modify price system

This commit is contained in:
bridge
2026-01-08 00:42:40 +08:00
parent 40d8a0425b
commit 4e95b57152
3 changed files with 8 additions and 8 deletions

View File

@@ -26,9 +26,9 @@ class Cast(TimedAction):
COST = 5
SUCCESS_RATES = {
Realm.Qi_Refinement: 0.4,
Realm.Foundation_Establishment: 0.3,
Realm.Core_Formation: 0.2,
Realm.Qi_Refinement: 0.5,
Realm.Foundation_Establishment: 0.4,
Realm.Core_Formation: 0.25,
Realm.Nascent_Soul: 0.1,
}

View File

@@ -24,9 +24,9 @@ class Refine(TimedAction):
COST = 3
SUCCESS_RATES = {
Realm.Qi_Refinement: 0.4,
Realm.Foundation_Establishment: 0.3,
Realm.Core_Formation: 0.2,
Realm.Qi_Refinement: 0.6,
Realm.Foundation_Establishment: 0.4,
Realm.Core_Formation: 0.25,
Realm.Nascent_Soul: 0.1,
}

View File

@@ -45,7 +45,7 @@ class Prices:
# 兵器价格表(稀有,价值高)
WEAPON_PRICES = {
Realm.Qi_Refinement: 10,
Realm.Qi_Refinement: 150,
Realm.Foundation_Establishment: 300,
Realm.Core_Formation: 1000,
Realm.Nascent_Soul: 2000,
@@ -53,7 +53,7 @@ class Prices:
# 辅助装备价格表
AUXILIARY_PRICES = {
Realm.Qi_Refinement: 10,
Realm.Qi_Refinement: 150,
Realm.Foundation_Establishment: 250,
Realm.Core_Formation: 800,
Realm.Nascent_Soul: 1600,