesc);
|
||
return oObj;
|
||
}
|
||
|
||
/*
|
||
* :: function setProp ::
|
||
*
|
||
* nMask is a bitmask:
|
||
* flag 0x1: property is enumerable,
|
||
* flag 0x2: property is configurable,
|
||
* flag 0x4: property is writable,
|
||
* flag 0x8: property is accessor descriptor.
|
||
* oObj is the object on which to define the property;
|
||
* sKey is the name of the property to be defined or modified;
|
||
* vVal_fGet is the value to assign to a data descriptor or the getter function
|
||
* to assign to an accessor descriptor (depending on the bitmask);
|
||
* fSet is the setter function to assign to an accessor descriptor;
|
||
*
|
||
* Bitmask possible values:
|
||
*
|
||
* 0 : readonly data descriptor - not configurable, not enumerable (0000).
|
||
* 1 : readonly data descriptor - not configurable, enumerable (0001).
|
||
* 2 : readonly data descriptor - configurable, not enumerable (0010).
|
||
* 3 : readonly data descriptor - configurable, enumerable (0011).
|
||
* 4 : writable data descriptor - not configurable, not enumerable (0100).
|
||
* 5 : writable data descriptor - not configurable, enumerable (0101).
|
||
* 6 : writable data descriptor - configurable, not enumerable (0110).
|
||
* 7 : writable data descriptor - configurable, enumerable (0111).
|
||
* 8 : accessor descriptor - not configurable, not enumerable (1000).
|
||
* 9 : accessor descriptor - not configurable, enumerable (1001).
|
||
* 10 : accessor descriptor - configurable, not enumerable (1010).
|
||
* 11 : accessor descriptor - configurable, enumerable (1011).
|
||
*
|
||
* Note: If the flag 0x8 is setted to "accessor descriptor" the flag 0x4 (writable)
|
||
* will be ignored. If not, the fSet argument will be ignored.
|
||
*/
|
||
|
||
// creating a new empty object
|
||
var myObj = {};
|
||
|
||
// adding a writable data descriptor - not configurable, not enumerable
|
||
setProp(4, myObj, 'myNumber', 25);
|
||
|
||
// adding a readonly data descriptor - not configurable, enumerable
|
||
setProp(1, myObj, 'myString', 'Hello world!');
|
||
|
||
// adding an accessor descriptor - not configurable, enumerable
|
||
setProp(9, myObj, 'myArray', function() {
|
||
for (var iBit = 0, iFlag = 1, aBoolArr = [false];
|
||
iFlag < this.myNumber + 1 || (this.myNumber & iFlag);
|
||
iFlag = iFlag << 1
|
||
) {
|
||
aBoolArr[iBit++] = Boolean(this.myNumber & iFlag);
|
||
}
|
||
return aBoolArr;
|
||
}, function(aNewMask) {
|
||
for (var nNew = 0, iBit = 0; iBit < aNewMask.length; iBit++) {
|
||
nNew |= Boolean(aNewMask[iBit]) << iBit;
|
||
}
|
||
this.myNumber = nNew;
|
||
});
|
||
|
||
// adding a writable data descriptor (undefined value) - configurable, enumerable
|
||
setProp(7, myObj, 'myUndefined');
|
||
|
||
// adding an accessor descriptor (only getter) - configurable, enumerable
|
||
setProp(11, myObj, 'myDate', function() { return new Date(); });
|
||
|
||
// adding an accessor descriptor (only setter) - not configurable, not enumerable
|
||
setProp(8, myObj, 'myAlert', null, function(sTxt) { alert(sTxt); });
|
||
|
||
myObj.myAlert = myObj.myDate.toLocaleString() + '\n\n' + myObj.myString +
|
||
'\nThe number ' + myObj.myNumber + ' represents the following bitmask: ' +
|
||
myObj.myArray.join(', ') + '.';
|
||
|
||
// listing the enumerable properties
|
||
var sList = 'Here are the enumerable properties of myObj object:\n';
|
||
for (var sProp in myObj) {
|
||
sList += '\nmyObj.' + sProp + ' => ' + myObj[sProp] + ';'
|
||
}
|
||
|
||
alert(sList);
|
||
</code></pre>
|
||
<h2 id="创建一个新的Object.setProperty()_方法">创建一个新的<code>Object.setProperty()</code> 方法</h2>
|
||
<p>你可以对通过匿名构造函数和<a href="Reference/Global_Objects/Object" title="Object 构造函数创建一个对象包装器。"><code>Object</code></a>的名为<code>setProperty()</code>的自定义方法获取的描述符对象做同样的事情:</p>
|
||
<pre><code class="language-javascript">// creating a new Object method named Object.setProperty()
|
||
|
||
new (function() {
|
||
var oDesc = this;
|
||
Object.setProperty = function(nMask, oObj, sKey, vVal_fGet, fSet) {
|
||
if (nMask & 8) {
|
||
// accessor descriptor
|
||
if (vVal_fGet) {
|
||
oDesc.get = vVal_fGet;
|
||
} else {
|
||
delete oDesc.get;
|
||
}
|
||
if (fSet) {
|
||
oDesc.set = fSet;
|
||
} else {
|
||
delete oDesc.set;
|
||
}
|
||
delete oDesc.value;
|
||
delete oDesc.writable;
|
||
} else {
|
||
// data descriptor
|
||
if (arguments.length > 3) {
|
||
oDesc.value = vVal_fGet;
|
||
} else {
|
||
delete oDesc.value;
|
||
}
|
||
oDesc.writable = Boolean(nMask & 4);
|
||
delete oDesc.get;
|
||
delete oDesc.set;
|
||
}
|
||
oDesc.enumerable = Boolean(nMask & 1);
|
||
oDesc.configurable = Boolean(nMask & 2);
|
||
Object.defineProperty(oObj, sKey, oDesc);
|
||
return oObj;
|
||
};
|
||
})();
|
||
|
||
// creating a new empty object
|
||
var myObj = {};
|
||
|
||
// adding a writable data descriptor - not configurable, not enumerable
|
||
Object.setProperty(4, myObj, 'myNumber', 25);
|
||
|
||
// adding a readonly data descriptor - not configurable, enumerable
|
||
Object.setProperty(1, myObj, 'myString', 'Hello world!');
|
||
|
||
// etc. etc.
|
||
|
||
</code></pre>
|
||
<div class="note"><strong>注意:</strong><code>Object.setProperty()</code>方法是一个 JavaScript 新的原生方法的提议(参见<a class="external" href="https://bugs.ecmascript.org/show_bug.cgi?id=335" rel="external noopener">ECMAScript bug 335</a>)。</div>
|
||
<h3 id="语法">语法</h3>
|
||
<pre><code class="language-javascript">Object.setProperty(<var>bitmask</var>, <var>obj</var>, <var>prop</var>[, <var>value/getter</var>[, <var>setter</var>]])</code></pre>
|
||
<h3 id="参数">参数</h3>
|
||
<dl>
|
||
<dt><code>bitmask</code></dt>
|
||
<dd>描述符位掩码(见下文)。</dd>
|
||
<dt><code>obj</code></dt>
|
||
<dd>目标对象。</dd>
|
||
<dt><code>prop</code></dt>
|
||
<dd>将要被定义或修改的属性。</dd>
|
||
<dt><code>value/getter</code></dt>
|
||
<dd>可选。要分配给数据描述符的值或要分配给访问器描述符的getter函数(取决于位掩码)。</dd>
|
||
<dt><code>setter</code></dt>
|
||
<dd>可选。setter 函数将分配到可访问描述符。如果<code>0x8</code>标识已经设置, 这个参数将会被忽略。</dd>
|
||
</dl>
|
||
<h3 id="描述">描述</h3>
|
||
<p>除了用描述符位掩码替换的描述符对象外,非原生<code>Object.setProperty()</code>方法与原生<code>Object.defineProperty()</code>方法类似。 <code>bitmask</code>参数具有以下结构:</p>
|
||
<dl>
|
||
<dt>flag <code>0x1</code></dt>
|
||
<dd>属性可枚举。</dd>
|
||
<dt>flag <code>0x2</code></dt>
|
||
<dd>属性可配置。</dd>
|
||
<dt>flag <code>0x4</code></dt>
|
||
<dd>属性可写入。</dd>
|
||
<dt>flag <code>0x8</code></dt>
|
||
<dd>属性为可访问描述符(其实就是一个 key: function)</dd>
|
||
</dl>
|
||
<p>所以,描述位掩码可以有以下可能的值:</p>
|
||
<ul>
|
||
<li><strong><code>0</code></strong>: 位掩码表示只读数据描述符 — not configurable, not enumerable (<code>0000</code>).</li>
|
||
<li><strong><code>1</code></strong>: 位掩码表示只读数据描述符 — not configurable, enumerable (<code>0001</code>).</li>
|
||
<li><strong><code>2</code></strong>: 位掩码表示只读数据描述符 — configurable, not enumerable (<code>0010</code>).</li>
|
||
<li><strong><code>3</code></strong>: 位掩码表示只读数据描述符 — configurable, enumerable (<code>0011</code>).</li>
|
||
<li><strong><code>4</code></strong>: 位掩码表示可写数据描述符 — not configurable, not enumerable (<code>0100</code>).</li>
|
||
<li><strong><code>5</code></strong>: 位掩码表示可写数据描述符 — not configurable, enumerable (<code>0101</code>).</li>
|
||
<li><strong><code>6</code></strong>: T位掩码表示可写数据描述符 — configurable, not enumerable (<code>0110</code>).</li>
|
||
<li><strong><code>7</code></strong>: T位掩码表示可写数据描述符 — configurable, enumerable (<code>0111</code>).</li>
|
||
<li><strong><code>8</code></strong>: 位掩码表示可访问数据描述符 — not configurable, not enumerable (<code>1000</code>).</li>
|
||
<li><strong><code>9</code></strong>: 位掩码表示可访问数据描述符 — not configurable, enumerable (<code>1001</code>).</li>
|
||
<li><strong><code>10</code></strong>: 位掩码表示可访问数据描述符 — configurable, not enumerable (<code>1010</code>).</li>
|
||
<li><strong><code>11</code></strong>: 位掩码表示可访问数据描述符 — configurable, enumerable (<code>1011</code>).</li>
|
||
</ul>
|
||
<div class="note"><strong>注意:</strong>如果标志<code>0x8</code>被设置为访问描述符,则标志<code>0x4</code>(可写)将被忽略。否则,<code>setter</code>参数将被忽略。</div>
|
||
<h2 id="HTMLSelectElement.selectedIndex_实现">HTMLSelectElement.selectedIndex 实现</h2>
|
||
<p>你也可以使用本地方法 <code>Object.defineProperty()</code>。用以下例子展现如何实现<a href="/zh-CN/docs/Web/API/HTMLSelectElement" title="The HTMLSelectElement interface represents a <select> HTML Element. These elements also share all of the properties and methods of other HTML elements via the HTMLElement interface."><code>HTMLSelectElement</code></a> 和 <a href="/zh-CN/docs/Web/API/HTMLSelectElement/selectedIndex" title="HTMLSelectElement.selectedIndex 是一个长整型数,它反映了被选中的第一个<option> 元素的索引值。值为-1时表明没有元素被选中。"><code>selectedIndex</code></a>单选框组属性。</p>
|
||
<pre><code class="language-html"><!doctype html>
|
||
<html>
|
||
<head>
|
||
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
|
||
<title>Radio group selectedIndex example</title>
|
||
<script type="text/javascript">
|
||
Object.defineProperty(NodeList.prototype, 'selectedIndex', {
|
||
get: function() {
|
||
var nIndex = this.length - 1;
|
||
while (nIndex > -1 && !this[nIndex].checked) {
|
||
nIndex--;
|
||
}
|
||
return nIndex;
|
||
},
|
||
|
||
set: function(nNewIndex) {
|
||
if (isNaN(nNewIndex)) {
|
||
return;
|
||
}
|
||
var nOldIndex = this.selectedIndex;
|
||
if (nOldIndex > -1) {
|
||
this[nOldIndex].checked = false;
|
||
}
|
||
if (nNewIndex > -1) {
|
||
this[nNewIndex].checked = true;
|
||
}
|
||
},
|
||
|
||
enumerable: true,
|
||
configurable: false
|
||
});
|
||
|
||
// try it!
|
||
function checkForm() {
|
||
var nSelectedIndex = document.myForm.myRadioGroup.selectedIndex;
|
||
if (nSelectedIndex < 0) {
|
||
alert('Select a gadget!!');
|
||
return false;
|
||
}
|
||
alert('Congratulations!! You selected the ' + document.myForm.myRadioGroup[nSelectedIndex].value + '.');
|
||
return true;
|
||
}
|
||
</script>
|
||
</head>
|
||
|
||
<body>
|
||
<form name="myForm" onsubmit="return(checkForm());">
|
||
<fieldset><legend>Select a gadget</legend>
|
||
<p><input type="radio" name="myRadioGroup" id="ourShirt" value="shirt" /> <label for="ourShirt">shirt</label><br />
|
||
<input type="radio" name="myRadioGroup" id="ourPants" value="pants" /> <label for="ourPants">pants</label><br />
|
||
<input type="radio" name="myRadioGroup" id="ourBelt" value="belt" /> <label for="ourBelt">belt</label><br />
|
||
<input type="radio" name="myRadioGroup" id="ourShoes" value="shoes" /> <label for="ourShoes">shoes</label></p>
|
||
<p><span style="cursor:pointer;text-decoration:underline;color:#0000ff;" onclick="document.myForm.myRadioGroup.selectedIndex=2;">Select our favorite gadget ;-)</span></p>
|
||
<p><input type="submit" value="Order!" />
|
||
</fieldset>
|
||
</form>
|
||
</body>
|
||
</html>
|
||
</code></pre>
|
||
</article> |