91 lines
3.2 KiB
Python
91 lines
3.2 KiB
Python
from __future__ import annotations
|
|
|
|
import random
|
|
from src.classes.action import DefineAction, ActualActionMixin
|
|
from src.classes.event import Event
|
|
from src.classes.region import Region, resolve_region
|
|
from src.classes.action import Move
|
|
from src.classes.action_runtime import ActionResult, ActionStatus
|
|
from src.classes.action.move_helper import clamp_manhattan_with_diagonal_priority
|
|
|
|
|
|
class MoveToRegion(DefineAction, ActualActionMixin):
|
|
"""
|
|
移动到某个region
|
|
"""
|
|
|
|
ACTION_NAME = "移动到区域"
|
|
EMOJI = "🏃"
|
|
DESC = "移动到某个区域"
|
|
DOABLES_REQUIREMENTS = "无限制"
|
|
PARAMS = {"region": "region_name"}
|
|
|
|
def __init__(self, avatar, world):
|
|
super().__init__(avatar, world)
|
|
self.target_loc = None
|
|
|
|
def _get_target_loc(self, region: Region) -> tuple[int, int]:
|
|
"""
|
|
获取或生成本次移动的目标坐标。
|
|
如果尚未生成,则从区域坐标集合中随机选取一个。
|
|
"""
|
|
if self.target_loc is not None:
|
|
# 简单的校验:确保目标点属于该区域(防止区域变动等极端情况,可选)
|
|
return self.target_loc
|
|
|
|
if hasattr(region, "cors") and region.cors:
|
|
self.target_loc = random.choice(region.cors)
|
|
else:
|
|
# 兜底:如果区域没有坐标集合,使用中心点
|
|
self.target_loc = region.center_loc
|
|
|
|
return self.target_loc
|
|
|
|
def _execute(self, region: Region | str) -> None:
|
|
"""
|
|
移动到某个region
|
|
"""
|
|
region = resolve_region(self.world, region)
|
|
target_loc = self._get_target_loc(region)
|
|
|
|
cur_loc = (self.avatar.pos_x, self.avatar.pos_y)
|
|
raw_dx = target_loc[0] - cur_loc[0]
|
|
raw_dy = target_loc[1] - cur_loc[1]
|
|
|
|
step = getattr(self.avatar, "move_step_length", 1)
|
|
dx, dy = clamp_manhattan_with_diagonal_priority(raw_dx, raw_dy, step)
|
|
Move(self.avatar, self.world).execute(dx, dy)
|
|
|
|
def can_start(self, region: Region | str | None = None) -> tuple[bool, str]:
|
|
if region is None:
|
|
return False, "缺少参数 region"
|
|
try:
|
|
resolve_region(self.world, region)
|
|
return True, ""
|
|
except Exception:
|
|
return False, f"无法解析区域: {region}"
|
|
|
|
def start(self, region: Region | str) -> Event:
|
|
r = resolve_region(self.world, region)
|
|
region_name = r.name
|
|
# 在开始时就确定目标点
|
|
self._get_target_loc(r)
|
|
return Event(self.world.month_stamp, f"{self.avatar.name} 开始移动向 {region_name}", related_avatars=[self.avatar.id])
|
|
|
|
def step(self, region: Region | str) -> ActionResult:
|
|
self.execute(region=region)
|
|
|
|
r = resolve_region(self.world, region)
|
|
target_loc = self._get_target_loc(r)
|
|
|
|
# 完成条件:到达具体的随机目标点
|
|
cur_loc = (self.avatar.pos_x, self.avatar.pos_y)
|
|
done = (cur_loc == target_loc)
|
|
|
|
return ActionResult(status=(ActionStatus.COMPLETED if done else ActionStatus.RUNNING), events=[])
|
|
|
|
async def finish(self, region: Region | str) -> list[Event]:
|
|
return []
|
|
|
|
|