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9 Commits

Author SHA1 Message Date
saladday de5c4996cf fix(settings): normalize SQL import/export dark-mode card 2026-02-17 22:46:54 +08:00
Jason adaef3522d fix(ui): add vertical spacing between directory settings sections
Replace React Fragment with a div using space-y-6 to add proper
vertical spacing between the app config directory and directory
override sections in Settings > Advanced > Directory Settings.
2026-02-17 21:55:10 +08:00
Jim Northrup 4c8334c6fd fix: Don't add ?beta=true to OpenAI Chat Completions endpoints (#1052)
Fixes Nvidia provider and other providers using apiFormat="openai_chat".

The ClaudeAdapter::build_url() method was incorrectly adding ?beta=true
to both /v1/messages and /v1/chat/completions endpoints. This caused
the Nvidia provider to fail because:

1. Nvidia uses apiFormat="openai_chat"
2. Requests are transformed to OpenAI format and sent to /v1/chat/completions
3. The URL gets ?beta=true appended (Anthropic-specific parameter)
4. Nvidia's API rejects requests with this parameter

Fix:
- Only add ?beta=true to /v1/messages endpoint
- Exclude /v1/chat/completions from getting this parameter

Tested:
- Anthropic /v1/messages still gets ?beta=true ✓
- OpenAI Chat Completions /v1/chat/completions does NOT get ?beta=true ✓
- All 13 Claude adapter tests pass ✓

Co-authored-by: jnorthrup <jnorthrup@example.com>
2026-02-16 22:53:08 +08:00
Jason 6caf843843 docs: sync SSSAiCode sponsor update across all README languages 2026-02-16 21:34:43 +08:00
Jason 6c38a8fd24 docs: add SSSAiCode sponsor across all README languages 2026-02-16 00:10:38 +08:00
Jason 977813f725 docs: sync Crazyrouter sponsor update across all README languages 2026-02-15 23:47:40 +08:00
JIA-ss 11f1ef33e4 feat(ui): add quick config toggles to Claude config editor (#1012)
Add 3 quick-toggle checkboxes above the JSON editor in Claude provider settings:
- Hide AI Attribution (sets attribution.commit/pr to empty string)
- Extended Thinking (sets alwaysThinkingEnabled to true)
- Teammates Mode (sets env.CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS to "1")

Uses local state to keep toggles and JsonEditor in sync without
triggering ProviderForm re-renders. Includes i18n for zh/en/ja.

Co-authored-by: Jason <farion1231@gmail.com>
2026-02-15 22:10:40 +08:00
SaladDay 20f62bf4f8 feat(webdav): follow-up 补齐自动同步与大文件防护 (#1043)
* feat(webdav): add robust auto sync with failure feedback

(cherry picked from commit bb6760124a62a964b36902c004e173534910728f)

* fix(webdav): enforce bounded download and extraction size

(cherry picked from commit 7777d6ec2b9bba07c8bbba9b04fe3ea6b15e0e79)

* fix(webdav): only show auto-sync callout for auto-source errors

* refactor(webdav): remove services->commands auto-sync dependency
2026-02-15 20:58:17 +08:00
Dex Miller 508aa6070c Fix/skill zip symlink resolution (#1040)
* fix(skill): resolve symlinks in ZIP extraction for GitHub repos (#1001)

- detect symlink entries via is_symlink() during ZIP extraction and collect target paths

- add resolve_symlinks_in_dir() to copy symlink target content into link location

- canonicalize base_dir to fix macOS /tmp → /private/tmp path comparison issue

- add path traversal safety check to block symlinks pointing outside repo boundary

- apply symlink resolution to both download_and_extract and extract_local_zip paths

Closes https://github.com/farion1231/cc-switch/issues/1001

* fix(skill): change search to match name and repo instead of description

* feat(skill): support importing skills from ~/.agents/skills/ directory

- Scan ~/.agents/skills/ in scan_unmanaged() for skill discovery
- Parse ~/.agents/.skill-lock.json to extract repo owner/name metadata
- Auto-add discovered repos to skill_repos management on import
- Add path field to UnmanagedSkill to show discovered location in UI

Closes #980

* fix(skill): use metadata name or ZIP filename for root-level SKILL.md imports (#1000)

When a ZIP contains SKILL.md at the root without a wrapper directory,
the install name was derived from the temp directory name (e.g. .tmpDZKGpF).
Now falls back to SKILL.md frontmatter name, then ZIP filename stem.

* feat(skill): scan ~/.cc-switch/skills/ for unmanaged skill discovery and import

* refactor(skill): unify scan/import logic with lock file skillPath and repo saving

- Deduplicate scan_unmanaged and import_from_apps using shared source list
- Replace hand-written AppType match with as_str() and AppType::all()
- Extract read_skill_name_desc, build_repo_info_from_lock, save_repos_from_lock helpers
- Add SkillApps::from_labels for building enable state from source labels
- Parse skillPath from .skill-lock.json for correct readme URLs
- Save skill repos to skill_repos table in both import and migration paths

* fix(skill): resolve symlink and path traversal issues in ZIP skill import

* fix(skill): separate source path validation and add canonicalization for symlink safety
2026-02-15 20:57:14 +08:00
16 changed files with 734 additions and 189 deletions
+7 -2
View File
@@ -61,8 +61,13 @@ Claude Code / Codex / Gemini official channels at 38% / 2% / 9% of original pric
</tr>
<tr>
<td width="180"><a href="https://crazyrouter.com/register?ref=cc-switch"><img src="assets/partners/logos/crazyrouter.jpg" alt="AICoding" width="150"></a></td>
<td>Thanks to Crazyrouter for sponsoring this project! Crazyrouter is a high-performance AI API aggregation platform — one API key for 300+ models including Claude Code, Codex, Gemini CLI, GPT, and more. All through a single OpenAI-compatible endpoint with zero code changes. Features include auto-failover, smart routing, unlimited concurrency, and global low-latency access. <a href="https://crazyrouter.com/register?ref=cc-switch">Register here</a> to get started.</td>
<td width="180"><a href="https://crazyrouter.com/register?aff=OZcm&ref=cc-switch"><img src="assets/partners/logos/crazyrouter.jpg" alt="AICoding" width="150"></a></td>
<td>Thanks to Crazyrouter for sponsoring this project! Crazyrouter is a high-performance AI API aggregation platform — one API key for 300+ models including Claude Code, Codex, Gemini CLI, and more. All models at 55% of official pricing with auto-failover, smart routing, and unlimited concurrency. Crazyrouter offers an exclusive deal for CC Switch users: register via <a href="https://crazyrouter.com/register?aff=OZcm&ref=cc-switch">this link</a> to get <strong>$2 free credit</strong> instantly, plus enter promo code `CCSWITCH` on your first top-up for an extra <strong>30% bonus credit</strong>! </td>
</tr>
<tr>
<td width="180"><a href="https://www.sssaicode.com/register?ref=DCP0SM"><img src="assets/partners/logos/sssaicode.png" alt="SSSAiCode" width="150"></a></td>
<td>Thanks to SSSAiCode for sponsoring this project! SSSAiCode is a stable and reliable API relay service, dedicated to providing stable, reliable, and affordable Claude and Codex model services, <strong>offering high cost-effective official Claude service at just ¥0.5/$ equivalent</strong>, supporting monthly and pay-as-you-go billing plans with same-day fast invoicing. SSSAiCode offers a special deal for CC Switch users: register via <a href="https://www.sssaicode.com/register?ref=DCP0SM">this link</a> to enjoy $10 extra credit on every top-up!</td>
</tr>
</table>
+7 -2
View File
@@ -61,8 +61,13 @@ Claude Code / Codex / Gemini 公式チャンネルが最安で元価格の 38% /
</tr>
<tr>
<td width="180"><a href="https://crazyrouter.com/register?ref=cc-switch"><img src="assets/partners/logos/crazyrouter.jpg" alt="AICoding" width="150"></a></td>
<td>Crazyrouter のご支援に感謝します!Crazyrouter は高性能 AI API アグリゲーションプラットフォームです。1 つの API キーで Claude Code、Codex、Gemini CLI、GPT など 300 以上のモデルにアクセス可能。OpenAI 互換エンドポイントでコード変更不要。自動フェイルオーバー、スマートルーティング、無制限同時接続、グローバル低遅延アクセスに対応。<a href="https://crazyrouter.com/register?ref=cc-switch">こちらから登録</a>してすぐにご利用いただけます</td>
<td width="180"><a href="https://crazyrouter.com/register?aff=OZcm&ref=cc-switch"><img src="assets/partners/logos/crazyrouter.jpg" alt="AICoding" width="150"></a></td>
<td>Crazyrouter のご支援に感謝します!Crazyrouter は高性能 AI API アグリゲーションプラットフォームです。1 つの API キーで Claude Code、Codex、Gemini CLI など 300 以上のモデルにアクセス可能。全モデルが公式価格の 55% で利用でき、自動フェイルオーバー、スマートルーティング、無制限同時接続に対応。CC Switch ユーザー向けの限定特典:<a href="https://crazyrouter.com/register?aff=OZcm&ref=cc-switch">こちらのリンク</a>から登録すると <strong>$2 の無料クレジット</strong> を即時進呈。さらに初回チャージ時にプロモコード `CCSWITCH` を入力すると <strong>30% のボーナスクレジット</strong> が追加されます</td>
</tr>
<tr>
<td width="180"><a href="https://www.sssaicode.com/register?ref=DCP0SM"><img src="assets/partners/logos/sssaicode.png" alt="SSSAiCode" width="150"></a></td>
<td>SSSAiCode のご支援に感謝します!SSSAiCode は安定性と信頼性に優れた API 中継サービスで、安定的で信頼性が高く、手頃な価格の Claude・Codex モデルサービスを提供しています。<strong>高コストパフォーマンスの公式 Claude サービスを 0.5¥/$ 換算で提供</strong>、月額制・Paygo など多様な課金方式に対応し、当日の迅速な請求書発行をサポート。CC Switch ユーザー向けの特別特典:<a href="https://www.sssaicode.com/register?ref=DCP0SM">こちらのリンク</a>から登録すると、毎回のチャージで $10 の追加ボーナスを受けられます!</td>
</tr>
</table>
+7 -2
View File
@@ -62,8 +62,13 @@ Claude Code / Codex / Gemini 官方渠道低至 3.8 / 0.2 / 0.9 折,充值更
</tr>
<tr>
<td width="180"><a href="https://crazyrouter.com/register?ref=cc-switch"><img src="assets/partners/logos/crazyrouter.jpg" alt="AICoding" width="150"></a></td>
<td>感谢 Crazyrouter 赞助了本项目!Crazyrouter 是一个高性能 AI API 聚合平台——一个 API Key 即可访问 300+ 模型,包括 Claude Code、Codex、Gemini CLI、GPT 等。通过单一 OpenAI 兼容端点实现零代码改动接入。支持自动故障转移、智能路由无限并发和全球低延迟访问。<a href="https://crazyrouter.com/register?ref=cc-switch">点击这里注册</a>即可开始使用</td>
<td width="180"><a href="https://crazyrouter.com/register?aff=OZcm&ref=cc-switch"><img src="assets/partners/logos/crazyrouter.jpg" alt="AICoding" width="150"></a></td>
<td>感谢 Crazyrouter 赞助了本项目!Crazyrouter 是一个高性能 AI API 聚合平台——一个 API Key 即可访问 300+ 模型,包括 Claude Code、Codex、Gemini CLI 等。全部模型低至官方定价的 55%支持自动故障转移、智能路由无限并发。Crazyrouter 为 CC Switch 用户提供了专属优惠:通过<a href="https://crazyrouter.com/register?aff=OZcm&ref=cc-switch">此链接</a>注册即可获得 <strong>$2 免费额度</strong>,首次充值时输入优惠码 `CCSWITCH` 还可获得额外 <strong>30% 奖励额度</strong></td>
</tr>
<tr>
<td width="180"><a href="https://www.sssaicode.com/register?ref=DCP0SM"><img src="assets/partners/logos/sssaicode.png" alt="SSSAiCode" width="150"></a></td>
<td>感谢 SSSAiCode 赞助了本项目!SSSAiCode 是一家稳定可靠的API中转站,致力于提供稳定、可靠、平价的Claude、CodeX模型服务,<strong>提供高性价比折合0.5¥/$的官方Claude服务</strong>,支持包月、Paygo多种计费方式、支持当日快速开票,SSSAiCode为本软件的用户提供特别优惠,使用<a href="https://www.sssaicode.com/register?ref=DCP0SM">此链接</a>注册每次充值均可享受10$的额外奖励!</td>
</tr>
</table>
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+16
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@@ -129,6 +129,20 @@ impl SkillApps {
apps.set_enabled_for(app, true);
apps
}
/// 从来源标签列表构建启用状态
///
/// 标签与 AppType::as_str() 一致时启用对应应用,
/// 其他标签(如 "agents", "cc-switch")忽略。
pub fn from_labels(labels: &[String]) -> Self {
let mut apps = Self::default();
for label in labels {
if let Ok(app) = label.parse::<AppType>() {
apps.set_enabled_for(&app, true);
}
}
apps
}
}
/// 已安装的 Skillv3.10.0+ 统一结构)
@@ -175,6 +189,8 @@ pub struct UnmanagedSkill {
pub description: Option<String>,
/// 在哪些应用目录中发现(如 ["claude", "codex"]
pub found_in: Vec<String>,
/// 发现路径(首个匹配的完整路径)
pub path: String,
}
/// MCP 服务器定义(v3.7.0 统一结构)
+15 -3
View File
@@ -263,10 +263,13 @@ impl ProviderAdapter for ClaudeAdapter {
base = base.replace("/v1/v1", "/v1");
}
// 为 Claude 相关端点添加 ?beta=true 参数
// 为 Claude 原生 /v1/messages 端点添加 ?beta=true 参数
// 这是某些上游服务(如 DuckCoding)验证请求来源的关键参数
// 注openai_chat 模式下会转发到 /v1/chat/completions,此处也需要保持一致
if (endpoint.contains("/v1/messages") || endpoint.contains("/v1/chat/completions"))
// 注意:不要为 OpenAI Chat Completions (/v1/chat/completions) 添加此参数
// 当 apiFormat="openai_chat" 时,请求会转发到 /v1/chat/completions
// 但该端点是 OpenAI 标准,不支持 ?beta=true 参数
if endpoint.contains("/v1/messages")
&& !endpoint.contains("/v1/chat/completions")
&& !endpoint.contains('?')
{
format!("{base}?beta=true")
@@ -513,6 +516,15 @@ mod tests {
assert_eq!(url, "https://api.anthropic.com/v1/messages?foo=bar");
}
#[test]
fn test_build_url_no_beta_for_openai_chat_completions() {
let adapter = ClaudeAdapter::new();
// OpenAI Chat Completions 端点不添加 ?beta=true
// 这是 Nvidia 等 apiFormat="openai_chat" 供应商使用的端点
let url = adapter.build_url("https://integrate.api.nvidia.com", "/v1/chat/completions");
assert_eq!(url, "https://integrate.api.nvidia.com/v1/chat/completions");
}
#[test]
fn test_needs_transform() {
let adapter = ClaudeAdapter::new();
+543 -159
View File
@@ -10,7 +10,7 @@ use chrono::{DateTime, Utc};
use serde::{Deserialize, Serialize};
use std::collections::{HashMap, HashSet};
use std::fs;
use std::path::{Path, PathBuf};
use std::path::{Component, Path, PathBuf};
use std::sync::Arc;
use tokio::time::timeout;
@@ -159,6 +159,154 @@ pub struct SkillMetadata {
pub description: Option<String>,
}
// ========== ~/.agents/ lock 文件解析 ==========
/// `~/.agents/.skill-lock.json` 文件结构
#[derive(Deserialize)]
struct AgentsLockFile {
skills: HashMap<String, AgentsLockSkill>,
}
/// lock 文件中单个 skill 的信息
#[derive(Deserialize)]
#[serde(rename_all = "camelCase")]
struct AgentsLockSkill {
source: Option<String>,
source_type: Option<String>,
source_url: Option<String>,
skill_path: Option<String>,
branch: Option<String>,
source_branch: Option<String>,
}
#[derive(Debug, Clone)]
struct LockRepoInfo {
owner: String,
repo: String,
skill_path: Option<String>,
branch: Option<String>,
}
fn normalize_optional_branch(branch: Option<String>) -> Option<String> {
branch.and_then(|b| {
let trimmed = b.trim();
if trimmed.is_empty() {
None
} else {
Some(trimmed.to_string())
}
})
}
fn parse_branch_from_source_url(source_url: Option<&str>) -> Option<String> {
let source_url = source_url?;
let source_url = source_url.trim();
if source_url.is_empty() {
return None;
}
// 支持 https://github.com/owner/repo/tree/<branch>/...
if let Some((_, after_tree)) = source_url.split_once("/tree/") {
let branch = after_tree
.split('/')
.next()
.map(str::trim)
.filter(|s| !s.is_empty())?;
return Some(branch.to_string());
}
// 支持 URL fragment: ...git#branch
if let Some((_, fragment)) = source_url.split_once('#') {
let branch = fragment
.split('&')
.next()
.map(str::trim)
.filter(|s| !s.is_empty())?;
return Some(branch.to_string());
}
// 支持 query: ...?branch=xxx / ?ref=xxx
if let Some((_, query)) = source_url.split_once('?') {
for pair in query.split('&') {
let Some((key, value)) = pair.split_once('=') else {
continue;
};
if matches!(key, "branch" | "ref") {
let branch = value.trim();
if !branch.is_empty() {
return Some(branch.to_string());
}
}
}
}
None
}
/// 获取 `~/.agents/skills/` 目录(存在时返回)
fn get_agents_skills_dir() -> Option<PathBuf> {
dirs::home_dir()
.map(|h| h.join(".agents").join("skills"))
.filter(|p| p.exists())
}
/// 解析 `~/.agents/.skill-lock.json`,返回 skill_name -> 仓库信息
fn parse_agents_lock() -> HashMap<String, LockRepoInfo> {
let path = match dirs::home_dir() {
Some(h) => h.join(".agents").join(".skill-lock.json"),
None => {
log::warn!("无法获取 HOME 目录,跳过解析 agents lock 文件");
return HashMap::new();
}
};
let content = match fs::read_to_string(&path) {
Ok(c) => c,
Err(e) => {
if e.kind() == std::io::ErrorKind::NotFound {
log::debug!("未找到 agents lock 文件: {}", path.display());
} else {
log::warn!("读取 agents lock 文件失败 ({}): {}", path.display(), e);
}
return HashMap::new();
}
};
let lock: AgentsLockFile = match serde_json::from_str(&content) {
Ok(l) => l,
Err(e) => {
log::warn!("解析 agents lock 文件失败 ({}): {}", path.display(), e);
return HashMap::new();
}
};
let parsed: HashMap<String, LockRepoInfo> = lock
.skills
.into_iter()
.filter_map(|(name, skill)| {
let source = skill.source?;
if skill.source_type.as_deref() != Some("github") {
return None;
}
let (owner, repo) = source.split_once('/')?;
let branch = normalize_optional_branch(skill.branch)
.or_else(|| normalize_optional_branch(skill.source_branch))
.or_else(|| parse_branch_from_source_url(skill.source_url.as_deref()));
Some((
name,
LockRepoInfo {
owner: owner.to_string(),
repo: repo.to_string(),
skill_path: skill.skill_path,
branch,
},
))
})
.collect();
log::info!(
"agents lock 文件解析完成,共识别 {} 个 github skill",
parsed.len()
);
parsed
}
// ========== SkillService ==========
pub struct SkillService;
@@ -275,11 +423,25 @@ impl SkillService {
) -> Result<InstalledSkill> {
let ssot_dir = Self::get_ssot_dir()?;
// 使用目录最后一段作为安装名
let install_name = Path::new(&skill.directory)
// 允许多级目录(如 a/b/c),但必须是安全的相对路径。
let source_rel = Self::sanitize_skill_source_path(&skill.directory).ok_or_else(|| {
anyhow!(format_skill_error(
"INVALID_SKILL_DIRECTORY",
&[("directory", &skill.directory)],
Some("checkZipContent"),
))
})?;
// 安装目录名始终使用最后一段,避免在 SSOT 中创建多级目录。
let install_name = source_rel
.file_name()
.map(|s| s.to_string_lossy().to_string())
.unwrap_or_else(|| skill.directory.clone());
.and_then(|name| Self::sanitize_install_name(&name.to_string_lossy()))
.ok_or_else(|| {
anyhow!(format_skill_error(
"INVALID_SKILL_DIRECTORY",
&[("directory", &skill.directory)],
Some("checkZipContent"),
))
})?;
// 检查数据库中是否已有同名 directory 的 skill(来自其他仓库)
let existing_skills = db.get_all_installed_skills()?;
@@ -358,7 +520,7 @@ impl SkillService {
repo_branch = used_branch;
// 复制到 SSOT
let source = temp_dir.join(&skill.directory);
let source = temp_dir.join(&source_rel);
if !source.exists() {
let _ = fs::remove_dir_all(&temp_dir);
return Err(anyhow!(format_skill_error(
@@ -368,7 +530,24 @@ impl SkillService {
)));
}
Self::copy_dir_recursive(&source, &dest)?;
let canonical_temp = temp_dir.canonicalize().unwrap_or_else(|_| temp_dir.clone());
let canonical_source = source.canonicalize().map_err(|_| {
anyhow!(format_skill_error(
"SKILL_DIR_NOT_FOUND",
&[("path", &source.display().to_string())],
Some("checkRepoUrl"),
))
})?;
if !canonical_source.starts_with(&canonical_temp) || !canonical_source.is_dir() {
let _ = fs::remove_dir_all(&temp_dir);
return Err(anyhow!(format_skill_error(
"INVALID_SKILL_DIRECTORY",
&[("directory", &skill.directory)],
Some("checkZipContent"),
)));
}
Self::copy_dir_recursive(&canonical_source, &dest)?;
let _ = fs::remove_dir_all(&temp_dir);
// 使用实际下载成功的分支,避免 readme_url / repo_branch 与真实分支不一致。
@@ -449,12 +628,7 @@ impl SkillService {
.ok_or_else(|| anyhow!("Skill not found: {id}"))?;
// 从所有应用目录删除
for app in [
AppType::Claude,
AppType::Codex,
AppType::Gemini,
AppType::OpenCode,
] {
for app in AppType::all() {
let _ = Self::remove_from_app(&skill.directory, &app);
}
@@ -511,74 +685,49 @@ impl SkillService {
.map(|s| s.directory.clone())
.collect();
// 收集所有待扫描的目录及其来源标签
let mut scan_sources: Vec<(PathBuf, String)> = Vec::new();
for app in AppType::all() {
if let Ok(d) = Self::get_app_skills_dir(&app) {
scan_sources.push((d, app.as_str().to_string()));
}
}
if let Some(agents_dir) = get_agents_skills_dir() {
scan_sources.push((agents_dir, "agents".to_string()));
}
if let Ok(ssot_dir) = Self::get_ssot_dir() {
scan_sources.push((ssot_dir, "cc-switch".to_string()));
}
let mut unmanaged: HashMap<String, UnmanagedSkill> = HashMap::new();
for app in [
AppType::Claude,
AppType::Codex,
AppType::Gemini,
AppType::OpenCode,
] {
let app_dir = match Self::get_app_skills_dir(&app) {
Ok(d) => d,
for (scan_dir, label) in &scan_sources {
let entries = match fs::read_dir(scan_dir) {
Ok(e) => e,
Err(_) => continue,
};
if !app_dir.exists() {
continue;
}
for entry in fs::read_dir(&app_dir)? {
let entry = entry?;
for entry in entries.flatten() {
let path = entry.path();
if !path.is_dir() {
continue;
}
let dir_name = entry.file_name().to_string_lossy().to_string();
// 跳过隐藏目录(以 . 开头,如 .system)
if dir_name.starts_with('.') {
if dir_name.starts_with('.') || managed_dirs.contains(&dir_name) {
continue;
}
// 跳过已管理的
if managed_dirs.contains(&dir_name) {
continue;
}
// 检查是否有 SKILL.md
let skill_md = path.join("SKILL.md");
let (name, description) = if skill_md.exists() {
match Self::parse_skill_metadata_static(&skill_md) {
Ok(meta) => (
meta.name.unwrap_or_else(|| dir_name.clone()),
meta.description,
),
Err(_) => (dir_name.clone(), None),
}
} else {
(dir_name.clone(), None)
};
// 添加或更新
let app_str = match app {
AppType::Claude => "claude",
AppType::Codex => "codex",
AppType::Gemini => "gemini",
AppType::OpenCode => "opencode",
AppType::OpenClaw => "openclaw",
};
let (name, description) = Self::read_skill_name_desc(&skill_md, &dir_name);
unmanaged
.entry(dir_name.clone())
.and_modify(|s| s.found_in.push(app_str.to_string()))
.and_modify(|s| s.found_in.push(label.clone()))
.or_insert(UnmanagedSkill {
directory: dir_name,
name,
description,
found_in: vec![app_str.to_string()],
found_in: vec![label.clone()],
path: path.display().to_string(),
});
}
}
@@ -594,34 +743,36 @@ impl SkillService {
directories: Vec<String>,
) -> Result<Vec<InstalledSkill>> {
let ssot_dir = Self::get_ssot_dir()?;
let agents_lock = parse_agents_lock();
let mut imported = Vec::new();
// 将 lock 文件中发现的仓库保存到 skill_repos
save_repos_from_lock(db, &agents_lock, directories.iter().map(|s| s.as_str()));
// 收集所有候选搜索目录
let mut search_sources: Vec<(PathBuf, String)> = Vec::new();
for app in AppType::all() {
if let Ok(d) = Self::get_app_skills_dir(&app) {
search_sources.push((d, app.as_str().to_string()));
}
}
if let Some(agents_dir) = get_agents_skills_dir() {
search_sources.push((agents_dir, "agents".to_string()));
}
search_sources.push((ssot_dir.clone(), "cc-switch".to_string()));
for dir_name in directories {
// 找到源目录(从任一应用目录复制)
// 在所有候选目录中查找
let mut source_path: Option<PathBuf> = None;
let mut found_in: Vec<String> = Vec::new();
for app in [
AppType::Claude,
AppType::Codex,
AppType::Gemini,
AppType::OpenCode,
] {
if let Ok(app_dir) = Self::get_app_skills_dir(&app) {
let skill_path = app_dir.join(&dir_name);
if skill_path.exists() {
if source_path.is_none() {
source_path = Some(skill_path);
}
let app_str = match app {
AppType::Claude => "claude",
AppType::Codex => "codex",
AppType::Gemini => "gemini",
AppType::OpenCode => "opencode",
AppType::OpenClaw => "openclaw",
};
found_in.push(app_str.to_string());
for (base, label) in &search_sources {
let skill_path = base.join(&dir_name);
if skill_path.exists() {
if source_path.is_none() {
source_path = Some(skill_path);
}
found_in.push(label.clone());
}
}
@@ -638,40 +789,25 @@ impl SkillService {
// 解析元数据
let skill_md = dest.join("SKILL.md");
let (name, description) = if skill_md.exists() {
match Self::parse_skill_metadata_static(&skill_md) {
Ok(meta) => (
meta.name.unwrap_or_else(|| dir_name.clone()),
meta.description,
),
Err(_) => (dir_name.clone(), None),
}
} else {
(dir_name.clone(), None)
};
let (name, description) = Self::read_skill_name_desc(&skill_md, &dir_name);
// 构建启用状态
let mut apps = SkillApps::default();
for app_str in &found_in {
match app_str.as_str() {
"claude" => apps.claude = true,
"codex" => apps.codex = true,
"gemini" => apps.gemini = true,
"opencode" => apps.opencode = true,
_ => {}
}
}
let apps = SkillApps::from_labels(&found_in);
// 从 lock 文件提取仓库信息
let (id, repo_owner, repo_name, repo_branch, readme_url) =
build_repo_info_from_lock(&agents_lock, &dir_name);
// 创建记录
let skill = InstalledSkill {
id: format!("local:{dir_name}"),
id,
name,
description,
directory: dir_name,
repo_owner: None,
repo_name: None,
repo_branch: None,
readme_url: None,
repo_owner,
repo_name,
repo_branch,
readme_url,
apps,
installed_at: chrono::Utc::now().timestamp(),
};
@@ -1055,6 +1191,79 @@ impl SkillService {
Ok(meta)
}
/// 从 SKILL.md 读取名称和描述,不存在则用目录名兜底
fn read_skill_name_desc(skill_md: &Path, fallback_name: &str) -> (String, Option<String>) {
if skill_md.exists() {
match Self::parse_skill_metadata_static(skill_md) {
Ok(meta) => (
meta.name.unwrap_or_else(|| fallback_name.to_string()),
meta.description,
),
Err(_) => (fallback_name.to_string(), None),
}
} else {
(fallback_name.to_string(), None)
}
}
/// 校验并规范化技能源路径(允许多级目录),拒绝路径穿越和绝对路径
fn sanitize_skill_source_path(raw: &str) -> Option<PathBuf> {
let trimmed = raw.trim();
if trimmed.is_empty() {
return None;
}
let mut normalized = PathBuf::new();
let mut has_component = false;
for component in Path::new(trimmed).components() {
match component {
Component::Normal(name) => {
let segment = name.to_string_lossy().trim().to_string();
if segment.is_empty() || segment == "." || segment == ".." {
return None;
}
normalized.push(segment);
has_component = true;
}
Component::CurDir
| Component::ParentDir
| Component::RootDir
| Component::Prefix(_) => {
return None;
}
}
}
has_component.then_some(normalized)
}
/// 校验并规范化安装目录名(最终落盘目录名,仅单段)
fn sanitize_install_name(raw: &str) -> Option<String> {
let trimmed = raw.trim();
if trimmed.is_empty() {
return None;
}
let path = Path::new(trimmed);
let mut components = path.components();
match (components.next(), components.next()) {
(Some(Component::Normal(name)), None) => {
let normalized = name.to_string_lossy().trim().to_string();
if normalized.is_empty()
|| normalized == "."
|| normalized == ".."
|| normalized.starts_with('.')
{
None
} else {
Some(normalized)
}
}
_ => None,
}
}
/// 去重技能列表(基于完整 key,不同仓库的同名 skill 分开显示)
fn deduplicate_discoverable_skills(skills: &mut Vec<DiscoverableSkill>) {
let mut seen = HashMap::new();
@@ -1078,7 +1287,7 @@ impl SkillService {
let _ = temp_dir.keep();
let mut branches = Vec::new();
if !repo.branch.is_empty() {
if !repo.branch.is_empty() && !repo.branch.eq_ignore_ascii_case("HEAD") {
branches.push(repo.branch.as_str());
}
if !branches.contains(&"main") {
@@ -1143,9 +1352,12 @@ impl SkillService {
)));
};
// 第一遍:解压普通文件和目录,收集 symlink 条目
let mut symlinks: Vec<(PathBuf, String)> = Vec::new();
for i in 0..archive.len() {
let mut file = archive.by_index(i)?;
let file_path = file.name();
let file_path = file.name().to_string();
let relative_path =
if let Some(stripped) = file_path.strip_prefix(&format!("{root_name}/")) {
@@ -1160,7 +1372,12 @@ impl SkillService {
let outpath = dest.join(relative_path);
if file.is_dir() {
if file.is_symlink() {
// 读取 symlink 目标路径
let mut target = String::new();
std::io::Read::read_to_string(&mut file, &mut target)?;
symlinks.push((outpath, target.trim().to_string()));
} else if file.is_dir() {
fs::create_dir_all(&outpath)?;
} else {
if let Some(parent) = outpath.parent() {
@@ -1171,6 +1388,9 @@ impl SkillService {
}
}
// 第二遍:解析 symlink,将目标内容复制到 symlink 位置
Self::resolve_symlinks_in_dir(dest, &symlinks)?;
Ok(())
}
@@ -1193,6 +1413,58 @@ impl SkillService {
Ok(())
}
/// 解析 ZIP 中的符号链接:将目标内容复制到 symlink 位置
///
/// GitHub ZIP 归档保留了 symlink 元数据,解压时可通过 `is_symlink()` 检测。
/// 此方法将 symlink 解析为实际文件/目录内容(而非创建真实 symlink),
/// 以确保跨平台兼容且 skill 内容自包含。
fn resolve_symlinks_in_dir(base_dir: &Path, symlinks: &[(PathBuf, String)]) -> Result<()> {
// 规范化 base_dirmacOS 上 /tmp → /private/tmp,需保持一致)
let canonical_base = base_dir
.canonicalize()
.unwrap_or_else(|_| base_dir.to_path_buf());
for (link_path, target) in symlinks {
// 计算 symlink 的父目录,然后拼接目标的相对路径
let parent = link_path.parent().unwrap_or(base_dir);
let resolved = parent.join(target);
// 规范化路径(解析 .. 等)
let resolved = match resolved.canonicalize() {
Ok(p) => p,
Err(_) => {
log::warn!(
"Symlink 目标不存在,跳过: {} -> {}",
link_path.display(),
target
);
continue;
}
};
// 安全检查:确保目标在 base_dir 内(防止路径穿越)
if !resolved.starts_with(&canonical_base) {
log::warn!(
"Symlink 目标超出仓库范围,跳过: {} -> {}",
link_path.display(),
resolved.display()
);
continue;
}
// 复制目标内容到 symlink 位置
if resolved.is_dir() {
Self::copy_dir_recursive(&resolved, link_path)?;
} else if resolved.is_file() {
if let Some(parent) = link_path.parent() {
fs::create_dir_all(parent)?;
}
fs::copy(&resolved, link_path)?;
}
}
Ok(())
}
// ========== 从 ZIP 文件安装 ==========
/// 从本地 ZIP 文件安装 Skills
@@ -1225,13 +1497,56 @@ impl SkillService {
let ssot_dir = Self::get_ssot_dir()?;
let mut installed = Vec::new();
let existing_skills = db.get_all_installed_skills()?;
let zip_stem = zip_path
.file_stem()
.and_then(|s| s.to_str())
.map(|s| s.to_string());
for skill_dir in skill_dirs {
// 解析元数据(提前解析,用于确定安装名)
let skill_md = skill_dir.join("SKILL.md");
let meta = if skill_md.exists() {
Self::parse_skill_metadata_static(&skill_md).ok()
} else {
None
};
// 获取目录名称作为安装名
let install_name = skill_dir
.file_name()
.map(|s| s.to_string_lossy().to_string())
.unwrap_or_else(|| "unknown".to_string());
// 当 SKILL.md 在 ZIP 根目录时,skill_dir == temp_dir
// file_name() 会返回临时目录名(如 .tmpDZKGpF),需要回退到其他来源
let install_name = {
let dir_name = skill_dir
.file_name()
.map(|s| s.to_string_lossy().to_string())
.unwrap_or_default();
if skill_dir == temp_dir || dir_name.is_empty() || dir_name.starts_with('.') {
// SKILL.md 在根目录:优先用元数据 name,否则用 ZIP 文件名
meta.as_ref()
.and_then(|m| m.name.as_deref())
.and_then(Self::sanitize_install_name)
.or_else(|| zip_stem.as_deref().and_then(Self::sanitize_install_name))
} else {
Self::sanitize_install_name(&dir_name)
.or_else(|| {
meta.as_ref()
.and_then(|m| m.name.as_deref())
.and_then(Self::sanitize_install_name)
})
.or_else(|| zip_stem.as_deref().and_then(Self::sanitize_install_name))
}
};
let install_name = match install_name {
Some(name) => name,
None => {
let _ = fs::remove_dir_all(&temp_dir);
return Err(anyhow!(format_skill_error(
"INVALID_SKILL_DIRECTORY",
&[("zip", &zip_path.display().to_string())],
Some("checkZipContent"),
)));
}
};
// 检查是否已有同名 directory 的 skill
let conflict = existing_skills
@@ -1247,18 +1562,12 @@ impl SkillService {
continue;
}
// 解析元数据
let skill_md = skill_dir.join("SKILL.md");
let (name, description) = if skill_md.exists() {
match Self::parse_skill_metadata_static(&skill_md) {
Ok(meta) => (
meta.name.unwrap_or_else(|| install_name.clone()),
meta.description,
),
Err(_) => (install_name.clone(), None),
}
} else {
(install_name.clone(), None)
let (name, description) = match meta {
Some(m) => (
m.name.unwrap_or_else(|| install_name.clone()),
m.description,
),
None => (install_name.clone(), None),
};
// 复制到 SSOT
@@ -1322,6 +1631,8 @@ impl SkillService {
let temp_path = temp_dir.path().to_path_buf();
let _ = temp_dir.keep(); // Keep the directory, we'll clean up later
let mut symlinks: Vec<(PathBuf, String)> = Vec::new();
for i in 0..archive.len() {
let mut file = archive.by_index(i)?;
let file_path = match file.enclosed_name() {
@@ -1331,7 +1642,11 @@ impl SkillService {
let outpath = temp_path.join(&file_path);
if file.is_dir() {
if file.is_symlink() {
let mut target = String::new();
std::io::Read::read_to_string(&mut file, &mut target)?;
symlinks.push((outpath, target.trim().to_string()));
} else if file.is_dir() {
fs::create_dir_all(&outpath)?;
} else {
if let Some(parent) = outpath.parent() {
@@ -1342,6 +1657,9 @@ impl SkillService {
}
}
// 解析 symlink
Self::resolve_symlinks_in_dir(&temp_path, &symlinks)?;
Ok(temp_path)
}
@@ -1414,38 +1732,109 @@ impl SkillService {
// ========== 迁移支持 ==========
/// 从 lock 文件信息构建 skill 的 ID、仓库字段和 readme URL
///
/// 返回 (id, repo_owner, repo_name, repo_branch, readme_url)
fn build_repo_info_from_lock(
lock: &HashMap<String, LockRepoInfo>,
dir_name: &str,
) -> (
String,
Option<String>,
Option<String>,
Option<String>,
Option<String>,
) {
match lock.get(dir_name) {
Some(info) => {
let branch = info.branch.clone();
let url_branch = branch.clone().unwrap_or_else(|| "HEAD".to_string());
// 优先使用 lock 文件中的 skillPath,否则回退到 dir_name/SKILL.md
let fallback = format!("{dir_name}/SKILL.md");
let doc_path = info.skill_path.as_deref().unwrap_or(&fallback);
let url = Some(SkillService::build_skill_doc_url(
&info.owner,
&info.repo,
&url_branch,
doc_path,
));
(
format!("{}/{}:{dir_name}", info.owner, info.repo),
Some(info.owner.clone()),
Some(info.repo.clone()),
branch,
url,
)
}
None => (format!("local:{dir_name}"), None, None, None, None),
}
}
/// 将 lock 文件中发现的仓库保存到 skill_repos(去重)
fn save_repos_from_lock(
db: &Arc<Database>,
lock: &HashMap<String, LockRepoInfo>,
directories: impl Iterator<Item = impl AsRef<str>>,
) {
let existing_repos: HashSet<(String, String)> = db
.get_skill_repos()
.unwrap_or_default()
.into_iter()
.map(|r| (r.owner, r.name))
.collect();
let mut added = HashSet::new();
for dir_name in directories {
if let Some(info) = lock.get(dir_name.as_ref()) {
let key = (info.owner.clone(), info.repo.clone());
if !existing_repos.contains(&key) && added.insert(key) {
let skill_repo = SkillRepo {
owner: info.owner.clone(),
name: info.repo.clone(),
// 未知分支时使用 HEAD 语义,后续下载会回退到 main/master。
branch: info.branch.clone().unwrap_or_else(|| "HEAD".to_string()),
enabled: true,
};
if let Err(e) = db.save_skill_repo(&skill_repo) {
log::warn!("保存 skill 仓库 {}/{} 失败: {}", info.owner, info.repo, e);
} else {
log::info!(
"从 agents lock 文件发现并添加仓库: {}/{} ({})",
info.owner,
info.repo,
skill_repo.branch
);
}
}
}
}
}
/// 首次启动迁移:扫描应用目录,重建数据库
pub fn migrate_skills_to_ssot(db: &Arc<Database>) -> Result<usize> {
let ssot_dir = SkillService::get_ssot_dir()?;
let agents_lock = parse_agents_lock();
let mut discovered: HashMap<String, SkillApps> = HashMap::new();
// 扫描各应用目录
for app in [
AppType::Claude,
AppType::Codex,
AppType::Gemini,
AppType::OpenCode,
] {
for app in AppType::all() {
let app_dir = match SkillService::get_app_skills_dir(&app) {
Ok(d) => d,
Err(_) => continue,
};
if !app_dir.exists() {
continue;
}
let entries = match fs::read_dir(&app_dir) {
Ok(e) => e,
Err(_) => continue,
};
for entry in fs::read_dir(&app_dir)? {
let entry = entry?;
for entry in entries.flatten() {
let path = entry.path();
if !path.is_dir() {
continue;
}
let dir_name = entry.file_name().to_string_lossy().to_string();
// 跳过隐藏目录(以 . 开头,如 .system)
if dir_name.starts_with('.') {
continue;
}
@@ -1456,7 +1845,6 @@ pub fn migrate_skills_to_ssot(db: &Arc<Database>) -> Result<usize> {
SkillService::copy_dir_recursive(&path, &ssot_path)?;
}
// 记录启用状态
discovered
.entry(dir_name)
.or_default()
@@ -1467,32 +1855,28 @@ pub fn migrate_skills_to_ssot(db: &Arc<Database>) -> Result<usize> {
// 重建数据库
db.clear_skills()?;
// 将 lock 文件中发现的仓库保存到 skill_repos
save_repos_from_lock(db, &agents_lock, discovered.keys());
let mut count = 0;
for (directory, apps) in discovered {
let ssot_path = ssot_dir.join(&directory);
let skill_md = ssot_path.join("SKILL.md");
let (name, description) = if skill_md.exists() {
match SkillService::parse_skill_metadata_static(&skill_md) {
Ok(meta) => (
meta.name.unwrap_or_else(|| directory.clone()),
meta.description,
),
Err(_) => (directory.clone(), None),
}
} else {
(directory.clone(), None)
};
let (name, description) = SkillService::read_skill_name_desc(&skill_md, &directory);
let (id, repo_owner, repo_name, repo_branch, readme_url) =
build_repo_info_from_lock(&agents_lock, &directory);
let skill = InstalledSkill {
id: format!("local:{directory}"),
id,
name,
description,
directory,
repo_owner: None,
repo_name: None,
repo_branch: None,
readme_url: None,
repo_owner,
repo_name,
repo_branch,
readme_url,
apps,
installed_at: chrono::Utc::now().timestamp(),
};
@@ -1,5 +1,5 @@
import { useTranslation } from "react-i18next";
import { useEffect, useState } from "react";
import { useEffect, useState, useCallback, useMemo } from "react";
import { FullScreenPanel } from "@/components/common/FullScreenPanel";
import { Label } from "@/components/ui/label";
import { Button } from "@/components/ui/button";
@@ -53,6 +53,81 @@ export function CommonConfigEditor({
return () => observer.disconnect();
}, []);
// Mirror value prop to local state so checkbox toggles and JsonEditor stay in sync
// (parent uses form.getValues which doesn't trigger re-renders)
const [localValue, setLocalValue] = useState(value);
useEffect(() => {
setLocalValue(value);
}, [value]);
const handleLocalChange = useCallback(
(newValue: string) => {
setLocalValue(newValue);
onChange(newValue);
},
[onChange],
);
const toggleStates = useMemo(() => {
try {
const config = JSON.parse(localValue);
return {
hideAttribution:
config?.attribution?.commit === "" && config?.attribution?.pr === "",
alwaysThinking: config?.alwaysThinkingEnabled === true,
teammates:
config?.env?.CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS === "1" ||
config?.env?.CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS === 1,
};
} catch {
return {
hideAttribution: false,
alwaysThinking: false,
teammates: false,
};
}
}, [localValue]);
const handleToggle = useCallback(
(toggleKey: string, checked: boolean) => {
try {
const config = JSON.parse(localValue || "{}");
switch (toggleKey) {
case "hideAttribution":
if (checked) {
config.attribution = { commit: "", pr: "" };
} else {
delete config.attribution;
}
break;
case "alwaysThinking":
if (checked) {
config.alwaysThinkingEnabled = true;
} else {
delete config.alwaysThinkingEnabled;
}
break;
case "teammates":
if (!config.env) config.env = {};
if (checked) {
config.env.CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS = "1";
} else {
delete config.env.CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS;
if (Object.keys(config.env).length === 0) delete config.env;
}
break;
}
handleLocalChange(JSON.stringify(config, null, 2));
} catch {
// Don't modify if JSON is invalid
}
},
[localValue, handleLocalChange],
);
return (
<>
<div className="space-y-2">
@@ -91,9 +166,40 @@ export function CommonConfigEditor({
{commonConfigError}
</p>
)}
<div className="flex flex-wrap items-center gap-x-4 gap-y-1">
<label className="inline-flex items-center gap-2 text-sm text-muted-foreground cursor-pointer">
<input
type="checkbox"
checked={toggleStates.hideAttribution}
onChange={(e) =>
handleToggle("hideAttribution", e.target.checked)
}
className="w-4 h-4 text-blue-500 bg-white dark:bg-gray-800 border-border-default rounded focus:ring-blue-500 dark:focus:ring-blue-400 focus:ring-2"
/>
<span>{t("claudeConfig.hideAttribution")}</span>
</label>
<label className="inline-flex items-center gap-2 text-sm text-muted-foreground cursor-pointer">
<input
type="checkbox"
checked={toggleStates.alwaysThinking}
onChange={(e) => handleToggle("alwaysThinking", e.target.checked)}
className="w-4 h-4 text-blue-500 bg-white dark:bg-gray-800 border-border-default rounded focus:ring-blue-500 dark:focus:ring-blue-400 focus:ring-2"
/>
<span>{t("claudeConfig.alwaysThinking")}</span>
</label>
<label className="inline-flex items-center gap-2 text-sm text-muted-foreground cursor-pointer">
<input
type="checkbox"
checked={toggleStates.teammates}
onChange={(e) => handleToggle("teammates", e.target.checked)}
className="w-4 h-4 text-blue-500 bg-white dark:bg-gray-800 border-border-default rounded focus:ring-blue-500 dark:focus:ring-blue-400 focus:ring-2"
/>
<span>{t("claudeConfig.enableTeammates")}</span>
</label>
</div>
<JsonEditor
value={value}
onChange={onChange}
value={localValue}
onChange={handleLocalChange}
placeholder={`{
"env": {
"ANTHROPIC_BASE_URL": "https://your-api-endpoint.com",
@@ -38,7 +38,7 @@ export function DirectorySettings({
const { t } = useTranslation();
return (
<>
<div className="space-y-6">
{/* CC Switch 配置目录 - 独立区块 */}
<section className="space-y-4">
<header className="space-y-1">
@@ -131,7 +131,7 @@ export function DirectorySettings({
onReset={() => onResetDirectory("opencode")}
/>
</section>
</>
</div>
);
}
@@ -53,7 +53,7 @@ export function ImportExportSection({
</p>
</header>
<div className="space-y-4 rounded-xl glass-card p-6 border border-white/10">
<div className="space-y-4 rounded-lg border border-border bg-muted/40 p-6">
{/* Import and Export Buttons Side by Side */}
<div className="grid grid-cols-2 gap-4 items-stretch">
{/* Import Button */}
+5 -7
View File
@@ -213,14 +213,12 @@ export const SkillsPage = forwardRef<SkillsPageHandle, SkillsPageProps>(
const query = searchQuery.toLowerCase();
return byStatus.filter((skill) => {
const name = skill.name?.toLowerCase() || "";
const description = skill.description?.toLowerCase() || "";
const directory = skill.directory?.toLowerCase() || "";
const repo =
skill.repoOwner && skill.repoName
? `${skill.repoOwner}/${skill.repoName}`.toLowerCase()
: "";
return (
name.includes(query) ||
description.includes(query) ||
directory.includes(query)
);
return name.includes(query) || repo.includes(query);
});
}, [skills, searchQuery, filterRepo, filterStatus]);
+6 -2
View File
@@ -306,6 +306,7 @@ interface ImportSkillsDialogProps {
name: string;
description?: string;
foundIn: string[];
path: string;
}>;
onImport: (directories: string[]) => void;
onClose: () => void;
@@ -362,8 +363,11 @@ const ImportSkillsDialog: React.FC<ImportSkillsDialogProps> = ({
{skill.description}
</div>
)}
<div className="text-xs text-muted-foreground/70 mt-1">
{t("skills.foundIn")}: {skill.foundIn.join(", ")}
<div
className="text-xs text-muted-foreground/50 mt-1 truncate"
title={skill.path}
>
{skill.path}
</div>
</div>
</label>
+5 -2
View File
@@ -58,7 +58,10 @@
"extractFromCurrent": "Extract from Editor",
"extractNoCommonConfig": "No common config available to extract from editor",
"extractFailed": "Extract failed: {{error}}",
"saveFailed": "Save failed: {{error}}"
"saveFailed": "Save failed: {{error}}",
"hideAttribution": "Hide AI Attribution",
"alwaysThinking": "Extended Thinking",
"enableTeammates": "Teammates Mode"
},
"header": {
"viewOnGithub": "View on GitHub",
@@ -1327,7 +1330,7 @@
"skillCount": "{{count}} skills detected"
},
"search": "Search Skills",
"searchPlaceholder": "Search skill name or description...",
"searchPlaceholder": "Search skill name or repo...",
"filter": {
"placeholder": "Filter by status",
"all": "All",
+5 -2
View File
@@ -58,7 +58,10 @@
"extractFromCurrent": "編集内容から抽出",
"extractNoCommonConfig": "編集内容から抽出できる共通設定がありません",
"extractFailed": "抽出に失敗しました: {{error}}",
"saveFailed": "保存に失敗しました: {{error}}"
"saveFailed": "保存に失敗しました: {{error}}",
"hideAttribution": "AI署名を非表示",
"alwaysThinking": "拡張思考",
"enableTeammates": "Teammates モード"
},
"header": {
"viewOnGithub": "GitHub で見る",
@@ -1325,7 +1328,7 @@
"skillCount": "{{count}} 件のスキルを検出"
},
"search": "スキルを検索",
"searchPlaceholder": "スキル名または説明で検索...",
"searchPlaceholder": "スキル名またはリポジトリで検索...",
"filter": {
"placeholder": "状態で絞り込み",
"all": "すべて",
+5 -2
View File
@@ -58,7 +58,10 @@
"extractFromCurrent": "从编辑内容提取",
"extractNoCommonConfig": "当前编辑内容没有可提取的通用配置",
"extractFailed": "提取失败: {{error}}",
"saveFailed": "保存失败: {{error}}"
"saveFailed": "保存失败: {{error}}",
"hideAttribution": "隐藏 AI 署名",
"alwaysThinking": "扩展思考",
"enableTeammates": "Teammates 模式"
},
"header": {
"viewOnGithub": "在 GitHub 上查看",
@@ -1327,7 +1330,7 @@
"skillCount": "识别到 {{count}} 个技能"
},
"search": "搜索技能",
"searchPlaceholder": "搜索技能名称或描述...",
"searchPlaceholder": "搜索技能名称或仓库名称...",
"filter": {
"placeholder": "状态筛选",
"all": "全部",
+1
View File
@@ -45,6 +45,7 @@ export interface UnmanagedSkill {
name: string;
description?: string;
foundIn: string[];
path: string;
}
/** 技能对象(兼容旧 API) */