update celestial phenon

This commit is contained in:
bridge
2025-11-13 12:15:08 +08:00
parent ec8e4db96f
commit 62fa84a809
9 changed files with 289 additions and 11 deletions

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@@ -180,6 +180,10 @@ class Avatar(AvatarSaveMixin, AvatarLoadMixin):
if self.spirit_animal is not None:
evaluated = _evaluate_conditional_effect(self.spirit_animal.effects, self)
merged = _merge_effects(merged, evaluated)
# 来自天地灵机世界级buff/debuff
if self.world.current_phenomenon is not None:
evaluated = _evaluate_conditional_effect(self.world.current_phenomenon.effects, self)
merged = _merge_effects(merged, evaluated)
# 评估动态效果表达式:值以 "eval(...)" 形式给出
final: dict[str, object] = {}
for k, v in merged.items():

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@@ -0,0 +1,116 @@
"""
天地灵机系统
=============
天地灵机是影响整个修仙世界的天象异动提供全局性的buff/debuff。
特点:
- 不绑定任何角色,属于世界事件
- 定期变化默认5年一次
- 支持条件判断(如针对特定灵根、兵器类型等)
- 使用effect系统与角色自身effects合并
扩展性:
- 未来可支持多天象并存(主天象+次天象)
- 未来可支持特殊事件触发天象变化(如飞升、大战等)
- 未来可支持地域性天象(只影响特定区域/宗门)
"""
from __future__ import annotations
import random
from dataclasses import dataclass
from typing import Optional
from src.utils.df import game_configs
from src.classes.effect import load_effect_from_str
from src.classes.rarity import Rarity, get_rarity_from_str
@dataclass
class CelestialPhenomenon:
"""
天地灵机(天象异动)
字段与 static/game_configs/celestial_phenomenon.csv 对应:
- id: 唯一标识符
- name: 天象名称(修仙风格)
- rarity: 稀有度N/R/SR/SSR决定显示颜色和出现概率
- effects: JSON格式的效果配置支持条件判断
- desc: 天象描述文字用于UI显示和事件生成
- duration_years: 持续年限默认5年
"""
id: int
name: str
rarity: Rarity
effects: dict[str, object]
desc: str
duration_years: int
@property
def weight(self) -> float:
"""根据稀有度获取出现概率权重"""
return self.rarity.weight
def get_info(self) -> str:
"""获取简略信息"""
return self.name
def get_detailed_info(self) -> str:
"""获取详细信息"""
return f"{self.name}{self.desc}"
def _load_celestial_phenomena() -> dict[int, CelestialPhenomenon]:
"""从配表加载天地灵机数据"""
phenomena_by_id: dict[int, CelestialPhenomenon] = {}
if "celestial_phenomenon" not in game_configs:
return phenomena_by_id
phenomenon_df = game_configs["celestial_phenomenon"]
for _, row in phenomenon_df.iterrows():
# 解析稀有度
rarity_val = row.get("rarity", "N")
rarity_str = str(rarity_val).strip().upper()
rarity = get_rarity_from_str(rarity_str) if rarity_str and rarity_str != "NAN" else get_rarity_from_str("N")
# 解析effects
raw_effects_val = row.get("effects", "")
effects = load_effect_from_str(raw_effects_val)
# 解析持续年限默认5年
duration_years = int(row.get("duration_years", 5))
phenomenon = CelestialPhenomenon(
id=int(row["id"]),
name=str(row["name"]),
rarity=rarity,
effects=effects,
desc=str(row["desc"]),
duration_years=duration_years,
)
phenomena_by_id[phenomenon.id] = phenomenon
return phenomena_by_id
# 从配表加载天地灵机数据
celestial_phenomena_by_id = _load_celestial_phenomena()
def get_random_celestial_phenomenon() -> Optional[CelestialPhenomenon]:
"""
按权重随机选择一个天地灵机
Returns:
CelestialPhenomenon 或 None如果没有可用的天象
"""
if not celestial_phenomena_by_id:
return None
phenomena = list(celestial_phenomena_by_id.values())
weights = [p.weight for p in phenomena]
return random.choices(phenomena, weights=weights, k=1)[0]

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@@ -1,5 +1,5 @@
from dataclasses import dataclass, field
from typing import TYPE_CHECKING
from typing import TYPE_CHECKING, Optional
from src.classes.map import Map
from src.classes.calendar import Year, Month, MonthStamp
@@ -8,6 +8,7 @@ from src.classes.event_manager import EventManager
if TYPE_CHECKING:
from src.classes.avatar import Avatar
from src.classes.celestial_phenomenon import CelestialPhenomenon
@dataclass
@@ -17,6 +18,10 @@ class World():
avatar_manager: AvatarManager = field(default_factory=AvatarManager)
# 全局事件管理器
event_manager: EventManager = field(default_factory=EventManager)
# 当前天地灵机世界级buff/debuff
current_phenomenon: Optional["CelestialPhenomenon"] = None
# 天地灵机开始年份(用于计算持续时间)
phenomenon_start_year: int = 0
def get_info(self, detailed: bool = False) -> dict:
"""