fix avatar icon bug

This commit is contained in:
bridge
2025-10-09 01:17:55 +08:00
parent 0364747b2a
commit cc10b83c39

View File

@@ -22,33 +22,18 @@ def load_tile_images(pygame_mod, tile_size: int) -> Dict[TileType, object]:
def load_avatar_images(pygame_mod, tile_size: int):
male_avatars: List[object] = []
female_avatars: List[object] = []
male_dir = "assets/males"
if os.path.exists(male_dir):
for filename in os.listdir(male_dir):
if filename.endswith('.png') and filename != 'original.png' and filename.replace('.png', '').isdigit():
image_path = os.path.join(male_dir, filename)
image = pygame_mod.image.load(image_path)
avatar_size = max(26, int((tile_size * 4 // 3) * 1.2))
scaled = pygame_mod.transform.scale(image, (avatar_size, avatar_size))
male_avatars.append(scaled)
female_dir = "assets/females"
if os.path.exists(female_dir):
for filename in os.listdir(female_dir):
if filename.endswith('.png') and filename != 'original.png' and filename.replace('.png', '').isdigit():
image_path = os.path.join(female_dir, filename)
try:
def load_from_dir(base_dir: str) -> List[object]:
results: List[object] = []
if os.path.exists(base_dir):
for filename in os.listdir(base_dir):
if filename.endswith('.png') and filename != 'original.png' and filename.replace('.png', '').isdigit():
image_path = os.path.join(base_dir, filename)
image = pygame_mod.image.load(image_path)
avatar_size = max(26, int(tile_size * 4 // 3 * 0.8 * 1.2 * 1.2 * 1.2))
avatar_size = max(26, int((tile_size * 4 // 3) * 1.2))
scaled = pygame_mod.transform.scale(image, (avatar_size, avatar_size))
female_avatars.append(scaled)
except pygame_mod.error:
continue
return male_avatars, female_avatars
results.append(scaled)
return results
return load_from_dir("assets/males"), load_from_dir("assets/females")
def load_sect_images(pygame_mod, tile_size: int):