From 0c0d4f824006db31a19b42de6d989e9f07f71528 Mon Sep 17 00:00:00 2001 From: bridge Date: Sat, 22 Nov 2025 18:26:56 +0800 Subject: [PATCH] fix bug --- web/src/components/game/GameCanvas.vue | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/web/src/components/game/GameCanvas.vue b/web/src/components/game/GameCanvas.vue index ccff693..3169f2d 100644 --- a/web/src/components/game/GameCanvas.vue +++ b/web/src/components/game/GameCanvas.vue @@ -30,7 +30,7 @@ function handleRegionSelected(payload: { type: 'region'; id: string; name?: stri emit('regionSelected', payload) } -const devicePixelRatio = window.devicePixelRatio || 1 +const devicePixelRatio = 1 // 强制为 1,避免像素风游戏在高分屏下的坐标和缩放问题 onMounted(() => { loadBaseTextures()