Files
cultivation-world-simulator/src/classes/action/battle.py
2025-10-04 21:27:17 +08:00

64 lines
2.5 KiB
Python

from __future__ import annotations
from src.classes.action import InstantAction
from src.classes.event import Event
from src.classes.battle import decide_battle
from src.classes.story_teller import StoryTeller
class Battle(InstantAction):
COMMENT = "与目标进行对战,判定胜负"
DOABLES_REQUIREMENTS = "任何时候都可以执行"
PARAMS = {"avatar_name": "AvatarName"}
def _get_target(self, avatar_name: str):
for v in self.world.avatar_manager.avatars.values():
if v.name == avatar_name:
return v
return None
def _execute(self, avatar_name: str) -> None:
target = self._get_target(avatar_name)
if target is None:
return
winner, loser, damage = decide_battle(self.avatar, target)
loser.hp.reduce(damage)
self._last_result = (winner.name, loser.name, damage)
def can_start(self, avatar_name: str | None = None) -> bool:
if avatar_name is None:
return False
return self._get_target(avatar_name) is not None
def start(self, avatar_name: str) -> Event:
target = self._get_target(avatar_name)
target_name = target.name if target is not None else avatar_name
event = Event(self.world.month_stamp, f"{self.avatar.name}{target_name} 发起战斗")
# 记录开始事件内容,供故事生成使用
self._start_event_content = event.content
return event
# InstantAction 已实现 step 完成
def finish(self, avatar_name: str) -> list[Event]:
res = self._last_result
if isinstance(res, tuple) and len(res) in (2, 3):
winner, loser = res[0], res[1]
damage = res[2] if len(res) == 3 else None
if damage is not None:
result_text = f"{winner} 战胜了 {loser},造成{damage}点伤害"
else:
result_text = f"{winner} 战胜了 {loser}"
result_event = Event(self.world.month_stamp, result_text)
# 生成战斗小故事:直接复用已生成的事件文本
target = self._get_target(avatar_name)
avatar_infos = StoryTeller.build_avatar_infos(self.avatar, target)
start_text = getattr(self, "_start_event_content", "") or result_event.content
story = StoryTeller.tell_story(avatar_infos, start_text, result_event.content)
story_event = Event(self.world.month_stamp, story)
return [result_event, story_event]
return []