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657 lines
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657 lines
31 KiB
HTML
<div class="header">
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<div class="subTitle">
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javax.swing
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</div>
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<h2 class="title" title="Class RepaintManager">Class RepaintManager</h2>
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</div><div class="contentContainer">
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<ul class="inheritance">
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<li><a href="../../java/lang/Object.html" title="class in java.lang">java.lang.Object</a></li>
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<li>
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<ul class="inheritance">
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<li>javax.swing.RepaintManager</li>
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</ul> </li>
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</ul>
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<div class="description">
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<hr/> <br/> <pre>public class <span class="typeNameLabel">RepaintManager</span>
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extends <a href="../../java/lang/Object.html" title="class in java.lang">Object</a></pre>
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<div class="block">
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<span>此类管理重绘请求,允许重绘的数量最小化,例如通过将多个请求压缩为组件树成员的单个重绘。</span>
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<p> <span>由于1.6 <code>RepaintManager</code>手柄重绘了Swing的顶层组件(请求<code>JApplet</code> , <code>JWindow</code> , <code>JFrame</code>和<code>JDialog</code> )。</span> <span>对其中一个的任何电话<code>repaint</code>将调用适当的<code>addDirtyRegion</code>方法。</span> </p>
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</div> </li>
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</ul>
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</div>
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<div class="summary">
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<ul class="blockList">
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<!-- ======== CONSTRUCTOR SUMMARY ======== -->
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<li class="blockList"><a name="constructor.summary">
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<!-- --> </a> <h3>构造方法摘要</h3>
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<table border="0" cellpadding="3" cellspacing="0" class="memberSummary" summary="Constructor Summary table, listing constructors, and an explanation">
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<caption>
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<span>构造方法</span>
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<span class="tabEnd"> </span>
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</caption>
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<tbody>
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<tr>
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<th class="colOne" scope="col">Constructor and Description</th>
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</tr>
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<tr class="altColor">
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<td class="colOne"><code><span class="memberNameLink"><a href="../../javax/swing/RepaintManager.html#RepaintManager--">RepaintManager</a></span>()</code>
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<div class="block">
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创建一个新的RepaintManager实例。
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</div> </td>
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</tr>
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</tbody>
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</table> </li>
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</ul>
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<!-- ========== METHOD SUMMARY =========== -->
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<ul class="blockList">
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<li class="blockList"><a name="method.summary">
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<!-- --> </a> <h3>方法摘要</h3>
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<table border="0" cellpadding="3" cellspacing="0" class="memberSummary" summary="Method Summary table, listing methods, and an explanation">
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<caption>
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<span class="activeTableTab" id="t0"><span>所有方法</span><span class="tabEnd"> </span></span>
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<span class="tableTab" id="t1"><span><a href="javascript:show(1);">静态方法</a></span><span class="tabEnd"> </span></span>
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<span class="tableTab" id="t2"><span><a href="javascript:show(2);">接口方法</a></span><span class="tabEnd"> </span></span>
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<span class="tableTab" id="t4"><span><a href="javascript:show(8);">具体的方法</a></span><span class="tabEnd"> </span></span>
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</caption>
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<tbody>
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<tr>
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<th class="colFirst" scope="col">Modifier and Type</th>
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<th class="colLast" scope="col">Method and Description</th>
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</tr>
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<tr class="altColor" id="i0">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../javax/swing/RepaintManager.html#addDirtyRegion-java.applet.Applet-int-int-int-int-">addDirtyRegion</a></span>(<a href="../../java/applet/Applet.html" title="class in java.applet">Applet</a> applet, int x, int y, int w, int h)</code>
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<div class="block">
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添加
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<code>applet</code>到列表
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<code>Component</code> s表示需要重新绘制。
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</div> </td>
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</tr>
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<tr class="rowColor" id="i1">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../javax/swing/RepaintManager.html#addDirtyRegion-javax.swing.JComponent-int-int-int-int-">addDirtyRegion</a></span>(<a href="../../javax/swing/JComponent.html" title="class in javax.swing">JComponent</a> c, int x, int y, int w, int h)</code>
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<div class="block">
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在要刷新的组件列表中添加一个组件。
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</div> </td>
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</tr>
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<tr class="altColor" id="i2">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../javax/swing/RepaintManager.html#addDirtyRegion-java.awt.Window-int-int-int-int-">addDirtyRegion</a></span>(<a href="../../java/awt/Window.html" title="class in java.awt">Window</a> window, int x, int y, int w, int h)</code>
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<div class="block">
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添加
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<code>window</code>到列表
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<code>Component</code> s表示需要重新绘制。
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</div> </td>
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</tr>
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<tr class="rowColor" id="i3">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../javax/swing/RepaintManager.html#addInvalidComponent-javax.swing.JComponent-">addInvalidComponent</a></span>(<a href="../../javax/swing/JComponent.html" title="class in javax.swing">JComponent</a> invalidComponent)</code>
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<div class="block">
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将组件标记为需要布局,并为事件分派线程队列运行,该线程将首先验证组件isValidateRoot()祖先。
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</div> </td>
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</tr>
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<tr class="altColor" id="i4">
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<td class="colFirst"><code>static <a href="../../javax/swing/RepaintManager.html" title="class in javax.swing">RepaintManager</a></code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../javax/swing/RepaintManager.html#currentManager-java.awt.Component-">currentManager</a></span>(<a href="../../java/awt/Component.html" title="class in java.awt">Component</a> c)</code>
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<div class="block">
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返回给定组件的调用线程的RepaintManager。
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</div> </td>
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</tr>
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<tr class="rowColor" id="i5">
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<td class="colFirst"><code>static <a href="../../javax/swing/RepaintManager.html" title="class in javax.swing">RepaintManager</a></code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../javax/swing/RepaintManager.html#currentManager-javax.swing.JComponent-">currentManager</a></span>(<a href="../../javax/swing/JComponent.html" title="class in javax.swing">JComponent</a> c)</code>
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<div class="block">
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返回给指定JComponent的调用线程的RepaintManager。
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</div> </td>
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</tr>
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<tr class="altColor" id="i6">
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<td class="colFirst"><code><a href="../../java/awt/Rectangle.html" title="class in java.awt">Rectangle</a></code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../javax/swing/RepaintManager.html#getDirtyRegion-javax.swing.JComponent-">getDirtyRegion</a></span>(<a href="../../javax/swing/JComponent.html" title="class in javax.swing">JComponent</a> aComponent)</code>
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<div class="block">
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返回组件当前的脏区域。
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</div> </td>
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</tr>
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<tr class="rowColor" id="i7">
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<td class="colFirst"><code><a href="../../java/awt/Dimension.html" title="class in java.awt">Dimension</a></code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../javax/swing/RepaintManager.html#getDoubleBufferMaximumSize--">getDoubleBufferMaximumSize</a></span>()</code>
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<div class="block">
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返回最大双缓冲区大小。
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</div> </td>
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</tr>
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<tr class="altColor" id="i8">
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<td class="colFirst"><code><a href="../../java/awt/Image.html" title="class in java.awt">Image</a></code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../javax/swing/RepaintManager.html#getOffscreenBuffer-java.awt.Component-int-int-">getOffscreenBuffer</a></span>(<a href="../../java/awt/Component.html" title="class in java.awt">Component</a> c, int proposedWidth, int proposedHeight)</code>
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<div class="block">
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使用组件c返回应用作双缓冲区的屏幕外
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<code>c</code> 。
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</div> </td>
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</tr>
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<tr class="rowColor" id="i9">
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<td class="colFirst"><code><a href="../../java/awt/Image.html" title="class in java.awt">Image</a></code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../javax/swing/RepaintManager.html#getVolatileOffscreenBuffer-java.awt.Component-int-int-">getVolatileOffscreenBuffer</a></span>(<a href="../../java/awt/Component.html" title="class in java.awt">Component</a> c, int proposedWidth, int proposedHeight)</code>
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<div class="block">
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返回应该被用作具有指定成分的双缓冲器挥发性离屏缓冲区
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<code>c</code> 。
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</div> </td>
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</tr>
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<tr class="altColor" id="i10">
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<td class="colFirst"><code>boolean</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../javax/swing/RepaintManager.html#isCompletelyDirty-javax.swing.JComponent-">isCompletelyDirty</a></span>(<a href="../../javax/swing/JComponent.html" title="class in javax.swing">JComponent</a> aComponent)</code>
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<div class="block">
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如果
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<b>aComponent</b>在下一个paintDirtyRegions()中将被完全绘制,则返回true的方便方法。
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</div> </td>
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</tr>
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<tr class="rowColor" id="i11">
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<td class="colFirst"><code>boolean</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../javax/swing/RepaintManager.html#isDoubleBufferingEnabled--">isDoubleBufferingEnabled</a></span>()</code>
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<div class="block">
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如果此RepaintManager是双缓冲的,则返回true。
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</div> </td>
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</tr>
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<tr class="altColor" id="i12">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../javax/swing/RepaintManager.html#markCompletelyClean-javax.swing.JComponent-">markCompletelyClean</a></span>(<a href="../../javax/swing/JComponent.html" title="class in javax.swing">JComponent</a> aComponent)</code>
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<div class="block">
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标记一个组件完全干净。
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</div> </td>
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</tr>
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<tr class="rowColor" id="i13">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../javax/swing/RepaintManager.html#markCompletelyDirty-javax.swing.JComponent-">markCompletelyDirty</a></span>(<a href="../../javax/swing/JComponent.html" title="class in javax.swing">JComponent</a> aComponent)</code>
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<div class="block">
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标记一个组件完全脏了
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</div> </td>
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</tr>
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<tr class="altColor" id="i14">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../javax/swing/RepaintManager.html#paintDirtyRegions--">paintDirtyRegions</a></span>()</code>
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<div class="block">
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绘制所有被标记为脏的组件。
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</div> </td>
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</tr>
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<tr class="rowColor" id="i15">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../javax/swing/RepaintManager.html#removeInvalidComponent-javax.swing.JComponent-">removeInvalidComponent</a></span>(<a href="../../javax/swing/JComponent.html" title="class in javax.swing">JComponent</a> component)</code>
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<div class="block">
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从无效组件列表中删除组件。
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</div> </td>
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</tr>
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<tr class="altColor" id="i16">
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<td class="colFirst"><code>static void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../javax/swing/RepaintManager.html#setCurrentManager-javax.swing.RepaintManager-">setCurrentManager</a></span>(<a href="../../javax/swing/RepaintManager.html" title="class in javax.swing">RepaintManager</a> aRepaintManager)</code>
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<div class="block">
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设置应该用于调用线程的RepaintManager。
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</div> </td>
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</tr>
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<tr class="rowColor" id="i17">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../javax/swing/RepaintManager.html#setDoubleBufferingEnabled-boolean-">setDoubleBufferingEnabled</a></span>(boolean aFlag)</code>
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<div class="block">
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在此RepaintManager中启用或禁用双缓冲。
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</div> </td>
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</tr>
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<tr class="altColor" id="i18">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../javax/swing/RepaintManager.html#setDoubleBufferMaximumSize-java.awt.Dimension-">setDoubleBufferMaximumSize</a></span>(<a href="../../java/awt/Dimension.html" title="class in java.awt">Dimension</a> d)</code>
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<div class="block">
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设置最大双缓冲区大小。
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</div> </td>
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</tr>
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<tr class="rowColor" id="i19">
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<td class="colFirst"><code><a href="../../java/lang/String.html" title="class in java.lang">String</a></code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../javax/swing/RepaintManager.html#toString--">toString</a></span>()</code>
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<div class="block">
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返回显示和标识此对象属性的字符串。
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</div> </td>
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</tr>
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<tr class="altColor" id="i20">
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<td class="colFirst"><code>void</code></td>
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<td class="colLast"><code><span class="memberNameLink"><a href="../../javax/swing/RepaintManager.html#validateInvalidComponents--">validateInvalidComponents</a></span>()</code>
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<div class="block">
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验证已标记为无效的所有组件。
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</div> </td>
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</table>
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<ul class="blockList">
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<li class="blockList"><a name="methods.inherited.from.class.java.lang.Object">
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<!-- --> </a> <h3>Methods inherited from class java.lang.<a href="../../java/lang/Object.html" title="class in java.lang">Object</a></h3> <code><a href="../../java/lang/Object.html#clone--">clone</a>, <a href="../../java/lang/Object.html#equals-java.lang.Object-">equals</a>, <a href="../../java/lang/Object.html#finalize--">finalize</a>, <a href="../../java/lang/Object.html#getClass--">getClass</a>, <a href="../../java/lang/Object.html#hashCode--">hashCode</a>, <a href="../../java/lang/Object.html#notify--">notify</a>, <a href="../../java/lang/Object.html#notifyAll--">notifyAll</a>, <a href="../../java/lang/Object.html#wait--">wait</a>, <a href="../../java/lang/Object.html#wait-long-">wait</a>, <a href="../../java/lang/Object.html#wait-long-int-">wait</a></code></li>
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</ul> </li>
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</div>
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<div class="details">
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<ul class="blockList">
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<!-- ========= CONSTRUCTOR DETAIL ======== -->
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<li class="blockList"><a name="constructor.detail">
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<!-- --> </a> <h3>构造方法详细信息</h3> <a name="RepaintManager--">
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<ul class="blockListLast">
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<li class="blockList"> <h4>RepaintManager</h4> <pre>public RepaintManager()</pre>
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<div class="block">
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<span>创建一个新的RepaintManager实例。</span>
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<span>你很少会调用这个构造函数。</span>
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<span>直。</span>
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<span>要获取默认的RepaintManager,请使用RepaintManager.currentManager(JComponent)(通常为“this”)。</span>
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</div> </li>
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<!-- ============ METHOD DETAIL ========== -->
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<li class="blockList"> <h4>currentManager</h4> <pre>public static <a href="../../javax/swing/RepaintManager.html" title="class in javax.swing">RepaintManager</a> currentManager(<a href="../../java/awt/Component.html" title="class in java.awt">Component</a> c)</pre>
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<div class="block">
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返回给定组件的调用线程的RepaintManager。
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</div>
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<dl>
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<dt>
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<span class="paramLabel">参数</span>
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</dt>
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<dd>
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<code>c</code> - 默认实现中未使用的组件,但可以被覆盖版本使用,以根据组件返回不同的RepaintManager
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</dd>
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<dt>
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<span class="returnLabel">结果</span>
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</dt>
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<dd>
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RepaintManager对象
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</dd>
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</dl> </li>
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</ul> <a name="currentManager-javax.swing.JComponent-">
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<!-- --> </a>
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<ul class="blockList">
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<li class="blockList"> <h4>currentManager</h4> <pre>public static <a href="../../javax/swing/RepaintManager.html" title="class in javax.swing">RepaintManager</a> currentManager(<a href="../../javax/swing/JComponent.html" title="class in javax.swing">JComponent</a> c)</pre>
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<div class="block">
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<span>返回给指定JComponent的调用线程的RepaintManager。</span>
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<p> <span>注意:此方法存在与早期版本的Swing库的向后二进制兼容性。</span> <span>它只是返回<a href="../../javax/swing/RepaintManager.html#currentManager-java.awt.Component-"><code>currentManager(Component)</code></a>返回的结果。</span> </p>
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</div>
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<dl>
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<dt>
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<span class="paramLabel">参数</span>
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</dt>
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<dd>
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<code>c</code> - 一个JComponent - 未使用
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</dd>
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<dt>
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<span class="returnLabel">结果</span>
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</dt>
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<dd>
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RepaintManager对象
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</dd>
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</dl> </li>
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</ul> <a name="setCurrentManager-javax.swing.RepaintManager-">
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<ul class="blockList">
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<li class="blockList"> <h4>setCurrentManager</h4> <pre>public static void setCurrentManager(<a href="../../javax/swing/RepaintManager.html" title="class in javax.swing">RepaintManager</a> aRepaintManager)</pre>
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<div class="block">
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<span>设置应该用于调用线程的RepaintManager。</span>
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<span><b>aRepaintManager</b>将成为调用线程的线程组的当前RepaintManager。</span>
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</div>
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<dl>
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<dt>
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<span class="paramLabel">参数</span>
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</dt>
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<dd>
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<code>aRepaintManager</code> - 要使用的RepaintManager对象
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</dd>
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</dl> </li>
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</ul> <a name="addInvalidComponent-javax.swing.JComponent-">
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<ul class="blockList">
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<li class="blockList"> <h4>addInvalidComponent</h4> <pre>public void addInvalidComponent(<a href="../../javax/swing/JComponent.html" title="class in javax.swing">JComponent</a> invalidComponent)</pre>
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<div class="block">
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将组件标记为需要布局,并为事件分派线程队列运行,该线程将首先验证组件isValidateRoot()祖先。
|
||
</div>
|
||
<dl>
|
||
<dt>
|
||
<span class="seeLabel">另请参见:</span>
|
||
</dt>
|
||
<dd>
|
||
<a href="../../javax/swing/JComponent.html#isValidateRoot--"><code>JComponent.isValidateRoot()</code></a> ,
|
||
<a href="../../javax/swing/RepaintManager.html#removeInvalidComponent-javax.swing.JComponent-"><code>removeInvalidComponent(javax.swing.JComponent)</code></a>
|
||
</dd>
|
||
</dl> </li>
|
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</ul> <a name="removeInvalidComponent-javax.swing.JComponent-">
|
||
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|
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<ul class="blockList">
|
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<li class="blockList"> <h4>removeInvalidComponent</h4> <pre>public void removeInvalidComponent(<a href="../../javax/swing/JComponent.html" title="class in javax.swing">JComponent</a> component)</pre>
|
||
<div class="block">
|
||
从无效组件列表中删除组件。
|
||
</div>
|
||
<dl>
|
||
<dt>
|
||
<span class="seeLabel">另请参见:</span>
|
||
</dt>
|
||
<dd>
|
||
<a href="../../javax/swing/RepaintManager.html#addInvalidComponent-javax.swing.JComponent-"><code>addInvalidComponent(javax.swing.JComponent)</code></a>
|
||
</dd>
|
||
</dl> </li>
|
||
</ul> <a name="addDirtyRegion-javax.swing.JComponent-int-int-int-int-">
|
||
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|
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|
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<li class="blockList"> <h4>addDirtyRegion</h4> <pre>public void addDirtyRegion(<a href="../../javax/swing/JComponent.html" title="class in javax.swing">JComponent</a> c,
|
||
int x,
|
||
int y,
|
||
int w,
|
||
int h)</pre>
|
||
<div class="block">
|
||
<span>在要刷新的组件列表中添加一个组件。</span>
|
||
<span>如果<i>c</i>已经有一个脏区域,矩形<i>(x,y,w,h)</i>将与应该被重新绘制的区域相联。</span>
|
||
</div>
|
||
<dl>
|
||
<dt>
|
||
<span class="paramLabel">参数</span>
|
||
</dt>
|
||
<dd>
|
||
<code>c</code> - 要重新绘制的组件,null不会发生任何事情。
|
||
</dd>
|
||
<dd>
|
||
<code>x</code> - 要重新绘制的区域的X坐标
|
||
</dd>
|
||
<dd>
|
||
<code>y</code> - 重新绘制区域的Y坐标
|
||
</dd>
|
||
<dd>
|
||
<code>w</code> - 要重新绘制的区域的宽度
|
||
</dd>
|
||
<dd>
|
||
<code>h</code> - 重新绘制区域的高度
|
||
</dd>
|
||
<dt>
|
||
<span class="seeLabel">另请参见:</span>
|
||
</dt>
|
||
<dd>
|
||
<a href="../../javax/swing/JComponent.html#repaint-long-int-int-int-int-"><code>JComponent.repaint(long, int, int, int, int)</code></a>
|
||
</dd>
|
||
</dl> </li>
|
||
</ul> <a name="addDirtyRegion-java.awt.Window-int-int-int-int-">
|
||
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|
||
<ul class="blockList">
|
||
<li class="blockList"> <h4>addDirtyRegion</h4> <pre>public void addDirtyRegion(<a href="../../java/awt/Window.html" title="class in java.awt">Window</a> window,
|
||
int x,
|
||
int y,
|
||
int w,
|
||
int h)</pre>
|
||
<div class="block">
|
||
添加
|
||
<code>window</code>到列表
|
||
<code>Component</code> s表示需要重新绘制。
|
||
</div>
|
||
<dl>
|
||
<dt>
|
||
<span class="paramLabel">参数</span>
|
||
</dt>
|
||
<dd>
|
||
<code>window</code> - 要重绘的窗口,null无效。
|
||
</dd>
|
||
<dd>
|
||
<code>x</code> - 要重新绘制的区域的X坐标
|
||
</dd>
|
||
<dd>
|
||
<code>y</code> - 重新绘制区域的Y坐标
|
||
</dd>
|
||
<dd>
|
||
<code>w</code> - 要重新绘制的区域的宽度
|
||
</dd>
|
||
<dd>
|
||
<code>h</code> - 重新绘制区域的高度
|
||
</dd>
|
||
<dt>
|
||
<span class="simpleTagLabel">从以下版本开始:</span>
|
||
</dt>
|
||
<dd>
|
||
1.6
|
||
</dd>
|
||
<dt>
|
||
<span class="seeLabel">另请参见:</span>
|
||
</dt>
|
||
<dd>
|
||
<a href="../../javax/swing/JFrame.html#repaint-long-int-int-int-int-"><code>JFrame.repaint(long, int, int, int, int)</code></a> ,
|
||
<a href="../../javax/swing/JWindow.html#repaint-long-int-int-int-int-"><code>JWindow.repaint(long, int, int, int, int)</code></a> ,
|
||
<a href="../../javax/swing/JDialog.html#repaint-long-int-int-int-int-"><code>JDialog.repaint(long, int, int, int, int)</code></a>
|
||
</dd>
|
||
</dl> </li>
|
||
</ul> <a name="addDirtyRegion-java.applet.Applet-int-int-int-int-">
|
||
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|
||
<ul class="blockList">
|
||
<li class="blockList"> <h4>addDirtyRegion</h4> <pre>public void addDirtyRegion(<a href="../../java/applet/Applet.html" title="class in java.applet">Applet</a> applet,
|
||
int x,
|
||
int y,
|
||
int w,
|
||
int h)</pre>
|
||
<div class="block">
|
||
添加
|
||
<code>applet</code>到列表
|
||
<code>Component</code> s表示需要重新绘制。
|
||
</div>
|
||
<dl>
|
||
<dt>
|
||
<span class="paramLabel">参数</span>
|
||
</dt>
|
||
<dd>
|
||
<code>applet</code> - Applet要重绘,null没有发生任何事情。
|
||
</dd>
|
||
<dd>
|
||
<code>x</code> - 要重新绘制的区域的X坐标
|
||
</dd>
|
||
<dd>
|
||
<code>y</code> - 重新绘制区域的Y坐标
|
||
</dd>
|
||
<dd>
|
||
<code>w</code> - 要重新绘制的区域的宽度
|
||
</dd>
|
||
<dd>
|
||
<code>h</code> - 重新绘制区域的高度
|
||
</dd>
|
||
<dt>
|
||
<span class="simpleTagLabel">从以下版本开始:</span>
|
||
</dt>
|
||
<dd>
|
||
1.6
|
||
</dd>
|
||
<dt>
|
||
<span class="seeLabel">另请参见:</span>
|
||
</dt>
|
||
<dd>
|
||
<a href="../../javax/swing/JApplet.html#repaint-long-int-int-int-int-"><code>JApplet.repaint(long, int, int, int, int)</code></a>
|
||
</dd>
|
||
</dl> </li>
|
||
</ul> <a name="getDirtyRegion-javax.swing.JComponent-">
|
||
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|
||
<ul class="blockList">
|
||
<li class="blockList"> <h4>getDirtyRegion</h4> <pre>public <a href="../../java/awt/Rectangle.html" title="class in java.awt">Rectangle</a> getDirtyRegion(<a href="../../javax/swing/JComponent.html" title="class in javax.swing">JComponent</a> aComponent)</pre>
|
||
<div class="block">
|
||
<span>返回组件当前的脏区域。</span>
|
||
<span>如果组件不脏,返回空矩形。</span>
|
||
</div> </li>
|
||
</ul> <a name="markCompletelyDirty-javax.swing.JComponent-">
|
||
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|
||
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|
||
<li class="blockList"> <h4>markCompletelyDirty</h4> <pre>public void markCompletelyDirty(<a href="../../javax/swing/JComponent.html" title="class in javax.swing">JComponent</a> aComponent)</pre>
|
||
<div class="block">
|
||
<span>标记一个组件完全脏了</span>
|
||
<span><b>aComponent</b>将在下一个paintDirtyRegions()调用期间完全绘制。</span>
|
||
</div> </li>
|
||
</ul> <a name="markCompletelyClean-javax.swing.JComponent-">
|
||
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|
||
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|
||
<li class="blockList"> <h4>markCompletelyClean</h4> <pre>public void markCompletelyClean(<a href="../../javax/swing/JComponent.html" title="class in javax.swing">JComponent</a> aComponent)</pre>
|
||
<div class="block">
|
||
<span>标记一个组件完全干净。</span>
|
||
<span>在下一个paintDirtyRegions()调用中, <b>aComponent</b>不会被绘制。</span>
|
||
</div> </li>
|
||
</ul> <a name="isCompletelyDirty-javax.swing.JComponent-">
|
||
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|
||
<ul class="blockList">
|
||
<li class="blockList"> <h4>isCompletelyDirty</h4> <pre>public boolean isCompletelyDirty(<a href="../../javax/swing/JComponent.html" title="class in javax.swing">JComponent</a> aComponent)</pre>
|
||
<div class="block">
|
||
<span>如果<b>aComponent</b>在下一个paintDirtyRegions()中将被完全绘制,则返回true的方便方法。</span>
|
||
<span>如果计算脏区域对于您的组件来说是昂贵的,请使用此方法,如果返回true则避免计算脏区域。</span>
|
||
</div> </li>
|
||
</ul> <a name="validateInvalidComponents--">
|
||
<!-- --> </a>
|
||
<ul class="blockList">
|
||
<li class="blockList"> <h4>validateInvalidComponents</h4> <pre>public void validateInvalidComponents()</pre>
|
||
<div class="block">
|
||
验证已标记为无效的所有组件。
|
||
</div>
|
||
<dl>
|
||
<dt>
|
||
<span class="seeLabel">另请参见:</span>
|
||
</dt>
|
||
<dd>
|
||
<a href="../../javax/swing/RepaintManager.html#addInvalidComponent-javax.swing.JComponent-"><code>addInvalidComponent(javax.swing.JComponent)</code></a>
|
||
</dd>
|
||
</dl> </li>
|
||
</ul> <a name="paintDirtyRegions--">
|
||
<!-- --> </a>
|
||
<ul class="blockList">
|
||
<li class="blockList"> <h4>paintDirtyRegions</h4> <pre>public void paintDirtyRegions()</pre>
|
||
<div class="block">
|
||
绘制所有被标记为脏的组件。
|
||
</div>
|
||
<dl>
|
||
<dt>
|
||
<span class="seeLabel">另请参见:</span>
|
||
</dt>
|
||
<dd>
|
||
<a href="../../javax/swing/RepaintManager.html#addDirtyRegion-javax.swing.JComponent-int-int-int-int-"><code>addDirtyRegion(javax.swing.JComponent, int, int, int, int)</code></a>
|
||
</dd>
|
||
</dl> </li>
|
||
</ul> <a name="toString--">
|
||
<!-- --> </a>
|
||
<ul class="blockList">
|
||
<li class="blockList"> <h4>toString</h4> <pre>public <a href="../../java/lang/String.html" title="class in java.lang">String</a> toString()</pre>
|
||
<div class="block">
|
||
返回显示和标识此对象属性的字符串。
|
||
</div>
|
||
<dl>
|
||
<dt>
|
||
<span class="overrideSpecifyLabel">重写:</span>
|
||
</dt>
|
||
<dd>
|
||
<code><a href="../../java/lang/Object.html#toString--">toString</a></code>在
|
||
<code><a href="../../java/lang/Object.html" title="class in java.lang">Object</a></code>
|
||
</dd>
|
||
<dt>
|
||
<span class="returnLabel">结果</span>
|
||
</dt>
|
||
<dd>
|
||
该对象的字符串表示形式
|
||
</dd>
|
||
</dl> </li>
|
||
</ul> <a name="getOffscreenBuffer-java.awt.Component-int-int-">
|
||
<!-- --> </a>
|
||
<ul class="blockList">
|
||
<li class="blockList"> <h4>getOffscreenBuffer</h4> <pre>public <a href="../../java/awt/Image.html" title="class in java.awt">Image</a> getOffscreenBuffer(<a href="../../java/awt/Component.html" title="class in java.awt">Component</a> c,
|
||
int proposedWidth,
|
||
int proposedHeight)</pre>
|
||
<div class="block">
|
||
<span>返回应使用组件<code>c</code>作为双缓冲区的屏幕外<code>c</code> 。</span>
|
||
<span>默认情况下,每个RepaintManager都有一个双缓冲区。</span>
|
||
<span>缓冲区可能小于<code>(proposedWidth,proposedHeight)</code>这是为接收重绘管理器设置的最大双缓冲区大小发生的。</span>
|
||
</div> </li>
|
||
</ul> <a name="getVolatileOffscreenBuffer-java.awt.Component-int-int-">
|
||
<!-- --> </a>
|
||
<ul class="blockList">
|
||
<li class="blockList"> <h4>getVolatileOffscreenBuffer</h4> <pre>public <a href="../../java/awt/Image.html" title="class in java.awt">Image</a> getVolatileOffscreenBuffer(<a href="../../java/awt/Component.html" title="class in java.awt">Component</a> c,
|
||
int proposedWidth,
|
||
int proposedHeight)</pre>
|
||
<div class="block">
|
||
<span>返回应该被用作具有指定成分的双缓冲器挥发性离屏缓冲区<code>c</code> 。</span>
|
||
<span>返回的图像将是VolatileImage的实例,如果无法实例化VolatileImage对象,则返回null。</span>
|
||
<span>此缓冲区可能小于<code>(proposedWidth,proposedHeight)</code> 。</span>
|
||
<span>当为此重新绘制管理器设置最大双缓冲区大小时,会发生这种情况。</span>
|
||
</div>
|
||
<dl>
|
||
<dt>
|
||
<span class="simpleTagLabel">从以下版本开始:</span>
|
||
</dt>
|
||
<dd>
|
||
1.4
|
||
</dd>
|
||
<dt>
|
||
<span class="seeLabel">另请参见:</span>
|
||
</dt>
|
||
<dd>
|
||
<span><a href="../../java/awt/image/VolatileImage.html" title="java.awt.image中的类"><code>VolatileImage</code></a></span>
|
||
</dd>
|
||
</dl> </li>
|
||
</ul> <a name="setDoubleBufferMaximumSize-java.awt.Dimension-">
|
||
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|
||
<ul class="blockList">
|
||
<li class="blockList"> <h4>setDoubleBufferMaximumSize</h4> <pre>public void setDoubleBufferMaximumSize(<a href="../../java/awt/Dimension.html" title="class in java.awt">Dimension</a> d)</pre>
|
||
<div class="block">
|
||
设置最大双缓冲区大小。
|
||
</div> </li>
|
||
</ul> <a name="getDoubleBufferMaximumSize--">
|
||
<!-- --> </a>
|
||
<ul class="blockList">
|
||
<li class="blockList"> <h4>getDoubleBufferMaximumSize</h4> <pre>public <a href="../../java/awt/Dimension.html" title="class in java.awt">Dimension</a> getDoubleBufferMaximumSize()</pre>
|
||
<div class="block">
|
||
返回最大双缓冲区大小。
|
||
</div>
|
||
<dl>
|
||
<dt>
|
||
<span class="returnLabel">结果</span>
|
||
</dt>
|
||
<dd>
|
||
表示最大尺寸的Dimension对象
|
||
</dd>
|
||
</dl> </li>
|
||
</ul> <a name="setDoubleBufferingEnabled-boolean-">
|
||
<!-- --> </a>
|
||
<ul class="blockList">
|
||
<li class="blockList"> <h4>setDoubleBufferingEnabled</h4> <pre>public void setDoubleBufferingEnabled(boolean aFlag)</pre>
|
||
<div class="block">
|
||
<span>在此RepaintManager中启用或禁用双缓冲。</span>
|
||
<span>小心:该属性的默认值设置为在给定平台上获得最佳涂料性能,不建议程序直接修改此属性。</span>
|
||
</div>
|
||
<dl>
|
||
<dt>
|
||
<span class="paramLabel">参数</span>
|
||
</dt>
|
||
<dd>
|
||
<code>aFlag</code> - true激活双缓冲
|
||
</dd>
|
||
<dt>
|
||
<span class="seeLabel">另请参见:</span>
|
||
</dt>
|
||
<dd>
|
||
<a href="../../javax/swing/RepaintManager.html#isDoubleBufferingEnabled--"><code>isDoubleBufferingEnabled()</code></a>
|
||
</dd>
|
||
</dl> </li>
|
||
</ul> <a name="isDoubleBufferingEnabled--">
|
||
<!-- --> </a>
|
||
<ul class="blockListLast">
|
||
<li class="blockList"> <h4>isDoubleBufferingEnabled</h4> <pre>public boolean isDoubleBufferingEnabled()</pre>
|
||
<div class="block">
|
||
<span>如果此RepaintManager是双缓冲的,则返回true。</span>
|
||
<span>此属性的默认值可能因平台而异。</span>
|
||
<span>在AWT中支持原生双缓存的平台上,默认值为<code>false</code> ,以避免Swing中不必要的缓冲。</span>
|
||
<span>在不支持原生双缓存的平台上,默认值为<code>true</code> 。</span>
|
||
</div>
|
||
<dl>
|
||
<dt>
|
||
<span class="returnLabel">结果</span>
|
||
</dt>
|
||
<dd>
|
||
如果此对象是双缓冲的,则为true
|
||
</dd>
|
||
</dl> </li>
|
||
</ul> </li>
|
||
</ul> </li>
|
||
</ul>
|
||
</div>
|
||
</div> |