Files
cultivation-world-simulator/tests/test_gather.py

118 lines
4.2 KiB
Python

import pytest
from unittest.mock import MagicMock, patch
from src.utils.gather import execute_gather, check_can_start_gather
from src.classes.cultivation import Realm
from src.classes.region import NormalRegion
@pytest.fixture
def mock_region(dummy_avatar):
"""设置一个 Mock 的 NormalRegion 到 avatar 所在 tile"""
real_region = NormalRegion(id=999, name="TestRegion", desc="Testing")
# Bypass post_init loading from global dicts by manually setting fields
real_region.lodes = []
real_region.animals = []
real_region.plants = []
dummy_avatar.tile.region = real_region
return real_region
@pytest.fixture
def mock_resource_material():
material = MagicMock()
material.name = "TestMaterial"
material.realm = Realm.Qi_Refinement
return material
@pytest.fixture
def mock_resource(mock_resource_material):
"""创建一个通用的资源对象 (Lode/Animal/Plant)"""
res = MagicMock()
res.realm = Realm.Qi_Refinement
res.materials = [mock_resource_material]
return res
def test_check_can_start_gather_success(dummy_avatar, mock_region, mock_resource):
"""测试采集检查通过的情况"""
mock_region.lodes = [mock_resource]
can, msg = check_can_start_gather(dummy_avatar, "lodes", "矿脉")
assert can is True
assert msg == ""
def test_check_can_start_gather_not_normal_region(dummy_avatar):
"""测试不在普通区域的情况"""
dummy_avatar.tile.region = "NotARegion"
can, msg = check_can_start_gather(dummy_avatar, "lodes", "矿脉")
assert can is False
assert "当前不在普通区域" in msg
def test_check_can_start_gather_no_resources(dummy_avatar, mock_region):
"""测试区域没有资源的情况"""
mock_region.lodes = []
can, msg = check_can_start_gather(dummy_avatar, "lodes", "矿脉")
assert can is False
assert "当前区域没有矿脉" in msg
def test_check_can_start_gather_realm_too_low(dummy_avatar, mock_region, mock_resource):
"""测试境界不足的情况"""
# 提升资源境界到筑基
mock_resource.realm = Realm.Foundation_Establishment
mock_region.lodes = [mock_resource]
# avatar 默认为练气
can, msg = check_can_start_gather(dummy_avatar, "lodes", "矿脉")
assert can is False
assert "当前区域的矿脉境界过高" in msg
def test_execute_gather_success(dummy_avatar, mock_region, mock_resource, mock_resource_material):
"""测试执行采集逻辑成功"""
mock_region.lodes = [mock_resource]
# 模拟 add_material
dummy_avatar.add_material = MagicMock()
result = execute_gather(dummy_avatar, "lodes", "extra_mine_materials")
assert "TestMaterial" in result
assert result["TestMaterial"] >= 1
dummy_avatar.add_material.assert_called_once()
# 验证获得的材料是正确的
args, _ = dummy_avatar.add_material.call_args
assert args[0] == mock_resource_material
assert args[1] >= 1
def test_execute_gather_with_extra_effect(dummy_avatar, mock_region, mock_resource):
"""测试带有加成效果的采集"""
mock_region.lodes = [mock_resource]
# effects 是只读属性,它通过合并各个组件的 effects 来计算。
# 为了测试,我们 Mock 掉 effects 属性。
with patch.object(type(dummy_avatar), 'effects', new_callable=lambda: {"extra_mine_materials": 2}):
dummy_avatar.add_material = MagicMock()
result = execute_gather(dummy_avatar, "lodes", "extra_mine_materials")
# 基础1 + 加成2 = 3
assert result["TestMaterial"] == 3
def test_execute_gather_random_selection(dummy_avatar, mock_region):
"""测试从多个资源中随机选择"""
res1 = MagicMock()
res1.realm = Realm.Qi_Refinement
res1.materials = [MagicMock(name="Material1")]
res1.materials[0].name = "Material1"
res2 = MagicMock()
res2.realm = Realm.Qi_Refinement
res2.materials = [MagicMock(name="Material2")]
res2.materials[0].name = "Material2"
mock_region.lodes = [res1, res2]
dummy_avatar.add_material = MagicMock()
execute_gather(dummy_avatar, "lodes", "extra_mine_materials")
dummy_avatar.add_material.assert_called_once()