update readme
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@@ -63,14 +63,14 @@ If you like this project, consider starring it. You can also watch an intro vide
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- ✅ Breakthrough system
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- ✅ Relationships
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- ✅ Perception radius
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- ✅ Buff system: buffs/debuffs
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- ✅ Artifacts
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- [ ] Special abilities
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- [ ] Epithets/nicknames
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- [ ] Buff system: buffs/debuffs, state mgmt
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- [ ] Combat-related
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- [ ] Attribute points allocation
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- [ ] Skill system (techniques)
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- [ ] Equipment system
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- ✅ Artifacts
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- [ ] Skill learning
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- [ ] Learnable skills
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- [ ] Personal techniques (flexible integration)
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@@ -82,7 +82,7 @@ If you like this project, consider starring it. You can also watch an intro vide
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- [ ] Sect system
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- ✅ Settings, techniques, healing, base, styles
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- ✅ Special sect action: Hehuan Sect (dual cultivation)
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- [ ] Sect artifacts, sect will AI, tasks, recruiting
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- [ ] sect will AI, tasks, recruiting
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- [ ] Sect tiers: different titles, abilities, actions
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- [ ] Clans
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- [ ] Court/Empire (TBD)
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@@ -65,14 +65,14 @@
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- ✅ 境界突破机制
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- ✅ 角色间的相互关系
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- ✅ 角色感知范围
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- ✅ 角色Buffs系统:增益/减益效果
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- ✅ 法宝
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- [ ] 角色特殊能力
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- [ ] 角色绰号
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- [ ] 角色Buffs系统:增益/减益效果、状态管理
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- [ ] 战斗相关
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- [ ] 属性点分配
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- [ ] 技能系统(功法)
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- [ ] 装备系统
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- ✅ 法宝
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- [ ] 技能学习系统:
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- [ ] 可学习技能
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- [ ] 个人技(灵活融入代码)
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@@ -84,7 +84,7 @@
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- [ ] 宗门系统
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- ✅ 设定、功法、疗伤、驻地、行事风格
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- ✅ 宗门特殊动作:合欢宗(双修)
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- [ ] 宗门法宝、宗门意志ai、宗门任务、接引新人
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- [ ] 宗门意志ai、宗门任务、接引新人
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- [ ] 宗门等阶:不同称谓、能力、动作
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- [ ] 世家系统
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- [ ] 朝廷系统(不确定)
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