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79 lines
1.5 KiB
JavaScript
79 lines
1.5 KiB
JavaScript
/**
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* Created by nuintun on 2015/11/26.
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*/
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'use strict';
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var spawn = require('child_process').spawn;
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/**
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* Emulator
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* @param task
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* @constructor
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*/
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function Emulator(task){
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this.task = task;
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}
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Emulator.prototype = {
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start: function (){
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this.thread = this.exec(this.task.command, {
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env: this.task.env,
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cwd: this.task.cwd
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});
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return this.thread;
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},
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stop: function (){
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if (this.thread) {
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this.thread.kill('SIGKILL');
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['stdin', 'stdout', 'stderr'].forEach(function (stream){
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this.thread[stream].removeAllListeners();
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}, this);
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this.thread = null;
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}
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},
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exec: function (){
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var parsed = normalizeExecArgs.apply(null, arguments);
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return spawn(parsed.shell, parsed.args, parsed.options);
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}
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};
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/**
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* normalize exec args
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* @param command
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* @param options
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* @returns {{cmd: *, shell: *, args: *, options: *}}
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*/
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function normalizeExecArgs(command, options){
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var shell, args;
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// Make a shallow copy before patching so we don't clobber the user's
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// options object.
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options = options || {};
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if (process.platform === 'win32') {
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shell = process.env.comspec || 'cmd.exe';
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args = ['/s', '/c', '"' + command + '"'];
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options.windowsVerbatimArguments = true;
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} else {
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shell = '/bin/sh';
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args = ['-c', command];
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}
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if (options.shell) {
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shell = options.shell;
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}
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return {
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shell: shell,
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args: args,
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options: options
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};
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}
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module.exports = Emulator;
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