fix unittest bug
This commit is contained in:
@@ -131,7 +131,7 @@ class TestUpdateInitProgress:
|
||||
|
||||
assert game_instance["init_phase"] == 2
|
||||
assert game_instance["init_phase_name"] == "initializing_sects"
|
||||
assert game_instance["init_progress"] == 33
|
||||
assert game_instance["init_progress"] == 20
|
||||
|
||||
def test_update_progress_without_phase_name(self, reset_game_instance):
|
||||
"""Test updating progress uses default phase name from mapping."""
|
||||
@@ -139,7 +139,7 @@ class TestUpdateInitProgress:
|
||||
|
||||
assert game_instance["init_phase"] == 3
|
||||
assert game_instance["init_phase_name"] == "generating_avatars"
|
||||
assert game_instance["init_progress"] == 50
|
||||
assert game_instance["init_progress"] == 30
|
||||
|
||||
def test_all_phase_names_mapped(self):
|
||||
"""Test all phases have corresponding names."""
|
||||
|
||||
Reference in New Issue
Block a user