update readme
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@@ -112,11 +112,13 @@ def draw_avatars_and_pick_hover(
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return hovered
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def draw_tooltip(pygame_mod, screen, colors, lines: List[str], mouse_x: int, mouse_y: int, font):
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def draw_tooltip(pygame_mod, screen, colors, lines: List[str], mouse_x: int, mouse_y: int, font, min_width: Optional[int] = None):
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padding = 6
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spacing = 2
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surf_lines = [font.render(t, True, colors["text"]) for t in lines]
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width = max(s.get_width() for s in surf_lines) + padding * 2
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if min_width is not None:
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width = max(width, min_width)
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height = sum(s.get_height() for s in surf_lines) + padding * 2 + spacing * (len(surf_lines) - 1)
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x = mouse_x + 12
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y = mouse_y + 12
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@@ -158,12 +160,12 @@ def draw_tooltip_for_avatar(pygame_mod, screen, colors, font, avatar: Avatar):
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if avatar.thinking:
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lines.append("")
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lines.append("思考:")
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thinking_lines = wrap_text(avatar.thinking, 20)
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thinking_lines = wrap_text(avatar.thinking, 28)
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lines.extend(thinking_lines)
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if getattr(avatar, "objective", None):
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lines.append("")
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lines.append("目标:")
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objective_lines = wrap_text(avatar.objective, 20)
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objective_lines = wrap_text(avatar.objective, 28)
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lines.extend(objective_lines)
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# 关系信息
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@@ -175,7 +177,7 @@ def draw_tooltip_for_avatar(pygame_mod, screen, colors, font, avatar: Avatar):
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lines.append(f" {s}")
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else:
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lines.append("关系: 无")
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draw_tooltip(pygame_mod, screen, colors, lines, *pygame_mod.mouse.get_pos(), font)
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draw_tooltip(pygame_mod, screen, colors, lines, *pygame_mod.mouse.get_pos(), font, min_width=260)
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def draw_tooltip_for_region(pygame_mod, screen, colors, font, region, mouse_x: int, mouse_y: int):
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