command-manager/bin/thread.js
2016-01-14 11:02:49 +08:00

76 lines
1.8 KiB
JavaScript

/**
* Created by nuintun on 2015/12/3.
*/
'use strict';
var path = require('path');
var ipc = require('ipc-main');
var Emulator = require('./emulator');
// cache
var threads = {};
module.exports = {
start: function (){
ipc.on('emulator', function (event, project, action){
var thread = threads[project.name];
console.log('action', action);
switch (action) {
case 'start':
console.log(!thread || !thread.connected);
if (!thread || !thread.connected) {
console.log('start');
var env = {};
Object.keys(process.env).forEach(function (key){
env[key] = process.env[key];
});
project.env.forEach(function (item){
env[item.name] = item.value;
});
thread = new Emulator({
env: env,
cwd: project.path,
command: project.command.value
});
thread.on('data', function (data){
event.sender.send('emulator', 'data', project, data.toString());
});
thread.on('error', function (error){
event.sender.send('emulator', 'error', project, error.toString());
});
thread.on('close', function (signal){
event.sender.send('emulator', 'close', project, signal.toString());
console.log('close');
delete threads[project.name];
});
thread.start();
threads[project.name] = thread;
} else {
thread.stop();
}
break;
case 'stop':
if (thread) {
thread.stop();
} else {
event.sender.send('emulator', 'close', project, 0);
}
break;
}
});
}
};