调整C#调用方式,减少编译次数,优化参数传递

This commit is contained in:
fofolee
2025-01-14 10:44:43 +08:00
parent 55be953eef
commit 601df1f1e3
13 changed files with 956 additions and 1060 deletions

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@@ -0,0 +1,905 @@
using System;
using System.Windows.Forms;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading;
using System.Drawing;
using System.Collections.Generic;
using System.Linq;
public class AutomationTool
{
#region Win32 API
[DllImport("user32.dll")]
private static extern IntPtr FindWindow(string lpClassName, string lpWindowName);
[DllImport("user32.dll")]
private static extern IntPtr FindWindowEx(IntPtr hwndParent, IntPtr hwndChildAfter, string lpszClass, string lpszWindow);
[DllImport("user32.dll")]
private static extern bool PostMessage(IntPtr hWnd, uint Msg, int wParam, int lParam);
[DllImport("user32.dll")]
private static extern bool SendMessage(IntPtr hWnd, uint Msg, int wParam, int lParam);
[DllImport("user32.dll")]
private static extern bool SendMessage(IntPtr hWnd, uint Msg, int wParam, StringBuilder lParam);
[DllImport("user32.dll")]
private static extern bool SetForegroundWindow(IntPtr hWnd);
[DllImport("user32.dll")]
private static extern IntPtr GetFocus();
[DllImport("user32.dll")]
private static extern int EnumChildWindows(IntPtr hWnd, EnumWindowProc lpEnumFunc, IntPtr lParam);
[DllImport("user32.dll")]
private static extern int GetClassName(IntPtr hWnd, StringBuilder lpClassName, int nMaxCount);
[DllImport("user32.dll")]
private static extern IntPtr GetForegroundWindow();
[DllImport("user32.dll")]
private static extern int GetWindowText(IntPtr hWnd, StringBuilder lpString, int nMaxCount);
[DllImport("user32.dll")]
private static extern bool EnumWindows(EnumWindowsProc lpEnumFunc, IntPtr lParam);
[DllImport("user32.dll")]
private static extern int GetWindowTextLength(IntPtr hWnd);
[DllImport("user32.dll")]
private static extern bool IsWindowVisible(IntPtr hWnd);
[DllImport("user32.dll")]
private static extern bool GetWindowRect(IntPtr hWnd, out RECT lpRect);
[DllImport("user32.dll")]
private static extern bool ScreenToClient(IntPtr hWnd, ref POINT lpPoint);
[DllImport("user32.dll")]
private static extern bool GetClientRect(IntPtr hWnd, out RECT lpRect);
private const uint WM_KEYDOWN = 0x0100;
private const uint WM_KEYUP = 0x0101;
private const uint WM_KEYPRESS = 0x0102;
private const uint WM_CHAR = 0x0102;
private const uint WM_SETTEXT = 0x000C;
private const uint WM_LBUTTONDOWN = 0x0201;
private const uint WM_LBUTTONUP = 0x0202;
private const uint WM_RBUTTONDOWN = 0x0204;
private const uint WM_RBUTTONUP = 0x0205;
private const uint WM_LBUTTONDBLCLK = 0x0203;
private delegate bool EnumWindowProc(IntPtr hwnd, IntPtr lParam);
private delegate bool EnumWindowsProc(IntPtr hWnd, IntPtr lParam);
[StructLayout(LayoutKind.Sequential)]
private struct RECT
{
public int Left;
public int Top;
public int Right;
public int Bottom;
}
[StructLayout(LayoutKind.Sequential)]
private struct POINT
{
public int X;
public int Y;
}
[DllImport("user32.dll")]
private static extern IntPtr GetParent(IntPtr hWnd);
[DllImport("user32.dll")]
private static extern IntPtr GetAncestor(IntPtr hwnd, int flags);
private const int GA_ROOT = 2;
// 添加工具栏相关的常量和结构体
private const uint TB_BUTTONCOUNT = 0x0418;
private const uint TB_GETBUTTON = 0x0417;
private const uint TB_GETBUTTONTEXT = 0x042D;
private const uint TB_GETITEMRECT = 0x041D;
[StructLayout(LayoutKind.Sequential)]
private struct TBBUTTON
{
public int iBitmap;
public int idCommand;
public byte fsState;
public byte fsStyle;
public byte bReserved1;
public byte bReserved2;
public IntPtr dwData;
public IntPtr iString;
}
// 添加 SendMessage 重载
[DllImport("user32.dll")]
private static extern bool SendMessage(IntPtr hWnd, uint Msg, int wParam, ref TBBUTTON lParam);
[DllImport("user32.dll")]
private static extern bool SendMessage(IntPtr hWnd, uint Msg, int wParam, ref RECT lParam);
[DllImport("user32.dll")]
private static extern uint MapVirtualKey(uint uCode, uint uMapType);
#endregion
public static void Main(string[] args)
{
if (args.Length == 0 || args[0] == "-h" || args[0] == "--help")
{
ShowHelp();
return;
}
string type = GetArgumentValue(args, "-type");
if (string.IsNullOrEmpty(type))
{
Console.Error.WriteLine("Error: 必须指定操作类型 (-type)");
return;
}
string action = GetArgumentValue(args, "-action");
string value = GetArgumentValue(args, "-value");
string window = GetArgumentValue(args, "-window");
string control = GetArgumentValue(args, "-control");
string filter = GetArgumentValue(args, "-filter");
string pos = GetArgumentValue(args, "-pos");
bool background = HasArgument(args, "-background");
try
{
switch (type.ToLower())
{
case "keyboard":
HandleKeyboardOperation(args);
break;
case "mouse":
HandleMouseOperation(args);
break;
case "inspect":
HandleInspectOperation(args);
break;
default:
Console.WriteLine("Error: 不支持的操作类型");
break;
}
}
catch (Exception ex)
{
Console.WriteLine(string.Format("Error: {0}", ex.Message));
}
}
private static List<IntPtr> FindTargetWindows(string[] args)
{
List<IntPtr> targetWindows = new List<IntPtr>();
string method = GetArgumentValue(args, "-method") ?? "title";
string value = GetArgumentValue(args, "-window") ?? "";
if (method == "active")
{
targetWindows.Add(GetForegroundWindow());
return targetWindows;
}
if (method == "handle")
{
targetWindows.Add(new IntPtr(long.Parse(value)));
return targetWindows;
}
// title方式
if (string.IsNullOrEmpty(value))
{
return targetWindows;
}
// 查找所有匹配的窗口
EnumWindows((hwnd, param) =>
{
StringBuilder title = new StringBuilder(256);
GetWindowText(hwnd, title, title.Capacity);
string windowTitle = title.ToString();
if (!string.IsNullOrEmpty(windowTitle) &&
windowTitle.IndexOf(value, StringComparison.OrdinalIgnoreCase) >= 0)
{
targetWindows.Add(hwnd);
}
return true;
}, IntPtr.Zero);
if (targetWindows.Count == 0)
{
Console.WriteLine("Error: 未找到匹配的窗口");
return targetWindows;
}
// 如果找到多个窗口,输出所有窗口信息
if (targetWindows.Count > 1)
{
Console.WriteLine("找到 {0} 个匹配窗口:", targetWindows.Count);
foreach (IntPtr hwnd in targetWindows)
{
StringBuilder title = new StringBuilder(256);
GetWindowText(hwnd, title, title.Capacity);
Console.WriteLine("0x{0:X} - {1}", hwnd.ToInt64(), title);
}
}
return targetWindows;
}
private static void HandleKeyboardOperation(string[] args)
{
string control = GetArgumentValue(args, "-control");
string action = GetArgumentValue(args, "-action");
string value = GetArgumentValue(args, "-value");
bool background = bool.Parse(GetArgumentValue(args, "-background") ?? "false");
if (string.IsNullOrEmpty(action))
{
Console.WriteLine("Error: keyboard操作需要指定 -action 参数");
return;
}
var targetWindows = FindTargetWindows(args);
if (targetWindows.Count == 0)
{
return;
}
foreach (IntPtr hWnd in targetWindows)
{
IntPtr targetHandle = hWnd;
// 如果指定了控件,递归查找控件句柄
if (!string.IsNullOrEmpty(control))
{
IntPtr hControl = FindControl(hWnd, control);
if (hControl != IntPtr.Zero)
{
targetHandle = hControl;
}
else
{
Console.WriteLine(string.Format("Warning: 在窗口 0x{0:X} 中未找到指定控件", hWnd.ToInt64()));
continue;
}
}
// 只在非后台操作时激活窗口
if (!background)
{
SetForegroundWindow(hWnd);
Thread.Sleep(50); // 等待窗口激活
}
switch (action.ToLower())
{
case "keys":
if (string.IsNullOrEmpty(value))
{
Console.WriteLine("Error: 发送按键需要指定 -value 参数");
return;
}
SendKeys(targetHandle, value);
break;
case "text":
if (string.IsNullOrEmpty(value))
{
Console.WriteLine("Error: 发送文本需要指定 -value 参数");
return;
}
SendText(targetHandle, value);
break;
default:
Console.WriteLine("Error: 不支持的keyboard操作类型");
break;
}
}
}
private static void HandleMouseOperation(string[] args)
{
string control = GetArgumentValue(args, "-control");
string controlText = GetArgumentValue(args, "-text");
string action = GetArgumentValue(args, "-action");
string position = GetArgumentValue(args, "-pos");
bool background = bool.Parse(GetArgumentValue(args, "-background") ?? "false");
if (string.IsNullOrEmpty(action))
{
Console.WriteLine("Error: mouse操作需要指定 -action 参数");
return;
}
var targetWindows = FindTargetWindows(args);
if (targetWindows.Count == 0)
{
return;
}
foreach (IntPtr hWnd in targetWindows)
{
IntPtr targetHandle = hWnd;
// 如果指定了控件类名和文本,查找匹配的控件
if (!string.IsNullOrEmpty(control) || !string.IsNullOrEmpty(controlText))
{
targetHandle = FindControlByTextAndClass(hWnd, controlText, control);
if (targetHandle == IntPtr.Zero)
{
Console.WriteLine(string.Format("Warning: 在窗口 0x{0:X} 中未找到指定控件", hWnd.ToInt64()));
continue;
}
}
// 只在非后台操作时激活窗口
if (!background)
{
SetForegroundWindow(hWnd);
Thread.Sleep(50);
}
// 获取点击坐标
int x = 0, y = 0;
if (!string.IsNullOrEmpty(position))
{
// 使用指定坐标
string[] pos = position.Split(',');
if (pos.Length == 2)
{
x = int.Parse(pos[0]);
y = int.Parse(pos[1]);
}
}
else
{
// 如果没有指定坐标,点击控件中心
RECT rect;
if (GetWindowRect(targetHandle, out rect))
{
x = (rect.Right - rect.Left) / 2;
y = (rect.Bottom - rect.Top) / 2;
}
}
int lParam = (y << 16) | (x & 0xFFFF);
switch (action.ToLower())
{
case "click":
SendMessage(targetHandle, WM_LBUTTONDOWN, 0, lParam);
SendMessage(targetHandle, WM_LBUTTONUP, 0, lParam);
break;
case "rightclick":
SendMessage(targetHandle, WM_RBUTTONDOWN, 0, lParam);
SendMessage(targetHandle, WM_RBUTTONUP, 0, lParam);
break;
case "doubleclick":
SendMessage(targetHandle, WM_LBUTTONDOWN, 0, lParam);
SendMessage(targetHandle, WM_LBUTTONUP, 0, lParam);
SendMessage(targetHandle, WM_LBUTTONDBLCLK, 0, lParam);
SendMessage(targetHandle, WM_LBUTTONUP, 0, lParam);
break;
default:
Console.WriteLine("Error: 不支持的mouse操作类型");
break;
}
}
}
private static void SendKeys(IntPtr hWnd, string keys)
{
// 解析按键组合
string[] keyArray = keys.Split(new[] { ',' }, StringSplitOptions.RemoveEmptyEntries);
foreach (string keyCombo in keyArray)
{
string[] modifiers = keyCombo.Trim().Split('+');
List<byte> modifierKeys = new List<byte>();
byte mainKey = 0;
// 处理每个按键
for (int i = 0; i < modifiers.Length; i++)
{
byte vKey = GetVirtualKeyCode(modifiers[i].Trim());
if (i < modifiers.Length - 1)
{
modifierKeys.Add(vKey);
}
else
{
mainKey = vKey;
}
}
// 按下修饰键
foreach (byte modifier in modifierKeys)
{
PostMessage(hWnd, WM_KEYDOWN, modifier, 0);
}
// 发送主键字符
if (mainKey > 0)
{
PostMessage(hWnd, WM_CHAR, mainKey, 0);
}
// 释放修饰键
for (int i = modifierKeys.Count - 1; i >= 0; i--)
{
byte modifier = modifierKeys[i];
PostMessage(hWnd, WM_KEYUP, modifier, 0);
}
// 如果有多个按键组合,等待一下
if (keyArray.Length > 1)
{
Thread.Sleep(50);
}
}
}
private static bool IsSpecialKey(byte vKey)
{
switch (vKey)
{
// 修饰键
case 0xA0: // VK_LSHIFT
case 0xA2: // VK_LCONTROL
case 0xA4: // VK_LMENU
case 0x5B: // VK_LWIN
// 控制键
case 0x08: // VK_BACK
case 0x09: // VK_TAB
case 0x0D: // VK_RETURN
case 0x1B: // VK_ESCAPE
case 0x20: // VK_SPACE
case 0x2E: // VK_DELETE
// 方向键
case 0x25: // VK_LEFT
case 0x26: // VK_UP
case 0x27: // VK_RIGHT
case 0x28: // VK_DOWN
// 导航键
case 0x24: // VK_HOME
case 0x23: // VK_END
case 0x21: // VK_PRIOR (PageUp)
case 0x22: // VK_NEXT (PageDown)
case 0x2D: // VK_INSERT
// 功能键
case 0x70: // VK_F1
case 0x71: // VK_F2
case 0x72: // VK_F3
case 0x73: // VK_F4
case 0x74: // VK_F5
case 0x75: // VK_F6
case 0x76: // VK_F7
case 0x77: // VK_F8
case 0x78: // VK_F9
case 0x79: // VK_F10
case 0x7A: // VK_F11
case 0x7B: // VK_F12
// 其他常用键
case 0x14: // VK_CAPITAL
case 0x90: // VK_NUMLOCK
case 0x91: // VK_SCROLL
case 0x2C: // VK_SNAPSHOT
case 0x13: // VK_PAUSE
return true;
default:
return false;
}
}
private static void SendText(IntPtr hWnd, string text)
{
StringBuilder sb = new StringBuilder(text);
SendMessage(hWnd, WM_SETTEXT, 0, sb);
}
private static string GetArgumentValue(string[] args, string key)
{
for (int i = 0; i < args.Length - 1; i++)
{
if (args[i].Equals(key, StringComparison.OrdinalIgnoreCase))
{
return args[i + 1];
}
}
return null;
}
private static bool HasArgument(string[] args, string key)
{
return Array.Exists(args, arg => arg.Equals(key, StringComparison.OrdinalIgnoreCase));
}
private static byte GetVirtualKeyCode(string key)
{
switch (key.ToLower())
{
case "ctrl":
case "^": return 0xA2; // VK_LCONTROL
case "alt": return 0xA4; // VK_LMENU
case "shift": return 0xA0; // VK_LSHIFT
case "win": return 0x5B; // VK_LWIN
case "enter": return 0x0D;
case "tab": return 0x09;
case "esc": return 0x1B;
case "space": return 0x20;
case "backspace": return 0x08;
case "delete": return 0x2E;
// 方向键
case "left": return 0x25; // VK_LEFT
case "up": return 0x26; // VK_UP
case "right": return 0x27; // VK_RIGHT
case "down": return 0x28; // VK_DOWN
// 导航键
case "home": return 0x24; // VK_HOME
case "end": return 0x23; // VK_END
case "pageup": return 0x21; // VK_PRIOR
case "pagedown": return 0x22; // VK_NEXT
case "insert": return 0x2D; // VK_INSERT
// 功能键
case "f1": return 0x70; // VK_F1
case "f2": return 0x71;
case "f3": return 0x72;
case "f4": return 0x73;
case "f5": return 0x74;
case "f6": return 0x75;
case "f7": return 0x76;
case "f8": return 0x77;
case "f9": return 0x78;
case "f10": return 0x79;
case "f11": return 0x7A;
case "f12": return 0x7B;
// 其他常用键
case "capslock": return 0x14; // VK_CAPITAL
case "numlock": return 0x90; // VK_NUMLOCK
case "scrolllock": return 0x91; // VK_SCROLL
case "printscreen": return 0x2C; // VK_SNAPSHOT
case "pause": return 0x13; // VK_PAUSE
default:
if (key.Length == 1)
{
return (byte)key.ToUpper()[0];
}
throw new ArgumentException(string.Format("不支持的按键: {0}", key));
}
}
private static IntPtr FindControlRecursive(IntPtr parentHandle, string targetClassName)
{
if (string.IsNullOrEmpty(targetClassName))
return IntPtr.Zero;
IntPtr foundHandle = IntPtr.Zero;
List<IntPtr> childHandles = new List<IntPtr>();
// 枚举所有子窗口
EnumWindowProc childProc = new EnumWindowProc((handle, param) =>
{
// 获取类名
StringBuilder classNameBuffer = new StringBuilder(256);
GetClassName(handle, classNameBuffer, classNameBuffer.Capacity);
// 检查是否匹配
if (classNameBuffer.ToString().Equals(targetClassName, StringComparison.OrdinalIgnoreCase))
{
foundHandle = handle;
return false; // 找到后停止枚举
}
childHandles.Add(handle);
return true;
});
EnumChildWindows(parentHandle, childProc, IntPtr.Zero);
// 如果在当前层级没找到,递归查找子窗口
if (foundHandle == IntPtr.Zero)
{
foreach (IntPtr childHandle in childHandles)
{
foundHandle = FindControlRecursive(childHandle, targetClassName);
if (foundHandle != IntPtr.Zero)
break;
}
}
return foundHandle;
}
// 修改 HandleKeyboardOperation 和 HandleMouseOperation 中查找控件的部分
private static IntPtr FindControl(IntPtr parentHandle, string controlClass)
{
// 先尝试直接查找
IntPtr hControl = FindWindowEx(parentHandle, IntPtr.Zero, controlClass, null);
if (hControl != IntPtr.Zero)
return hControl;
// 如果直接查找失败,进行递归查找
return FindControlRecursive(parentHandle, controlClass);
}
private static IntPtr FindControlByTextAndClass(IntPtr parentHandle, string controlText, string className)
{
if (string.IsNullOrEmpty(controlText) && string.IsNullOrEmpty(className))
return IntPtr.Zero;
List<IntPtr> matchedControls = new List<IntPtr>();
Queue<IntPtr> searchQueue = new Queue<IntPtr>();
searchQueue.Enqueue(parentHandle);
while (searchQueue.Count > 0)
{
IntPtr currentHandle = searchQueue.Dequeue();
List<IntPtr> children = new List<IntPtr>();
// 枚举当前层级的子窗口
EnumWindowProc childProc = new EnumWindowProc((handle, param) =>
{
bool match = true;
// 检查类名(如果指定)
if (!string.IsNullOrEmpty(className))
{
StringBuilder classNameBuffer = new StringBuilder(256);
GetClassName(handle, classNameBuffer, classNameBuffer.Capacity);
if (!className.Equals(classNameBuffer.ToString(), StringComparison.OrdinalIgnoreCase))
{
match = false;
}
}
// 检查控件文本(如果指定)
if (match && !string.IsNullOrEmpty(controlText))
{
StringBuilder textBuffer = new StringBuilder(256);
GetWindowText(handle, textBuffer, textBuffer.Capacity);
string windowText = textBuffer.ToString();
if (!windowText.Contains(controlText))
{
match = false;
}
}
// 检查控件是否可见
if (match && !IsWindowVisible(handle))
{
match = false;
}
if (match)
{
matchedControls.Add(handle);
}
// 将子窗口加入搜索队列
children.Add(handle);
return true;
});
EnumChildWindows(currentHandle, childProc, IntPtr.Zero);
// 将所有子窗口加入搜索队列
foreach (IntPtr child in children)
{
searchQueue.Enqueue(child);
}
}
if (matchedControls.Count == 0)
{
return IntPtr.Zero;
}
else if (matchedControls.Count > 1)
{
Console.WriteLine("Warning: 找到多个匹配控件:");
foreach (IntPtr handle in matchedControls)
{
StringBuilder text = new StringBuilder(256);
GetWindowText(handle, text, text.Capacity);
StringBuilder classBuffer = new StringBuilder(256);
GetClassName(handle, classBuffer, classBuffer.Capacity);
Console.WriteLine(string.Format("0x{0:X} - Class: {1}, Text: {2}",
handle.ToInt64(), classBuffer, text));
}
}
return matchedControls[0];
}
private static void HandleInspectOperation(string[] args)
{
string filter = GetArgumentValue(args, "-filter");
bool background = bool.Parse(GetArgumentValue(args, "-background") ?? "false");
var targetWindows = FindTargetWindows(args);
if (targetWindows.Count == 0)
{
return;
}
// 输出所有匹配窗口的信息
StringBuilder json = new StringBuilder();
json.Append("[");
bool firstWindow = true;
foreach (IntPtr hWnd in targetWindows)
{
// 只在非后台操作时激活窗口
if (!background)
{
SetForegroundWindow(hWnd);
Thread.Sleep(50);
}
if (!firstWindow)
{
json.Append(",");
}
firstWindow = false;
json.Append(GetControlsTree(hWnd, filter));
}
json.Append("]");
Console.WriteLine(json.ToString());
}
private static string GetControlsTree(IntPtr parentHandle, string filter, int depth = 0)
{
if (parentHandle == IntPtr.Zero)
return "{}";
StringBuilder json = new StringBuilder();
json.Append("{");
// 获取窗口信息
StringBuilder title = new StringBuilder(256);
StringBuilder className = new StringBuilder(256);
GetWindowText(parentHandle, title, title.Capacity);
GetClassName(parentHandle, className, className.Capacity);
// 获取窗口位置和大小
RECT windowRect;
GetWindowRect(parentHandle, out windowRect);
bool isVisible = IsWindowVisible(parentHandle);
// 检查当前节点是否匹配过滤条件
bool matchFilter = true;
if (!string.IsNullOrEmpty(filter))
{
matchFilter =
title.ToString().IndexOf(filter, StringComparison.OrdinalIgnoreCase) >= 0 ||
className.ToString().IndexOf(filter, StringComparison.OrdinalIgnoreCase) >= 0;
}
// 添加节点信息
json.AppendFormat(
"\"handle\":\"0x{0:X}\",\"class\":\"{1}\",\"text\":\"{2}\",\"visible\":{3},\"location\":{{\"x\":{4},\"y\":{5},\"width\":{6},\"height\":{7}}},\"matched\":{8},\"children\":[",
parentHandle.ToInt64(),
className.ToString().Replace("\"", "\\\""),
title.ToString().Replace("\"", "\\\""),
isVisible.ToString().ToLower(),
windowRect.Left,
windowRect.Top,
windowRect.Right - windowRect.Left,
windowRect.Bottom - windowRect.Top,
matchFilter.ToString().ToLower()
);
// 递归获取子控件树
List<string> childJsons = new List<string>();
EnumChildWindows(parentHandle, (hwnd, param) =>
{
string childJson = GetControlsTree(hwnd, filter, depth + 1);
if (!string.IsNullOrEmpty(childJson) && childJson != "{}")
{
childJsons.Add(childJson);
}
return true;
}, IntPtr.Zero);
// 添加子节点JSON
if (childJsons.Count > 0)
{
json.Append(string.Join(",", childJsons));
}
json.Append("]}");
return json.ToString();
}
private static void ShowHelp()
{
string help = @"
Windows 界面自动化工具使用说明
==========================
基本语法:
sendmessage.exe -type <操作类型> [参数...]
操作类型:
--------
1. keyboard - 键盘操作
2. mouse - 鼠标操作
3. inspect - 获取控件树
通用参数:
--------
+-method 窗口查找方式可选默认title
+ 可选值title标题, handle句柄, active活动窗口
+
-window 窗口标题或句柄(支持模糊匹配)
-control 控件类名
-background 后台操作,不激活窗口,默认激活
键盘操作参数:
-----------
-action 操作类型keys按键或text文本
-value 要发送的按键或文本内容
鼠标操作参数:
-----------
-action 操作类型click单击、doubleclick双击、rightclick右键
-text 控件文本
-pos 点击坐标x,y
控件树参数:
---------
-filter 过滤条件(控件类名或文本)
使用示例:
--------
1. 发送按键到指定窗口:
sendmessage.exe -type keyboard -action keys -window ""记事本"" -value ""ctrl+a""
2. 发送文本到指定控件:
sendmessage.exe -type keyboard -action text -window ""记事本"" -control ""Edit"" -value ""Hello World""
3. 点击指定控件:
sendmessage.exe -type mouse -action click -window ""记事本"" -control ""Button"" -text ""确定""
4. 后台发送文本:
sendmessage.exe -type keyboard -action text -window ""记事本"" -value ""Hello"" -background
5. 获取窗口控件树:
sendmessage.exe -type inspect -window ""记事本"" -filter ""button""
6. 使用句柄查找窗口:
sendmessage.exe -type keyboard -method handle -window ""0x12345"" -value ""Hello""
7. 操作当前活动窗口:
sendmessage.exe -type keyboard -method active -value ""ctrl+s""
注意事项:
--------
1. 窗口标题支持模糊匹配
2. 控件类名需要完全匹配
3. 后台操作可能会影响某些程序的响应
4. 建议先用inspect获取正确的控件信息再进行操作
5. handle方式查找窗口时需要提供正确的窗口句柄
6. active方式不需要提供window参数直接操作当前活动窗口
";
Console.WriteLine(help);
}
}