Files
cultivation-world-simulator/static/locales/en-US/game_configs/root.csv
4thfever e1091fdf5a Feat/i18n (#92)
* feat: add vue-i18n

* feat: add vue-i18n

* feat: add vue-i18n

* feat: add language class

* add: en templates and configs

* add: en names

* refactor: name gender id and sect id

* feat(i18n): add gettext infrastructure for dynamic text translation (#81)

* feat(i18n): add gettext infrastructure for dynamic text translation

- Add src/i18n/ module with t() translation function
- Add .po/.mo files for zh_CN and en_US locales
- Update LanguageManager to reload translations on language change
- Add comprehensive tests (14 tests, all passing)
- Add implementation spec at docs/specs/i18n-dynamic-text.md

Phase 1 of i18n dynamic text implementation.

* feat(i18n): expand .po files with comprehensive translation entries

Add translation messages for:
- Battle result messages (fatal/non-fatal outcomes)
- Fortune event messages (item discovery, cultivation gains)
- Misfortune event messages (losses, damage, regression)
- Death reason messages
- Item exchange messages (equip, sell, discard)
- Single choice context and option labels
- Common labels (weapon, auxiliary, technique, elixir)

Both zh_CN and en_US locales updated with matching entries.

* test: add .po file integrity tests

* feat: i18n for actions

* feat: i18n for effects

* feat: i18n for gathering

* feat: i18n for classes

* feat: i18n for classes

* feat: i18n for classes

* feat: i18n for classes

* fix bugs

* fix bugs

* fix bugs

* fix bugs

* fix bugs

* fix bugs

* fix bugs

* fix bugs

* update csv

* update world info

* update prompt

* update prompt

* fix bug

* fix bug

* fix bug

* fix bug

* fix bug

* fix bug

* fix bug

* fix bug

* fix bug

* update

* update

* update

* update

* update

* update

* update

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Co-authored-by: Zihao Xu <xzhseh@gmail.com>
2026-01-24 13:47:23 +08:00

1.1 KiB

1id,key,name,element_list,desc,effects
2,,,Element list separated by semicolons (e.g., Metal;Wood),Description (not used in code),JSON Effects
31,GOLD,Metal Spiritual Root,GOLD,Strong and decisive; strong attack power, suitable for sword cultivators,
42,WOOD,Wood Spiritual Root,WOOD,Kind and resilient; good at recovery, poisonous techniques, and wood-attribute spells,
53,WATER,Water Spiritual Root,WATER,Wise and smooth; light movement, good at support and stealth,
64,FIRE,Fire Spiritual Root,FIRE,Passionate and violent; high-burst offensive techniques, fire-system techniques,
75,EARTH,Earth Spiritual Root,EARTH,Steady and practical; high defense, body cultivators or puppetry,
86,THUNDER,Thunder Spiritual Root,WATER;EARTH,Extremely explosive; top-tier in combat,
97,ICE,Ice Spiritual Root,GOLD;WATER,Strong control; good persistence,
108,WIND,Wind Spiritual Root,WOOD;WATER,Exceptional movement; elusive,
119,DARK,Dark Spiritual Root,FIRE;EARTH,Stealth-oriented; good at illusions and deceit,
1210,HEAVEN,Heavenly Spiritual Root,GOLD;WOOD;WATER;FIRE;EARTH,Peerless aptitude; proficient in all five elements, comprehensive cultivation,{extra_breakthrough_success_rate: 0.1}