from dataclasses import dataclass, field from typing import Optional from src.utils.df import game_configs, get_str, get_int, get_list_int from src.classes.material import Material, materials_by_id from src.classes.cultivation import Realm @dataclass class Lode: """ 矿脉 """ id: int name: str desc: str realm: Realm material_ids: list[int] = field(default_factory=list) # 该矿脉对应的物品IDs # 这些字段将在__post_init__中设置 materials: list[Material] = field(init=False, default_factory=list) # 该矿脉对应的物品实例 def __post_init__(self): """初始化物品实例""" for material_id in self.material_ids: if material_id in materials_by_id: self.materials.append(materials_by_id[material_id]) def __hash__(self) -> int: return hash(self.id) def __str__(self) -> str: return self.name def get_info(self) -> str: """ 获取矿脉的详细信息 """ from src.i18n import t # 使用格式化字符串 msgid base_info = t("[{name}] ({realm})", name=self.name, realm=str(self.realm)) info_parts = [base_info, self.desc] if self.materials: material_names = [material.name for material in self.materials] materials_str = t("comma_separator").join(material_names) info_parts.append(t("Drops: {materials}", materials=materials_str)) return " - ".join(info_parts) def get_structured_info(self) -> dict: materials_info = [material.get_structured_info() for material in self.materials] return { "id": str(self.id), "name": self.name, "desc": self.desc, "grade": str(self.realm), "drops": materials_info, "type": "lode" } def _load_lodes() -> tuple[dict[int, Lode], dict[str, Lode]]: """从配表加载lode数据""" lodes_by_id: dict[int, Lode] = {} lodes_by_name: dict[str, Lode] = {} # 检查配置是否存在,避免初始化错误 if "lode" not in game_configs: return {}, {} lode_df = game_configs["lode"] for row in lode_df: material_ids_list = get_list_int(row, "material_ids") lode = Lode( id=get_int(row, "id"), name=get_str(row, "name"), desc=get_str(row, "desc"), realm=Realm.from_id(get_int(row, "stage_id")), material_ids=material_ids_list ) lodes_by_id[lode.id] = lode lodes_by_name[lode.name] = lode return lodes_by_id, lodes_by_name lodes_by_id: dict[int, Lode] = {} lodes_by_name: dict[str, Lode] = {} def reload(): """重新加载数据,保留全局字典引用""" new_id, new_name = _load_lodes() lodes_by_id.clear() lodes_by_id.update(new_id) lodes_by_name.clear() lodes_by_name.update(new_name) # 更新 ORE_MATERIAL_IDS global ORE_MATERIAL_IDS ORE_MATERIAL_IDS = {material_id for lode in lodes_by_id.values() for material_id in lode.material_ids} # 模块初始化时执行一次 reload()