add personas

This commit is contained in:
bridge
2025-09-16 23:50:41 +08:00
parent 38cb4ab15e
commit 8b705c0806
5 changed files with 91 additions and 23 deletions

View File

@@ -1,7 +1,7 @@
import random
from dataclasses import dataclass, field
from enum import Enum
from typing import Optional
from typing import Optional, List
import json
from src.classes.calendar import MonthStamp
@@ -15,13 +15,15 @@ from src.classes.age import Age
from src.classes.event import NULL_EVENT, Event
from src.classes.typings import ACTION_NAME, ACTION_PARAMS, ACTION_PAIR, ACTION_NAME_PARAMS_PAIRS, ACTION_NAME_PARAMS_PAIR
from src.classes.persona import Persona, personas_by_id
from src.classes.persona import Persona, personas_by_id, get_random_compatible_personas
from src.classes.item import Item
from src.classes.magic_stone import MagicStone
from src.classes.hp_and_mp import HP, MP, HP_MAX_BY_REALM, MP_MAX_BY_REALM
from src.utils.id_generator import get_avatar_id
from src.utils.config import CONFIG
persona_num = CONFIG.avatar.persona_num
class Gender(Enum):
MALE = "male"
FEMALE = "female"
@@ -55,7 +57,7 @@ class Avatar:
tile: Optional[Tile] = None
root: Root = field(default_factory=lambda: random.choice(list(Root)))
persona: Persona = field(default_factory=lambda: random.choice(list(personas_by_id.values())))
personas: List[Persona] = field(default_factory=list)
cur_action_pair: Optional[ACTION_PAIR] = None
history_action_pairs: list[ACTION_PAIR] = field(default_factory=list)
next_actions: ACTION_NAME_PARAMS_PAIRS = field(default_factory=list)
@@ -77,6 +79,10 @@ class Avatar:
max_mp = MP_MAX_BY_REALM.get(self.cultivation_progress.realm, 100)
self.hp = HP(max_hp, max_hp)
self.mp = MP(max_mp, max_mp)
# 如果personas列表为空则随机分配两个不互斥的persona
if not self.personas:
self.personas = get_random_compatible_personas(persona_num)
def __hash__(self) -> int:
return hash(self.id)
@@ -86,7 +92,8 @@ class Avatar:
获取avatar的详细信息
尽量多打一些因为会用来给LLM进行决策
"""
return f"Avatar(id={self.id}, 性别={self.gender}, 年龄={self.age}, name={self.name}, 区域={self.tile.region.name}, 灵根={self.root.value}, 境界={self.cultivation_progress}, HP={self.hp}, MP={self.mp})"
personas_str = ", ".join([persona.name for persona in self.personas])
return f"Avatar(id={self.id}, 性别={self.gender}, 年龄={self.age}, name={self.name}, 区域={self.tile.region.name}, 灵根={self.root.value}, 境界={self.cultivation_progress}, HP={self.hp}, MP={self.mp}, 个性={personas_str})"
def __str__(self) -> str:
return self.get_info()
@@ -345,9 +352,14 @@ class Avatar:
获取角色提示词信息
"""
info = self.get_info()
persona = self.persona.prompt
action_space = self.get_action_space_str()
# 构建personas的提示词信息
personas_prompts = []
for i, persona in enumerate(self.personas, 1):
personas_prompts.append(f"其个性{i}{persona.prompt}")
personas_info = "\n".join(personas_prompts)
# 添加灵石信息
magic_stone_info = f"灵石持有情况:{str(self.magic_stone)}"
@@ -357,7 +369,8 @@ class Avatar:
else:
items_info = "物品持有情况:无"
return f"{info}\n其个性为:{persona}\n{magic_stone_info}\n{items_info}\n决策时需参考这个角色的个性。\n该角色的目前暂时的合法动作为:{action_space}"
personas_count = len(self.personas)
return f"{info}\n{personas_info}\n{magic_stone_info}\n{items_info}\n决策时需参考这个角色的{personas_count}个个性特点。\n该角色的目前暂时的合法动作为:{action_space}"
@property
def move_step_length(self) -> int:

View File

@@ -1,6 +1,11 @@
import random
from dataclasses import dataclass
from typing import List
from src.utils.df import game_configs
from src.utils.config import CONFIG
ids_separator = CONFIG.df.ids_separator
@dataclass
class Persona:
@@ -9,7 +14,8 @@ class Persona:
"""
id: int
name: str
prompt: str
prompt: str
exclusion_ids: List[int]
def _load_personas() -> tuple[dict[int, Persona], dict[str, Persona]]:
"""从配表加载persona数据"""
@@ -18,10 +24,17 @@ def _load_personas() -> tuple[dict[int, Persona], dict[str, Persona]]:
persona_df = game_configs["persona"]
for _, row in persona_df.iterrows():
# 解析exclusion_ids字符串转换为int列表
exclusion_ids_str = str(row["exclusion_ids"]) if str(row["exclusion_ids"]) != "nan" else ""
exclusion_ids = []
if exclusion_ids_str:
exclusion_ids = [int(x.strip()) for x in exclusion_ids_str.split(ids_separator) if x.strip()]
persona = Persona(
id=int(row["id"]),
name=str(row["name"]),
prompt=str(row["prompt"])
prompt=str(row["prompt"]),
exclusion_ids=exclusion_ids
)
personas_by_id[persona.id] = persona
personas_by_name[persona.name] = persona
@@ -31,6 +44,44 @@ def _load_personas() -> tuple[dict[int, Persona], dict[str, Persona]]:
# 从配表加载persona数据
personas_by_id, personas_by_name = _load_personas()
def get_random_compatible_personas(num_personas: int = 2) -> List[Persona]:
"""
随机选择指定数量的互相不冲突的persona
Args:
num_personas: 需要选择的persona数量默认为2
Returns:
List[Persona]: 互相不冲突的persona列表
Raises:
ValueError: 如果无法找到足够数量的兼容persona
"""
all_persona_ids = set(personas_by_id.keys())
selected_personas = []
available_ids = all_persona_ids.copy()
for i in range(num_personas):
if not available_ids:
raise ValueError(f"只能找到{i}个兼容的persona无法满足需要的{num_personas}")
# 从可用列表中随机选择一个
selected_id = random.choice(list(available_ids))
selected_persona = personas_by_id[selected_id]
selected_personas.append(selected_persona)
# 更新可用列表:移除已选择的和与其互斥的
available_ids.discard(selected_id) # 移除自己
# 移除所有与当前选择互斥的persona
for exclusion_id in selected_persona.exclusion_ids:
available_ids.discard(exclusion_id)
# 移除所有将当前选择作为互斥对象的persona
for persona_id in list(available_ids):
if selected_id in personas_by_id[persona_id].exclusion_ids:
available_ids.discard(persona_id)
return selected_personas