* feat(server): make server host and port configurable Support configuring server binding address via environment variables and config files. Priority: ENV > local_config.yml > config.yml > default. - Add host and port options to system section in config.yml - Read SERVER_HOST and SERVER_PORT from environment variables - Default to 127.0.0.1:8002 for security Set host to "0.0.0.0" to allow LAN access. * test(server): add comprehensive tests for server binding config Add 28 test cases covering: - Environment variable priority (SERVER_HOST, SERVER_PORT) - Config file reading (system.host, system.port) - Default value fallback - OmegaConf integration - Edge cases (IPv6, empty values, invalid ports) * docs: add mobile/LAN access instructions - Add mobile access section to README and EN_README - Configure Vite to listen on 0.0.0.0 for LAN access in dev mode - Link to Issue #130 for mobile UI compatibility tracking
48 lines
1.1 KiB
TypeScript
48 lines
1.1 KiB
TypeScript
import { defineConfig, loadEnv } from 'vite'
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import vue from '@vitejs/plugin-vue'
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import { compilerOptions } from 'vue3-pixi'
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import path from 'path'
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// https://vite.dev/config/
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export default defineConfig(({ mode }) => {
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const env = loadEnv(mode, process.cwd())
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const API_TARGET = env.VITE_API_TARGET || 'http://localhost:8002'
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const WS_TARGET = env.VITE_WS_TARGET || 'ws://localhost:8002'
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return {
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plugins: [
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vue({
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template: {
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compilerOptions,
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},
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}),
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],
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resolve: {
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alias: {
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'@': path.resolve(__dirname, './src')
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}
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},
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build: {
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assetsDir: 'web_static', // 避免与游戏原本的 /assets 目录冲突
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},
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server: {
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host: '0.0.0.0', // 允许局域网访问
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proxy: {
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'/api': {
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target: API_TARGET,
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changeOrigin: true,
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},
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'/ws': {
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target: WS_TARGET,
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ws: true,
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changeOrigin: true,
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},
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'/assets': {
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target: API_TARGET,
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changeOrigin: true,
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}
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}
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}
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}
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})
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