feat: add skill update detection via SHA-256 content hashing

- Add content_hash and updated_at fields to skills table (DB migration v6→v7)
- Compute directory content hash on install/import/restore for version tracking
- Add check_updates command: downloads repos, compares hashes, returns update list
- Add update_skill command: backs up old files, re-downloads and replaces SSOT
- Backfill content_hash for existing skills on first update check
- Add "Check Updates" button and per-skill update badge/button in UnifiedSkillsPanel
- Add i18n keys for zh/en/ja
This commit is contained in:
Jason
2026-04-05 19:19:01 +08:00
parent 46488ecd93
commit e3179ad9e4
13 changed files with 660 additions and 14 deletions
+6
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@@ -174,6 +174,12 @@ pub struct InstalledSkill {
pub apps: SkillApps,
/// 安装时间(Unix 时间戳)
pub installed_at: i64,
/// 内容哈希(SHA-256,用于更新检测)
#[serde(skip_serializing_if = "Option::is_none")]
pub content_hash: Option<String>,
/// 最近更新时间(Unix 时间戳,0 = 从未更新)
#[serde(default)]
pub updated_at: i64,
}
/// 未管理的 Skill(在应用目录中发现但未被 CC Switch 管理)
+28 -1
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@@ -8,7 +8,7 @@ use crate::app_config::{AppType, InstalledSkill, UnmanagedSkill};
use crate::error::format_skill_error;
use crate::services::skill::{
DiscoverableSkill, ImportSkillSelection, Skill, SkillBackupEntry, SkillRepo, SkillService,
SkillUninstallResult,
SkillUninstallResult, SkillUpdateInfo,
};
use crate::store::AppState;
use std::sync::Arc;
@@ -134,6 +134,33 @@ pub async fn discover_available_skills(
.map_err(|e| e.to_string())
}
/// 检查 Skills 更新
#[tauri::command]
pub async fn check_skill_updates(
service: State<'_, SkillServiceState>,
app_state: State<'_, AppState>,
) -> Result<Vec<SkillUpdateInfo>, String> {
service
.0
.check_updates(&app_state.db)
.await
.map_err(|e| e.to_string())
}
/// 更新单个 Skill
#[tauri::command]
pub async fn update_skill(
id: String,
service: State<'_, SkillServiceState>,
app_state: State<'_, AppState>,
) -> Result<InstalledSkill, String> {
service
.0
.update_skill(&app_state.db, &id)
.await
.map_err(|e| e.to_string())
}
// ========== 兼容旧 API 的命令 ==========
/// 获取技能列表(兼容旧 API)
+30 -4
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@@ -22,7 +22,8 @@ impl Database {
let mut stmt = conn
.prepare(
"SELECT id, name, description, directory, repo_owner, repo_name, repo_branch,
readme_url, enabled_claude, enabled_codex, enabled_gemini, enabled_opencode, installed_at
readme_url, enabled_claude, enabled_codex, enabled_gemini, enabled_opencode,
installed_at, content_hash, updated_at
FROM skills ORDER BY name ASC",
)
.map_err(|e| AppError::Database(e.to_string()))?;
@@ -45,6 +46,8 @@ impl Database {
opencode: row.get(11)?,
},
installed_at: row.get(12)?,
content_hash: row.get(13)?,
updated_at: row.get::<_, i64>(14).unwrap_or(0),
})
})
.map_err(|e| AppError::Database(e.to_string()))?;
@@ -63,7 +66,8 @@ impl Database {
let mut stmt = conn
.prepare(
"SELECT id, name, description, directory, repo_owner, repo_name, repo_branch,
readme_url, enabled_claude, enabled_codex, enabled_gemini, enabled_opencode, installed_at
readme_url, enabled_claude, enabled_codex, enabled_gemini, enabled_opencode,
installed_at, content_hash, updated_at
FROM skills WHERE id = ?1",
)
.map_err(|e| AppError::Database(e.to_string()))?;
@@ -85,6 +89,8 @@ impl Database {
opencode: row.get(11)?,
},
installed_at: row.get(12)?,
content_hash: row.get(13)?,
updated_at: row.get::<_, i64>(14).unwrap_or(0),
})
});
@@ -101,8 +107,9 @@ impl Database {
conn.execute(
"INSERT OR REPLACE INTO skills
(id, name, description, directory, repo_owner, repo_name, repo_branch,
readme_url, enabled_claude, enabled_codex, enabled_gemini, enabled_opencode, installed_at)
VALUES (?1, ?2, ?3, ?4, ?5, ?6, ?7, ?8, ?9, ?10, ?11, ?12, ?13)",
readme_url, enabled_claude, enabled_codex, enabled_gemini, enabled_opencode,
installed_at, content_hash, updated_at)
VALUES (?1, ?2, ?3, ?4, ?5, ?6, ?7, ?8, ?9, ?10, ?11, ?12, ?13, ?14, ?15)",
params![
skill.id,
skill.name,
@@ -117,6 +124,8 @@ impl Database {
skill.apps.gemini,
skill.apps.opencode,
skill.installed_at,
skill.content_hash,
skill.updated_at,
],
)
.map_err(|e| AppError::Database(e.to_string()))?;
@@ -152,6 +161,23 @@ impl Database {
Ok(affected > 0)
}
/// 更新 Skill 的内容哈希和更新时间
pub fn update_skill_hash(
&self,
id: &str,
content_hash: &str,
updated_at: i64,
) -> Result<bool, AppError> {
let conn = lock_conn!(self.conn);
let affected = conn
.execute(
"UPDATE skills SET content_hash = ?1, updated_at = ?2 WHERE id = ?3",
params![content_hash, updated_at, id],
)
.map_err(|e| AppError::Database(e.to_string()))?;
Ok(affected > 0)
}
// ========== SkillRepo CRUD(保持原有) ==========
/// 获取所有 Skill 仓库
+1 -1
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@@ -44,7 +44,7 @@ use std::sync::Mutex;
/// 当前 Schema 版本号
/// 每次修改表结构时递增,并在 schema.rs 中添加相应的迁移逻辑
pub(crate) const SCHEMA_VERSION: i32 = 6;
pub(crate) const SCHEMA_VERSION: i32 = 7;
/// 安全地序列化 JSON,避免 unwrap panic
pub(crate) fn to_json_string<T: Serialize>(value: &T) -> Result<String, AppError> {
+16 -1
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@@ -93,7 +93,9 @@ impl Database {
enabled_codex BOOLEAN NOT NULL DEFAULT 0,
enabled_gemini BOOLEAN NOT NULL DEFAULT 0,
enabled_opencode BOOLEAN NOT NULL DEFAULT 0,
installed_at INTEGER NOT NULL DEFAULT 0
installed_at INTEGER NOT NULL DEFAULT 0,
content_hash TEXT,
updated_at INTEGER NOT NULL DEFAULT 0
)",
[],
)
@@ -393,6 +395,11 @@ impl Database {
Self::migrate_v5_to_v6(conn)?;
Self::set_user_version(conn, 6)?;
}
6 => {
log::info!("迁移数据库从 v6 到 v7(Skills 更新检测支持)");
Self::migrate_v6_to_v7(conn)?;
Self::set_user_version(conn, 7)?;
}
_ => {
return Err(AppError::Database(format!(
"未知的数据库版本 {version},无法迁移到 {SCHEMA_VERSION}"
@@ -1045,6 +1052,14 @@ impl Database {
Ok(())
}
/// v6 -> v7: Skills 更新检测支持(content_hash + updated_at
fn migrate_v6_to_v7(conn: &Connection) -> Result<(), AppError> {
Self::add_column_if_missing(conn, "skills", "content_hash", "TEXT")?;
Self::add_column_if_missing(conn, "skills", "updated_at", "INTEGER NOT NULL DEFAULT 0")?;
log::info!("v6 -> v7 迁移完成:已添加 content_hash 和 updated_at 列");
Ok(())
}
/// 插入默认模型定价数据
/// 格式: (model_id, display_name, input, output, cache_read, cache_creation)
/// 注意: model_id 使用短横线格式(如 claude-haiku-4-5),与 API 返回的模型名称标准化后一致
+2
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@@ -963,6 +963,8 @@ pub fn run() {
commands::scan_unmanaged_skills,
commands::import_skills_from_apps,
commands::discover_available_skills,
commands::check_skill_updates,
commands::update_skill,
// Skill management (legacy API compatibility)
commands::get_skills,
commands::get_skills_for_app,
+365
View File
@@ -160,6 +160,20 @@ pub struct SkillUninstallResult {
pub backup_path: Option<String>,
}
/// Skill 更新检测结果
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct SkillUpdateInfo {
/// Skill ID
pub id: String,
/// Skill 名称
pub name: String,
/// 当前本地哈希
pub current_hash: Option<String>,
/// 远程最新哈希
pub remote_hash: String,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
#[serde(rename_all = "camelCase")]
pub struct SkillBackupEntry {
@@ -632,6 +646,12 @@ impl SkillService {
));
// 创建 InstalledSkill 记录
// 计算内容哈希
let content_hash = Self::compute_dir_hash(&dest).map(Some).unwrap_or_else(|e| {
log::warn!("Failed to compute content hash for {}: {e}", install_name);
None
});
let installed_skill = InstalledSkill {
id: skill.key.clone(),
name: skill.name.clone(),
@@ -647,6 +667,8 @@ impl SkillService {
readme_url,
apps: SkillApps::only(current_app),
installed_at: chrono::Utc::now().timestamp(),
content_hash,
updated_at: 0,
};
// 保存到数据库
@@ -706,6 +728,330 @@ impl SkillService {
Ok(SkillUninstallResult { backup_path })
}
// ========== 更新检测 ==========
/// 计算目录内容的 SHA-256 哈希
///
/// 递归遍历目录下所有非隐藏文件,按相对路径字典序排列,
/// 将 "相对路径\0内容\0" 逐文件 feed 给同一个 hasher。
pub fn compute_dir_hash(dir: &Path) -> Result<String> {
use sha2::{Digest, Sha256};
let mut files: Vec<PathBuf> = Vec::new();
Self::collect_files_for_hash(dir, dir, &mut files)?;
files.sort();
let mut hasher = Sha256::new();
for file_path in &files {
let relative = file_path.strip_prefix(dir).unwrap_or(file_path);
let rel_str = relative.to_string_lossy().replace('\\', "/");
hasher.update(rel_str.as_bytes());
hasher.update(b"\0");
let content = fs::read(file_path)
.with_context(|| format!("读取文件失败: {}", file_path.display()))?;
hasher.update(&content);
hasher.update(b"\0");
}
Ok(format!("{:x}", hasher.finalize()))
}
/// 递归收集目录下所有非隐藏文件
fn collect_files_for_hash(base: &Path, current: &Path, files: &mut Vec<PathBuf>) -> Result<()> {
let entries = fs::read_dir(current)
.with_context(|| format!("读取目录失败: {}", current.display()))?;
for entry in entries {
let entry = entry?;
let name = entry.file_name().to_string_lossy().to_string();
if name.starts_with('.') {
continue;
}
let path = entry.path();
if path.is_dir() {
Self::collect_files_for_hash(base, &path, files)?;
} else {
files.push(path);
}
}
Ok(())
}
/// 检查所有已安装 Skill 的更新
///
/// 仅检查有 repo_owner 的 Skill(本地 Skill 跳过),
/// 按仓库分组下载,避免重复下载同一仓库。
pub async fn check_updates(&self, db: &Arc<Database>) -> Result<Vec<SkillUpdateInfo>> {
let skills = db.get_all_installed_skills()?;
let mut updates = Vec::new();
// 按 (owner, name, branch) 分组
let mut repo_groups: HashMap<(String, String, String), Vec<InstalledSkill>> =
HashMap::new();
for skill in skills.into_values() {
let (owner, name, branch) =
match (&skill.repo_owner, &skill.repo_name, &skill.repo_branch) {
(Some(o), Some(n), Some(b)) => (o.clone(), n.clone(), b.clone()),
(Some(o), Some(n), None) => (o.clone(), n.clone(), "main".to_string()),
_ => continue,
};
repo_groups
.entry((owner, name, branch))
.or_default()
.push(skill);
}
let ssot_dir = Self::get_ssot_dir()?;
for ((owner, name, branch), group_skills) in &repo_groups {
let repo = SkillRepo {
owner: owner.clone(),
name: name.clone(),
branch: branch.clone(),
enabled: true,
};
// 下载仓库 ZIP
let (temp_dir, _used_branch) = match timeout(
std::time::Duration::from_secs(60),
self.download_repo(&repo),
)
.await
{
Ok(Ok(result)) => result,
Ok(Err(e)) => {
log::warn!("检查更新时下载 {}/{} 失败: {e}", owner, name);
continue;
}
Err(_) => {
log::warn!("检查更新时下载 {}/{} 超时", owner, name);
continue;
}
};
// 扫描仓库中的所有 Skill 目录
let mut remote_skills: Vec<DiscoverableSkill> = Vec::new();
let _ = self.scan_dir_recursive(&temp_dir, &temp_dir, &repo, &mut remote_skills);
for skill in group_skills {
// 在远程仓库中找到匹配的 Skill 目录
let remote_match = remote_skills.iter().find(|rs| {
// 匹配方式:安装名称的最后一段
let remote_install_name =
rs.directory.rsplit('/').next().unwrap_or(&rs.directory);
remote_install_name.eq_ignore_ascii_case(&skill.directory)
});
let remote_skill_dir = match remote_match {
Some(rs) => temp_dir.join(&rs.directory),
None => continue,
};
if !remote_skill_dir.exists() {
continue;
}
let remote_hash = match Self::compute_dir_hash(&remote_skill_dir) {
Ok(h) => h,
Err(e) => {
log::warn!("计算远程哈希失败 {}: {e}", skill.id);
continue;
}
};
// 本地哈希:优先数据库,否则实时计算
let local_hash = match &skill.content_hash {
Some(h) => Some(h.clone()),
None => {
let local_dir = ssot_dir.join(&skill.directory);
if local_dir.exists() {
match Self::compute_dir_hash(&local_dir) {
Ok(h) => {
let _ = db.update_skill_hash(&skill.id, &h, 0);
Some(h)
}
Err(_) => None,
}
} else {
None
}
}
};
if local_hash.as_deref() != Some(&remote_hash) {
updates.push(SkillUpdateInfo {
id: skill.id.clone(),
name: skill.name.clone(),
current_hash: local_hash,
remote_hash,
});
}
}
let _ = fs::remove_dir_all(&temp_dir);
}
Ok(updates)
}
/// 更新单个 Skill(重新下载并替换本地文件)
pub async fn update_skill(&self, db: &Arc<Database>, skill_id: &str) -> Result<InstalledSkill> {
let skill = db
.get_installed_skill(skill_id)?
.ok_or_else(|| anyhow!("Skill not found: {skill_id}"))?;
let (owner, name, branch) = match (&skill.repo_owner, &skill.repo_name) {
(Some(o), Some(n)) => (
o.clone(),
n.clone(),
skill
.repo_branch
.clone()
.unwrap_or_else(|| "main".to_string()),
),
_ => return Err(anyhow!("Cannot update local skill: {skill_id}")),
};
let repo = SkillRepo {
owner: owner.clone(),
name: name.clone(),
branch: branch.clone(),
enabled: true,
};
let ssot_dir = Self::get_ssot_dir()?;
// 下载仓库
let (temp_dir, used_branch) = timeout(
std::time::Duration::from_secs(60),
self.download_repo(&repo),
)
.await
.map_err(|_| {
anyhow!(format_skill_error(
"DOWNLOAD_TIMEOUT",
&[("owner", &owner), ("name", &name), ("timeout", "60")],
Some("checkNetwork"),
))
})??;
// 在解压的仓库中查找 Skill 源目录
let mut remote_skills: Vec<DiscoverableSkill> = Vec::new();
let _ = self.scan_dir_recursive(&temp_dir, &temp_dir, &repo, &mut remote_skills);
let remote_match = remote_skills
.iter()
.find(|rs| {
let remote_install_name = rs.directory.rsplit('/').next().unwrap_or(&rs.directory);
remote_install_name.eq_ignore_ascii_case(&skill.directory)
})
.ok_or_else(|| {
let _ = fs::remove_dir_all(&temp_dir);
anyhow!(format_skill_error(
"SKILL_DIR_NOT_FOUND",
&[("path", &skill.directory)],
Some("checkRepoUrl"),
))
})?;
let source = temp_dir.join(&remote_match.directory);
if !source.exists() {
let _ = fs::remove_dir_all(&temp_dir);
return Err(anyhow!(format_skill_error(
"SKILL_DIR_NOT_FOUND",
&[("path", &source.display().to_string())],
Some("checkRepoUrl"),
)));
}
// 备份旧文件
let _ = Self::create_uninstall_backup(&skill);
// 删除旧 SSOT 目录并复制新文件
let dest = ssot_dir.join(&skill.directory);
if dest.exists() {
fs::remove_dir_all(&dest)?;
}
Self::copy_dir_recursive(&source, &dest)?;
let _ = fs::remove_dir_all(&temp_dir);
// 计算新哈希 + 解析新元数据
let new_hash = Self::compute_dir_hash(&dest).ok();
let skill_md = dest.join("SKILL.md");
let (new_name, new_description) = Self::read_skill_name_desc(&skill_md, &skill.directory);
// 更新 readme_url
let doc_path = skill
.readme_url
.as_deref()
.and_then(Self::extract_doc_path_from_url)
.unwrap_or_else(|| format!("{}/SKILL.md", skill.directory.trim_end_matches('/')));
let readme_url = Some(Self::build_skill_doc_url(
&owner,
&name,
&used_branch,
&doc_path,
));
let updated_skill = InstalledSkill {
id: skill.id.clone(),
name: new_name,
description: new_description,
directory: skill.directory.clone(),
repo_owner: skill.repo_owner.clone(),
repo_name: skill.repo_name.clone(),
repo_branch: Some(used_branch),
readme_url,
apps: skill.apps.clone(),
installed_at: skill.installed_at,
content_hash: new_hash,
updated_at: chrono::Utc::now().timestamp(),
};
db.save_skill(&updated_skill)?;
// 同步到所有已启用的应用目录
for app in updated_skill.apps.enabled_apps() {
if let Err(e) = Self::sync_to_app_dir(&updated_skill.directory, &app) {
log::warn!("同步更新后的 skill 到 {:?} 失败: {e}", app);
}
}
log::info!("Skill {} 更新成功", updated_skill.name);
Ok(updated_skill)
}
/// 为缺少 content_hash 的已安装 Skill 补算哈希
pub fn backfill_content_hashes(db: &Arc<Database>) -> Result<usize> {
let skills = db.get_all_installed_skills()?;
let ssot_dir = Self::get_ssot_dir()?;
let mut count = 0;
for skill in skills.values() {
if skill.content_hash.is_some() {
continue;
}
let skill_dir = ssot_dir.join(&skill.directory);
if !skill_dir.exists() {
continue;
}
match Self::compute_dir_hash(&skill_dir) {
Ok(hash) => {
let _ = db.update_skill_hash(&skill.id, &hash, 0);
count += 1;
}
Err(e) => {
log::warn!("补算哈希失败 {}: {e}", skill.id);
}
}
}
if count > 0 {
log::info!("已为 {count} 个 Skill 补算内容哈希");
}
Ok(count)
}
pub fn list_backups() -> Result<Vec<SkillBackupEntry>> {
let backup_dir = Self::get_backup_dir()?;
let mut entries = Vec::new();
@@ -800,9 +1146,13 @@ impl SkillService {
let mut restored_skill = metadata.skill;
restored_skill.installed_at = Utc::now().timestamp();
restored_skill.apps = SkillApps::only(current_app);
restored_skill.updated_at = 0;
Self::copy_dir_recursive(&backup_skill_dir, &restore_path)?;
// 重新计算内容哈希
restored_skill.content_hash = Self::compute_dir_hash(&restore_path).ok();
if let Err(err) = db.save_skill(&restored_skill) {
let _ = fs::remove_dir_all(&restore_path);
return Err(err.into());
@@ -991,6 +1341,10 @@ impl SkillService {
let (id, repo_owner, repo_name, repo_branch, readme_url) =
build_repo_info_from_lock(&agents_lock, &dir_name);
// 计算内容哈希
let ssot_skill_dir = ssot_dir.join(&dir_name);
let content_hash = Self::compute_dir_hash(&ssot_skill_dir).ok();
// 创建记录
let skill = InstalledSkill {
id,
@@ -1003,6 +1357,8 @@ impl SkillService {
readme_url,
apps,
installed_at: chrono::Utc::now().timestamp(),
content_hash,
updated_at: 0,
};
// 保存到数据库
@@ -1965,6 +2321,9 @@ impl SkillService {
}
Self::copy_dir_recursive(&skill_dir, &dest)?;
// 计算内容哈希
let content_hash = Self::compute_dir_hash(&dest).ok();
// 创建 InstalledSkill 记录
let skill = InstalledSkill {
id: format!("local:{install_name}"),
@@ -1977,6 +2336,8 @@ impl SkillService {
readme_url: None,
apps: SkillApps::only(current_app),
installed_at: chrono::Utc::now().timestamp(),
content_hash,
updated_at: 0,
};
// 保存到数据库
@@ -2288,6 +2649,8 @@ pub fn migrate_skills_to_ssot(db: &Arc<Database>) -> Result<usize> {
let (id, repo_owner, repo_name, repo_branch, readme_url) =
build_repo_info_from_lock(&agents_lock, &directory);
let content_hash = SkillService::compute_dir_hash(&ssot_path).ok();
let skill = InstalledSkill {
id,
name,
@@ -2299,6 +2662,8 @@ pub fn migrate_skills_to_ssot(db: &Arc<Database>) -> Result<usize> {
readme_url,
apps,
installed_at: chrono::Utc::now().timestamp(),
content_hash,
updated_at: 0,
};
db.save_skill(&skill)?;
+121 -7
View File
@@ -1,7 +1,14 @@
import React, { useMemo, useState } from "react";
import { useTranslation } from "react-i18next";
import { Sparkles, Trash2, ExternalLink } from "lucide-react";
import {
Sparkles,
Trash2,
ExternalLink,
RefreshCw,
Loader2,
} from "lucide-react";
import { Button } from "@/components/ui/button";
import { Badge } from "@/components/ui/badge";
import { TooltipProvider } from "@/components/ui/tooltip";
import {
type ImportSkillSelection,
@@ -15,7 +22,10 @@ import {
useScanUnmanagedSkills,
useImportSkillsFromApps,
useInstallSkillsFromZip,
useCheckSkillUpdates,
useUpdateSkill,
type InstalledSkill,
type SkillUpdateInfo,
} from "@/hooks/useSkills";
import type { AppId } from "@/lib/api/types";
import { ConfirmDialog } from "@/components/ConfirmDialog";
@@ -44,6 +54,7 @@ export interface UnifiedSkillsPanelHandle {
openImport: () => void;
openInstallFromZip: () => void;
openRestoreFromBackup: () => void;
checkUpdates: () => void;
}
function formatSkillBackupDate(unixSeconds: number): string {
@@ -83,6 +94,22 @@ const UnifiedSkillsPanel = React.forwardRef<
useScanUnmanagedSkills();
const importMutation = useImportSkillsFromApps();
const installFromZipMutation = useInstallSkillsFromZip();
const {
data: skillUpdates,
refetch: checkUpdates,
isFetching: isCheckingUpdates,
} = useCheckSkillUpdates();
const updateSkillMutation = useUpdateSkill();
const updatesMap = useMemo(() => {
const map: Record<string, SkillUpdateInfo> = {};
if (skillUpdates) {
for (const u of skillUpdates) {
map[u.id] = u;
}
}
return map;
}, [skillUpdates]);
const enabledCounts = useMemo(() => {
const counts = { claude: 0, codex: 0, gemini: 0, opencode: 0, openclaw: 0 };
@@ -191,6 +218,33 @@ const UnifiedSkillsPanel = React.forwardRef<
}
};
const handleCheckUpdates = async () => {
try {
const result = await checkUpdates();
const updates = result.data || [];
if (updates.length === 0) {
toast.success(t("skills.noUpdates"), { closeButton: true });
} else {
toast.info(t("skills.updatesFound", { count: updates.length }), {
closeButton: true,
});
}
} catch (error) {
toast.error(t("common.error"), { description: String(error) });
}
};
const handleUpdateSkill = async (skill: InstalledSkill) => {
try {
const updated = await updateSkillMutation.mutateAsync(skill.id);
toast.success(t("skills.updateSuccess", { name: updated.name }), {
closeButton: true,
});
} catch (error) {
toast.error(t("skills.updateFailed"), { description: String(error) });
}
};
const handleOpenRestoreFromBackup = async () => {
setRestoreDialogOpen(true);
try {
@@ -256,15 +310,35 @@ const UnifiedSkillsPanel = React.forwardRef<
openImport: handleOpenImport,
openInstallFromZip: handleInstallFromZip,
openRestoreFromBackup: handleOpenRestoreFromBackup,
checkUpdates: handleCheckUpdates,
}));
return (
<div className="px-6 flex flex-col flex-1 min-h-0 overflow-hidden">
<AppCountBar
totalLabel={t("skills.installed", { count: skills?.length || 0 })}
counts={enabledCounts}
appIds={MCP_SKILLS_APP_IDS}
/>
<div className="flex items-center justify-between">
<AppCountBar
totalLabel={t("skills.installed", { count: skills?.length || 0 })}
counts={enabledCounts}
appIds={MCP_SKILLS_APP_IDS}
/>
<Button
type="button"
variant="ghost"
size="sm"
className="h-7 text-xs gap-1"
onClick={handleCheckUpdates}
disabled={isCheckingUpdates || !skills || skills.length === 0}
>
{isCheckingUpdates ? (
<Loader2 size={12} className="animate-spin" />
) : (
<RefreshCw size={12} />
)}
{isCheckingUpdates
? t("skills.checkingUpdates")
: t("skills.checkUpdates")}
</Button>
</div>
<div className="flex-1 overflow-y-auto overflow-x-hidden pb-24">
{isLoading ? (
@@ -290,8 +364,14 @@ const UnifiedSkillsPanel = React.forwardRef<
<InstalledSkillListItem
key={skill.id}
skill={skill}
hasUpdate={!!updatesMap[skill.id]}
isUpdating={
updateSkillMutation.isPending &&
updateSkillMutation.variables === skill.id
}
onToggleApp={handleToggleApp}
onUninstall={() => handleUninstall(skill)}
onUpdate={() => handleUpdateSkill(skill)}
isLast={index === skills.length - 1}
/>
))}
@@ -339,15 +419,21 @@ UnifiedSkillsPanel.displayName = "UnifiedSkillsPanel";
interface InstalledSkillListItemProps {
skill: InstalledSkill;
hasUpdate?: boolean;
isUpdating?: boolean;
onToggleApp: (id: string, app: AppId, enabled: boolean) => void;
onUninstall: () => void;
onUpdate?: () => void;
isLast?: boolean;
}
const InstalledSkillListItem: React.FC<InstalledSkillListItemProps> = ({
skill,
hasUpdate,
isUpdating,
onToggleApp,
onUninstall,
onUpdate,
isLast,
}) => {
const { t } = useTranslation();
@@ -387,6 +473,14 @@ const InstalledSkillListItem: React.FC<InstalledSkillListItemProps> = ({
<span className="text-xs text-muted-foreground/50 flex-shrink-0">
{sourceLabel}
</span>
{hasUpdate && (
<Badge
variant="outline"
className="shrink-0 text-[10px] px-1.5 py-0 h-4 border-amber-500 text-amber-600 dark:text-amber-400"
>
{t("skills.updateAvailable")}
</Badge>
)}
</div>
{skill.description && (
<p
@@ -404,7 +498,27 @@ const InstalledSkillListItem: React.FC<InstalledSkillListItemProps> = ({
appIds={MCP_SKILLS_APP_IDS}
/>
<div className="flex-shrink-0 opacity-0 group-hover:opacity-100 transition-opacity">
<div
className="flex-shrink-0 flex items-center gap-0.5 opacity-0 group-hover:opacity-100 transition-opacity"
style={hasUpdate ? { opacity: 1 } : undefined}
>
{hasUpdate && onUpdate && (
<Button
type="button"
variant="ghost"
size="icon"
className="h-7 w-7 hover:text-blue-500 hover:bg-blue-100 dark:hover:text-blue-400 dark:hover:bg-blue-500/10"
onClick={onUpdate}
disabled={isUpdating}
title={t("skills.update")}
>
{isUpdating ? (
<Loader2 size={14} className="animate-spin" />
) : (
<RefreshCw size={14} />
)}
</Button>
)}
<Button
type="button"
variant="ghost"
+44
View File
@@ -10,6 +10,7 @@ import {
type DiscoverableSkill,
type ImportSkillSelection,
type InstalledSkill,
type SkillUpdateInfo,
} from "@/lib/api/skills";
import type { AppId } from "@/lib/api/types";
@@ -283,6 +284,48 @@ export function useInstallSkillsFromZip() {
});
}
// ========== 更新检测 ==========
/**
* 检查 Skills 更新(手动触发)
*/
export function useCheckSkillUpdates() {
return useQuery({
queryKey: ["skills", "updates"],
queryFn: () => skillsApi.checkUpdates(),
enabled: false,
staleTime: 5 * 60 * 1000,
});
}
/**
* 更新单个 Skill
*/
export function useUpdateSkill() {
const queryClient = useQueryClient();
return useMutation({
mutationFn: (id: string) => skillsApi.updateSkill(id),
onSuccess: (updatedSkill) => {
queryClient.setQueryData<InstalledSkill[]>(
["skills", "installed"],
(oldData) => {
if (!oldData) return [updatedSkill];
return oldData.map((s) =>
s.id === updatedSkill.id ? updatedSkill : s,
);
},
);
queryClient.setQueryData<SkillUpdateInfo[]>(
["skills", "updates"],
(oldData) => {
if (!oldData) return oldData;
return oldData.filter((u) => u.id !== updatedSkill.id);
},
);
},
});
}
// ========== 辅助类型 ==========
export type {
@@ -290,5 +333,6 @@ export type {
DiscoverableSkill,
ImportSkillSelection,
SkillBackupEntry,
SkillUpdateInfo,
AppId,
};
+9
View File
@@ -1573,6 +1573,15 @@
"installFailed": "Failed to install",
"uninstallSuccess": "Skill {{name}} uninstalled",
"uninstallFailed": "Failed to uninstall",
"update": "Update",
"updating": "Updating...",
"updateAvailable": "Update",
"updateSuccess": "Skill {{name}} updated to latest version",
"updateFailed": "Failed to update",
"checkUpdates": "Check Updates",
"checkingUpdates": "Checking...",
"noUpdates": "All skills are up to date",
"updatesFound": "{{count}} skill(s) have updates available",
"error": {
"skillNotFound": "Skill not found: {{directory}}",
"missingRepoInfo": "Missing repository info (owner or name)",
+9
View File
@@ -1573,6 +1573,15 @@
"installFailed": "インストールに失敗しました",
"uninstallSuccess": "スキル {{name}} をアンインストールしました",
"uninstallFailed": "アンインストールに失敗しました",
"update": "更新",
"updating": "更新中...",
"updateAvailable": "更新あり",
"updateSuccess": "スキル {{name}} を最新バージョンに更新しました",
"updateFailed": "更新に失敗しました",
"checkUpdates": "更新を確認",
"checkingUpdates": "確認中...",
"noUpdates": "すべてのスキルは最新です",
"updatesFound": "{{count}} 個のスキルに更新があります",
"error": {
"skillNotFound": "スキルが見つかりません: {{directory}}",
"missingRepoInfo": "リポジトリ情報(owner または name)が不足しています",
+9
View File
@@ -1573,6 +1573,15 @@
"installFailed": "安装失败",
"uninstallSuccess": "技能 {{name}} 已卸载",
"uninstallFailed": "卸载失败",
"update": "更新",
"updating": "更新中...",
"updateAvailable": "可更新",
"updateSuccess": "技能 {{name}} 已更新到最新版本",
"updateFailed": "更新失败",
"checkUpdates": "检查更新",
"checkingUpdates": "检查中...",
"noUpdates": "所有技能已是最新版本",
"updatesFound": "发现 {{count}} 个技能有可用更新",
"error": {
"skillNotFound": "技能不存在:{{directory}}",
"missingRepoInfo": "缺少仓库信息(owner 或 name",
+20
View File
@@ -25,6 +25,8 @@ export interface InstalledSkill {
readmeUrl?: string;
apps: SkillApps;
installedAt: number;
contentHash?: string;
updatedAt: number;
}
export interface SkillUninstallResult {
@@ -78,6 +80,14 @@ export interface Skill {
repoBranch?: string;
}
/** Skill 更新信息 */
export interface SkillUpdateInfo {
id: string;
name: string;
currentHash?: string;
remoteHash: string;
}
/** 仓库配置 */
export interface SkillRepo {
owner: string;
@@ -149,6 +159,16 @@ export const skillsApi = {
return await invoke("discover_available_skills");
},
/** 检查 Skills 更新 */
async checkUpdates(): Promise<SkillUpdateInfo[]> {
return await invoke("check_skill_updates");
},
/** 更新单个 Skill */
async updateSkill(id: string): Promise<InstalledSkill> {
return await invoke("update_skill", { id });
},
// ========== 兼容旧 API ==========
/** 获取技能列表(兼容旧 API) */