update
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@@ -395,7 +395,7 @@ async def game_loop():
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"y": int(getattr(a, "pos_y", 0)),
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"gender": a.gender.value,
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"pic_id": resolve_avatar_pic_id(a),
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"action": getattr(a, "current_action", {}).get("name", "思考") if hasattr(a, "current_action") and a.current_action else "思考",
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"action": a.current_action_name,
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"action_emoji": resolve_avatar_action_emoji(a),
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"is_dead": False
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})
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