update more weapons

This commit is contained in:
bridge
2025-11-14 12:54:35 +08:00
parent 510b6f34cd
commit efba680269
8 changed files with 126 additions and 42 deletions

View File

@@ -58,6 +58,15 @@ class Cultivate(TimedAction):
return True, ""
def start(self) -> Event:
# 计算修炼时长缩减
reduction = float(self.avatar.effects.get("cultivate_duration_reduction", 0.0))
reduction = max(0.0, min(0.9, reduction)) # 限制在 [0, 0.9] 范围内
# 动态设置此次修炼的实际duration四舍五入确保为整数月份
base_duration = self.__class__.duration_months
actual_duration = max(1, round(base_duration * (1.0 - reduction)))
self.duration_months = actual_duration
return Event(self.world.month_stamp, f"{self.avatar.name}{self.avatar.tile.region.name} 开始修炼", related_avatars=[self.avatar.id])
# TimedAction 已统一 step 逻辑

View File

@@ -23,7 +23,16 @@ class PlunderMortals(TimedAction):
region = self.avatar.tile.region
if not isinstance(region, CityRegion):
return
gain = self.GAIN
# 基础收益
base_gain = self.GAIN
# 应用搜刮收益倍率
multiplier_raw = self.avatar.effects.get("extra_plunder_multiplier", 0.0)
multiplier = 1.0 + float(multiplier_raw or 0.0)
# 计算最终收益
gain = int(base_gain * multiplier)
self.avatar.magic_stone = self.avatar.magic_stone + gain
def can_start(self) -> tuple[bool, str]:

View File

@@ -621,12 +621,16 @@ class Avatar(AvatarSaveMixin, AvatarLoadMixin):
if self.weapon is not None:
r, g, b = self.weapon.grade.color_rgb
weapon_text = f"<color:{r},{g},{b}>{self.weapon.get_info()}</color>"
if self.weapon.desc:
weapon_text += f"{self.weapon.desc}"
add_kv(lines, "兵器", weapon_text)
# 辅助装备(可选,使用颜色标记等级)
if self.auxiliary is not None:
r, g, b = self.auxiliary.grade.color_rgb
auxiliary_text = f"<color:{r},{g},{b}>{self.auxiliary.get_info()}</color>"
if self.auxiliary.desc:
auxiliary_text += f"{self.auxiliary.desc}"
add_kv(lines, "辅助装备", auxiliary_text)
else:
add_kv(lines, "辅助装备", "")

View File

@@ -46,14 +46,39 @@ def get_base_strength(self_avatar: "Avatar") -> float:
def _combat_strength_vs(opponent: "Avatar", self_avatar: "Avatar") -> float:
"""
相对战斗力:= 基础战斗力 + 克制点数(若克制则+3)
相对战斗力:= 基础战斗力 + 克制点数(若克制则+3) + 境界压制点数
"""
base = get_base_strength(self_avatar)
# 属性克制加成
suppression_points = 0.0
if self_avatar.technique is not None and opponent.technique is not None:
if get_suppression_bonus(self_avatar.technique.attribute, opponent.technique.attribute) > 0.0:
suppression_points = _SUPPRESSION_POINTS
return base + suppression_points
# 境界压制加成
realm_bonus_points = 0.0
realm_suppression_bonus_raw = self_avatar.effects.get("realm_suppression_bonus", 0.0)
if realm_suppression_bonus_raw:
realm_suppression_bonus = float(realm_suppression_bonus_raw or 0.0)
# 计算境界差(大境界)
from src.classes.cultivation import Realm
realm_order = {
Realm.Qi_Refinement: 1,
Realm.Foundation_Establishment: 2,
Realm.Core_Formation: 3,
Realm.Nascent_Soul: 4,
}
self_realm_rank = realm_order.get(self_avatar.cultivation_progress.realm, 1)
opponent_realm_rank = realm_order.get(opponent.cultivation_progress.realm, 1)
realm_diff = self_realm_rank - opponent_realm_rank
# 如果境界更高,则获得加成
if realm_diff > 0:
# 按基础战斗力的百分比计算加成点数
realm_bonus_points = base * realm_suppression_bonus * realm_diff
return base + suppression_points + realm_bonus_points
def _strength_diff(attacker: "Avatar", defender: "Avatar") -> float:

View File

@@ -59,6 +59,14 @@ EXTRA_CULTIVATE_EXP = "extra_cultivate_exp"
说明: 每次修炼时额外获得的经验值
"""
CULTIVATE_DURATION_REDUCTION = "cultivate_duration_reduction"
"""
修炼时长缩减
类型: float (范围: 0.0 ~ 0.9建议不超过0.5)
结算: src/classes/action/cultivate.py
说明: 修炼动作的时长缩减比例(如 0.2 表示缩减20%10个月变为8个月
"""
EXTRA_BREAKTHROUGH_SUCCESS_RATE = "extra_breakthrough_success_rate"
"""
额外突破成功率
@@ -171,6 +179,14 @@ DAMAGE_REDUCTION = "damage_reduction"
说明: 受到伤害的减免比例(如 0.1 表示减少10%伤害)
"""
REALM_SUPPRESSION_BONUS = "realm_suppression_bonus"
"""
境界压制加成
类型: float (倍率,如 0.15 表示每高一个大境界获得15%战斗力加成)
结算: src/classes/battle.py
说明: 当角色境界高于对手时,每高一个大境界额外增加战斗力点数
"""
# --- 经济相关 ---
EXTRA_ITEM_SELL_PRICE_MULTIPLIER = "extra_item_sell_price_multiplier"
"""
@@ -180,6 +196,14 @@ EXTRA_ITEM_SELL_PRICE_MULTIPLIER = "extra_item_sell_price_multiplier"
说明: 出售物品时的价格倍率
"""
EXTRA_PLUNDER_MULTIPLIER = "extra_plunder_multiplier"
"""
额外搜刮收益倍率
类型: float (倍率,如 0.5 表示增加50%1.0 表示翻倍)
结算: src/classes/action/plunder_mortals.py
说明: 搜刮凡人时的灵石收益倍率
"""
# --- 特殊权限 ---
LEGAL_ACTIONS = "legal_actions"
"""
@@ -248,9 +272,11 @@ ALL_EFFECTS = [
"extra_max_mp", # int - 额外最大灵力值
"extra_observation_radius", # int - 额外观察半径
"damage_reduction", # float - 伤害减免
"realm_suppression_bonus", # float - 境界压制加成
# 修炼相关
"extra_cultivate_exp", # int - 额外修炼经验
"cultivate_duration_reduction", # float - 修炼时长缩减
"extra_breakthrough_success_rate", # float - 额外突破成功率
# 双修相关
@@ -282,6 +308,7 @@ ALL_EFFECTS = [
# 经济相关
"extra_item_sell_price_multiplier", # float - 额外物品出售价格倍率
"extra_plunder_multiplier", # float - 额外搜刮收益倍率
# 特殊权限
"legal_actions", # list[str] - 合法动作列表

View File

@@ -63,19 +63,6 @@ def random_gender() -> Gender:
return Gender.MALE if random.random() < 0.5 else Gender.FEMALE
# 装备概率配置(便于维护和扩展)
_EQUIPMENT_PROBABILITIES = {
'weapon': (0.01, 0.05), # 武器1%法宝5%宝物
'auxiliary': { # 辅助装备:分层概率
'Qi_Refinement': (0.0, 0.05),
'Foundation_Establishment': (0.02, 0.08),
'Core_Formation': (0.05, 0.15),
'Nascent_Soul': (0.10, 0.20),
'default': (0.0, 0.05),
}
}
def _get_equipment_probabilities_by_realm(realm, equipment_type: str) -> tuple[float, float]:
"""
根据境界和装备类型获取法宝、宝物的概率
@@ -88,10 +75,16 @@ def _get_equipment_probabilities_by_realm(realm, equipment_type: str) -> tuple[f
(artifact_prob, treasure_prob): 法宝概率和宝物概率
"""
if equipment_type == 'weapon':
return _EQUIPMENT_PROBABILITIES['weapon']
return (0.05, 0.25) # 武器5%法宝25%宝物
# 辅助装备:根据境界查询
auxiliary_probs = _EQUIPMENT_PROBABILITIES['auxiliary']
# 辅助装备:根据境界分层
auxiliary_probs = {
'Qi_Refinement': (0.05, 0.20),
'Foundation_Establishment': (0.10, 0.35),
'Core_Formation': (0.20, 0.50),
'Nascent_Soul': (0.35, 0.60),
'default': (0.05, 0.20),
}
realm_name = realm.name if hasattr(realm, 'name') else 'default'
return auxiliary_probs.get(realm_name, auxiliary_probs['default'])

View File

@@ -1,23 +1,28 @@
id,name,grade,sect_id,desc,effects
,名称,等级(普通/宝物/法宝),所属宗门ID(见sect.csv),描述/提示词,"JSON形式支持宽松格式见effects.py说明"
2,灵舟,,9,小舟承灵气,御风渡海,千里一瞬.,{extra_move_step: 1}
3,千里镜,,3,澄澈如镜,观千里之外,洞察先机.,{extra_observation_radius: 2}
5,聚灵阵盘,,5,刻阵成盘,聚纳灵机,修行事半功倍.,{extra_cultivate_exp: 50}
7,万欲同心结,,6,情意同心,双修之道相互映照,修为更精进.,{extra_dual_cultivation_exp: 100}
8,影遁披风,,8,融身影界,来去无踪,伏击出其不意.,"{extra_move_step: 1, extra_observation_radius: 1}"
9,百兽驭兽符,,2,以兽纹灵符加持,唤引兽心,御兽更易.,{extra_catch_success_rate: 0.1}
10,金刚护体罩,,7,镇魂宗护法至宝,以金刚真气凝成护体罩,可御万法、护元神.,"{damage_reduction: 0.2, extra_max_hp: 200}"
11,长生延年丹炉,,4,冥王宗炼丹至宝,蕴幽冥生机,可逆夺天命,延寿驻颜.,"{extra_max_lifespan: 150, extra_hp_recovery_rate: 0.5}"
12,聚宝天盘,,9,千帆城商道至宝,可聚四方财气,凡持此盘者,财源滚滚,奇遇不断.,"{extra_item_sell_price_multiplier: 0.5, extra_fortune_probability: 0.1}"
13,九转炼器炉,,5,朱勾宗炼器至宝,九转炼化,可点化凡铁为神兵,养器如养身.,"{extra_weapon_upgrade_chance: 0.15, extra_weapon_proficiency_gain: 0.5}"
14,明心剑匣,,1,明心剑宗传承至宝,内蕴剑道真意,可明心见性,突破瓶颈.,"{extra_breakthrough_success_rate: 0.2, extra_cultivate_exp: 100}"
15,玄龟甲,,7,以千年玄龟之甲炼成,可护身御邪.,{damage_reduction: 0.08}
16,回春石,,,蕴含生机的灵石,可加速伤势愈合.,{extra_hp_recovery_rate: 0.3}
17,延寿宝珠,,,稀有宝珠,持有可延年益寿.,{extra_max_lifespan: 50}
18,商道玉符,,9,千帆城商会信物,持此符可享商道优待.,{extra_item_sell_price_multiplier: 0.2}
19,淬器石,,5,辅助温养兵器的奇石,可提升兵器品质.,{extra_weapon_upgrade_chance: 0.05}
20,洞察神瞳,,3,水镜宗瞳术秘宝,可洞察先机,寻得奇遇.,"{extra_observation_radius: 1, extra_fortune_probability: 0.05}"
21,轻灵羽衣,,8,轻若无物的灵衣,身法飘逸,进退自如.,"{extra_escape_success_rate: 0.15, extra_move_step: 1}"
22,炼心佛珠,,7,百八佛珠,可镇心神,助突破心魔.,{extra_breakthrough_success_rate: 0.1}
23,护元宝甲,,1,剑宗弟子护身宝甲,轻便而坚固.,"{extra_max_hp: 100, damage_reduction: 0.05}"
2001,玄龟甲,,7,以千年玄龟之甲炼成,可护身御邪.,{damage_reduction: 0.08}
2002,回春石,,,蕴含生机的灵石,可加速伤势愈合.,{extra_hp_recovery_rate: 0.3}
2003,延寿宝珠,,,稀有宝珠,持有可延年益寿.,{extra_max_lifespan: 50}
2004,商道玉符,,9,千帆城商会信物,持此符可享商道优待.,{extra_item_sell_price_multiplier: 0.2}
2005,淬器石,,5,辅助温养兵器的奇石,可提升兵器品质.,{extra_weapon_upgrade_chance: 0.05}
2006,洞察神瞳,,3,水镜宗瞳术秘宝,可洞察先机,寻得奇遇.,"{extra_observation_radius: 1, extra_fortune_probability: 0.05}"
2007,轻灵羽衣,,8,轻若无物的灵衣,身法飘逸,进退自如.,"{extra_escape_success_rate: 0.15, extra_move_step: 1}"
2008,炼心佛珠,,7,百八佛珠,可镇心神,助突破心魔.,{extra_breakthrough_success_rate: 0.1}
2009,护元宝甲,,1,剑宗弟子护身宝甲,轻便而坚固.,"{extra_max_hp: 100, damage_reduction: 0.05}"
2010,悟道蒲团,,,枯坐蒲团,入定修炼,事半功倍.,{cultivate_duration_reduction: 0.2}
2011,掠财鬼面,,,邪道面具,可增幅搜刮凡人时的收益.,{extra_plunder_multiplier: 0.5}
3001,灵舟,,9,小舟承灵气,御风渡海,千里一瞬.,{extra_move_step: 1}
3002,千里镜,,3,澄澈如镜,观千里之外,洞察先机.,{extra_observation_radius: 2}
3003,聚灵阵盘,,5,刻阵成盘,聚纳灵机,修行事半功倍.,{extra_cultivate_exp: 50}
3004,万欲同心结,,6,情意同心,双修之道相互映照,修为更精进.,{extra_dual_cultivation_exp: 100}
3005,影遁披风,,8,融身影界,来去无踪,伏击出其不意.,"{extra_move_step: 1, extra_observation_radius: 1}"
3006,百兽驭兽符,,2,以兽纹灵符加持,唤引兽心,御兽更易.,{extra_catch_success_rate: 0.1}
3007,金刚护体罩,,7,镇魂宗护法至宝,以金刚真气凝成护体罩,可御万法、护元神.,"{damage_reduction: 0.2, extra_max_hp: 200}"
3008,长生延年丹炉,,4,冥王宗炼丹至宝,蕴幽冥生机,可逆夺天命,延寿驻颜.,"{extra_max_lifespan: 150, extra_hp_recovery_rate: 0.5}"
3009,聚宝天盘,,9,千帆城商道至宝,可聚四方财气,凡持此盘者,财源滚滚,奇遇不断.,"{extra_item_sell_price_multiplier: 0.5, extra_fortune_probability: 0.1}"
3010,九转炼器炉,法宝,5,朱勾宗炼器至宝,九转炼化,可点化凡铁为神兵,养器如养身.,"{extra_weapon_upgrade_chance: 0.15, extra_weapon_proficiency_gain: 0.5}"
3011,明心剑匣,法宝,1,明心剑宗传承至宝,内蕴剑道真意,可明心见性,突破瓶颈.,"{extra_breakthrough_success_rate: 0.2, extra_cultivate_exp: 100}"
3012,威压玉佩,法宝,,蕴含上古威压,可对低境界者形成压制.,{realm_suppression_bonus: 0.15}
3013,疾风修炼垫,法宝,5,朱勾宗炼制,可加速修炼进度.,"{cultivate_duration_reduction: 0.3, extra_cultivate_exp: 50}"
3014,血煞掠夺旗,法宝,,邪道至宝,大幅提升搜刮收益和境界压制.,"{extra_plunder_multiplier: 1.0, realm_suppression_bonus: 0.2}"
1 id name grade sect_id desc effects
2 名称 等级(普通/宝物/法宝) 所属宗门ID(见sect.csv) 描述/提示词 JSON形式(支持宽松格式,见effects.py说明)
3 2 2001 灵舟 玄龟甲 法宝 宝物 9 7 小舟承灵气,御风渡海,千里一瞬. 以千年玄龟之甲炼成,可护身御邪. {extra_move_step: 1} {damage_reduction: 0.08}
4 3 2002 千里镜 回春石 法宝 宝物 3 澄澈如镜,观千里之外,洞察先机. 蕴含生机的灵石,可加速伤势愈合. {extra_observation_radius: 2} {extra_hp_recovery_rate: 0.3}
5 5 2003 聚灵阵盘 延寿宝珠 法宝 宝物 5 刻阵成盘,聚纳灵机,修行事半功倍. 稀有宝珠,持有可延年益寿. {extra_cultivate_exp: 50} {extra_max_lifespan: 50}
6 7 2004 万欲同心结 商道玉符 法宝 宝物 6 9 情意同心,双修之道相互映照,修为更精进. 千帆城商会信物,持此符可享商道优待. {extra_dual_cultivation_exp: 100} {extra_item_sell_price_multiplier: 0.2}
7 8 2005 影遁披风 淬器石 法宝 宝物 8 5 融身影界,来去无踪,伏击出其不意. 辅助温养兵器的奇石,可提升兵器品质. {extra_move_step: 1, extra_observation_radius: 1} {extra_weapon_upgrade_chance: 0.05}
8 9 2006 百兽驭兽符 洞察神瞳 法宝 宝物 2 3 以兽纹灵符加持,唤引兽心,御兽更易. 水镜宗瞳术秘宝,可洞察先机,寻得奇遇. {extra_catch_success_rate: 0.1} {extra_observation_radius: 1, extra_fortune_probability: 0.05}
9 10 2007 金刚护体罩 轻灵羽衣 法宝 宝物 7 8 镇魂宗护法至宝,以金刚真气凝成护体罩,可御万法、护元神. 轻若无物的灵衣,身法飘逸,进退自如. {damage_reduction: 0.2, extra_max_hp: 200} {extra_escape_success_rate: 0.15, extra_move_step: 1}
10 11 2008 长生延年丹炉 炼心佛珠 法宝 宝物 4 7 冥王宗炼丹至宝,蕴幽冥生机,可逆夺天命,延寿驻颜. 百八佛珠,可镇心神,助突破心魔. {extra_max_lifespan: 150, extra_hp_recovery_rate: 0.5} {extra_breakthrough_success_rate: 0.1}
11 12 2009 聚宝天盘 护元宝甲 法宝 宝物 9 1 千帆城商道至宝,可聚四方财气,凡持此盘者,财源滚滚,奇遇不断. 剑宗弟子护身宝甲,轻便而坚固. {extra_item_sell_price_multiplier: 0.5, extra_fortune_probability: 0.1} {extra_max_hp: 100, damage_reduction: 0.05}
12 13 2010 九转炼器炉 悟道蒲团 法宝 宝物 5 朱勾宗炼器至宝,九转炼化,可点化凡铁为神兵,养器如养身. 枯坐蒲团,入定修炼,事半功倍. {extra_weapon_upgrade_chance: 0.15, extra_weapon_proficiency_gain: 0.5} {cultivate_duration_reduction: 0.2}
13 14 2011 明心剑匣 掠财鬼面 法宝 宝物 1 明心剑宗传承至宝,内蕴剑道真意,可明心见性,突破瓶颈. 邪道面具,可增幅搜刮凡人时的收益. {extra_breakthrough_success_rate: 0.2, extra_cultivate_exp: 100} {extra_plunder_multiplier: 0.5}
14 15 3001 玄龟甲 灵舟 宝物 法宝 7 9 以千年玄龟之甲炼成,可护身御邪. 小舟承灵气,御风渡海,千里一瞬. {damage_reduction: 0.08} {extra_move_step: 1}
15 16 3002 回春石 千里镜 宝物 法宝 3 蕴含生机的灵石,可加速伤势愈合. 澄澈如镜,观千里之外,洞察先机. {extra_hp_recovery_rate: 0.3} {extra_observation_radius: 2}
16 17 3003 延寿宝珠 聚灵阵盘 宝物 法宝 5 稀有宝珠,持有可延年益寿. 刻阵成盘,聚纳灵机,修行事半功倍. {extra_max_lifespan: 50} {extra_cultivate_exp: 50}
17 18 3004 商道玉符 万欲同心结 宝物 法宝 9 6 千帆城商会信物,持此符可享商道优待. 情意同心,双修之道相互映照,修为更精进. {extra_item_sell_price_multiplier: 0.2} {extra_dual_cultivation_exp: 100}
18 19 3005 淬器石 影遁披风 宝物 法宝 5 8 辅助温养兵器的奇石,可提升兵器品质. 融身影界,来去无踪,伏击出其不意. {extra_weapon_upgrade_chance: 0.05} {extra_move_step: 1, extra_observation_radius: 1}
19 20 3006 洞察神瞳 百兽驭兽符 宝物 法宝 3 2 水镜宗瞳术秘宝,可洞察先机,寻得奇遇. 以兽纹灵符加持,唤引兽心,御兽更易. {extra_observation_radius: 1, extra_fortune_probability: 0.05} {extra_catch_success_rate: 0.1}
20 21 3007 轻灵羽衣 金刚护体罩 宝物 法宝 8 7 轻若无物的灵衣,身法飘逸,进退自如. 镇魂宗护法至宝,以金刚真气凝成护体罩,可御万法、护元神. {extra_escape_success_rate: 0.15, extra_move_step: 1} {damage_reduction: 0.2, extra_max_hp: 200}
21 22 3008 炼心佛珠 长生延年丹炉 宝物 法宝 7 4 百八佛珠,可镇心神,助突破心魔. 冥王宗炼丹至宝,蕴幽冥生机,可逆夺天命,延寿驻颜. {extra_breakthrough_success_rate: 0.1} {extra_max_lifespan: 150, extra_hp_recovery_rate: 0.5}
22 23 3009 护元宝甲 聚宝天盘 宝物 法宝 1 9 剑宗弟子护身宝甲,轻便而坚固. 千帆城商道至宝,可聚四方财气,凡持此盘者,财源滚滚,奇遇不断. {extra_max_hp: 100, damage_reduction: 0.05} {extra_item_sell_price_multiplier: 0.5, extra_fortune_probability: 0.1}
23 3010 九转炼器炉 法宝 5 朱勾宗炼器至宝,九转炼化,可点化凡铁为神兵,养器如养身. {extra_weapon_upgrade_chance: 0.15, extra_weapon_proficiency_gain: 0.5}
24 3011 明心剑匣 法宝 1 明心剑宗传承至宝,内蕴剑道真意,可明心见性,突破瓶颈. {extra_breakthrough_success_rate: 0.2, extra_cultivate_exp: 100}
25 3012 威压玉佩 法宝 蕴含上古威压,可对低境界者形成压制. {realm_suppression_bonus: 0.15}
26 3013 疾风修炼垫 法宝 5 朱勾宗炼制,可加速修炼进度. {cultivate_duration_reduction: 0.3, extra_cultivate_exp: 50}
27 3014 血煞掠夺旗 法宝 邪道至宝,大幅提升搜刮收益和境界压制. {extra_plunder_multiplier: 1.0, realm_suppression_bonus: 0.2}
28

View File

@@ -1,8 +1,5 @@
id,name,weapon_type,grade,sect_id,desc,effects
,名称,兵器类型,等级(普通/宝物/法宝),所属宗门ID(见sect.csv),描述/提示词,"JSON形式支持宽松格式见effects.py说明"
1,本命剑匣,,法宝,1,以心御剑,匣启如霆,剑意随心破万法.,{extra_battle_strength_points: 3}
4,镇魂钟,,法宝,7,钟鸣摄魄,定魂镇邪,护心安魂.,"{extra_battle_strength_points: 2, extra_observation_radius: 1}"
6,万魂幡,,法宝,4,幡起万魂啾啾,阴风过境.,"{legal_actions: ['DevourMortals'], extra_battle_strength_points: 'avatar.weapon.special_data.get(""devoured_souls"", 0) // 100 * 0.1'}"
1001,凡品剑,,普通,,平凡无奇的剑。,{extra_battle_strength_points: 1}
1002,凡品刀,,普通,,平凡无奇的刀。,{extra_battle_strength_points: 1}
1003,凡品枪,,普通,,平凡无奇的枪。,{extra_battle_strength_points: 1}
@@ -21,4 +18,19 @@ id,name,weapon_type,grade,sect_id,desc,effects
2007,瑶光琴,,宝物,,琴音悠扬,助人悟道。,"{extra_battle_strength_points: 2, cultivation_speed_rate: 1.1}"
2008,凤鸣笛,,宝物,,笛声如凤鸣九天,清心宁神。,"{extra_battle_strength_points: 2, cultivation_speed_rate: 1.1}"
2009,追魂刺,暗器,宝物,,暗器如影随形,取人性命于无声。,{extra_battle_strength_points: 2}
2010,灵兽骨笛,,宝物,2,以灵兽之骨炼成,可与兽类心意相通。,"[{extra_battle_strength_points: 1}, {when: 'avatar.spirit_animal is not None', extra_battle_strength_points: 2}]"
2011,赤焰战刀,,宝物,,烈火淬炼而成,刀身赤红似火。,{extra_battle_strength_points: 2}
2012,玄铁重剑,,宝物,,重剑无锋,大巧不工。,"{extra_battle_strength_points: 2, extra_max_hp: 100}"
2013,碧波软剑,,宝物,,轻灵如水,剑法飘逸。,"{extra_battle_strength_points: 2, extra_escape_success_rate: 0.1}"
2014,伏魔降妖棍,,宝物,7,镇魂宗弟子常用,正气凛然。,"{extra_battle_strength_points: 2, extra_max_mp: 100}"
3001,本命剑匣,,法宝,1,以心御剑,匣启如霆,剑意随心破万法.,{extra_battle_strength_points: 3}
3002,镇魂钟,,法宝,7,钟鸣摄魄,定魂镇邪,护心安魂.,"{extra_battle_strength_points: 2, extra_observation_radius: 1}"
3003,万魂幡,,法宝,4,幡起万魂啾啾,阴风过境.,"{legal_actions: ['DevourMortals'], extra_battle_strength_points: 'avatar.weapon.special_data.get(""devoured_souls"", 0) // 100 * 0.1'}"
3004,百战破军枪,,法宝,9,千帆城名器,百战淬炼,熟能生巧,威力与熟练度共长。,"{extra_battle_strength_points: '2 + avatar.weapon.proficiency * 0.01'}"
3005,霸王战戟,,法宝,,上古霸王遗兵,境界越高威力越强,可对低境界者形成压制。,"[{extra_battle_strength_points: 2}, {when: 'avatar.cultivation.level >= 30', extra_battle_strength_points: 2, realm_suppression_bonus: 0.1}]"
3006,千手灭魂箭,暗器,法宝,5,朱勾宗杀器,暗箭如雨,来去无踪。,"{extra_battle_strength_points: 3, extra_observation_radius: 1, extra_escape_success_rate: 0.15}"
3007,剑宗诛邪剑,,法宝,1,明心剑宗传承圣剑,克制邪道。,{extra_battle_strength_points: 3}
3008,阴阳双刃,,法宝,,正邪同体,阴阳调和,兼具两面之力。,"{extra_battle_strength_points: 2, extra_max_hp: 100, extra_max_mp: 100}"
3009,虚空之扇,,法宝,,扇动间可窥破虚空,千里瞬至。,"{extra_battle_strength_points: 2, extra_observation_radius: 2, extra_move_step: 1}"
3010,鬼哭神嚎锤,,法宝,,邪道重兵,锤起鬼哭神嚎,刚猛无匹。,"{extra_battle_strength_points: 3, damage_reduction: 0.1}"
1 id name weapon_type grade sect_id desc effects
2 名称 兵器类型 等级(普通/宝物/法宝) 所属宗门ID(见sect.csv) 描述/提示词 JSON形式(支持宽松格式,见effects.py说明)
1 本命剑匣 法宝 1 以心御剑,匣启如霆,剑意随心破万法. {extra_battle_strength_points: 3}
4 镇魂钟 法宝 7 钟鸣摄魄,定魂镇邪,护心安魂. {extra_battle_strength_points: 2, extra_observation_radius: 1}
6 万魂幡 法宝 4 幡起万魂啾啾,阴风过境. {legal_actions: ['DevourMortals'], extra_battle_strength_points: 'avatar.weapon.special_data.get("devoured_souls", 0) // 100 * 0.1'}
3 1001 凡品剑 普通 平凡无奇的剑。 {extra_battle_strength_points: 1}
4 1002 凡品刀 普通 平凡无奇的刀。 {extra_battle_strength_points: 1}
5 1003 凡品枪 普通 平凡无奇的枪。 {extra_battle_strength_points: 1}
18 2007 瑶光琴 宝物 琴音悠扬,助人悟道。 {extra_battle_strength_points: 2, cultivation_speed_rate: 1.1}
19 2008 凤鸣笛 宝物 笛声如凤鸣九天,清心宁神。 {extra_battle_strength_points: 2, cultivation_speed_rate: 1.1}
20 2009 追魂刺 暗器 宝物 暗器如影随形,取人性命于无声。 {extra_battle_strength_points: 2}
21 2010 灵兽骨笛 宝物 2 以灵兽之骨炼成,可与兽类心意相通。 [{extra_battle_strength_points: 1}, {when: 'avatar.spirit_animal is not None', extra_battle_strength_points: 2}]
22 2011 赤焰战刀 宝物 烈火淬炼而成,刀身赤红似火。 {extra_battle_strength_points: 2}
23 2012 玄铁重剑 宝物 重剑无锋,大巧不工。 {extra_battle_strength_points: 2, extra_max_hp: 100}
24 2013 碧波软剑 宝物 轻灵如水,剑法飘逸。 {extra_battle_strength_points: 2, extra_escape_success_rate: 0.1}
25 2014 伏魔降妖棍 宝物 7 镇魂宗弟子常用,正气凛然。 {extra_battle_strength_points: 2, extra_max_mp: 100}
26 3001 本命剑匣 法宝 1 以心御剑,匣启如霆,剑意随心破万法. {extra_battle_strength_points: 3}
27 3002 镇魂钟 法宝 7 钟鸣摄魄,定魂镇邪,护心安魂. {extra_battle_strength_points: 2, extra_observation_radius: 1}
28 3003 万魂幡 法宝 4 幡起万魂啾啾,阴风过境. {legal_actions: ['DevourMortals'], extra_battle_strength_points: 'avatar.weapon.special_data.get("devoured_souls", 0) // 100 * 0.1'}
29 3004 百战破军枪 法宝 9 千帆城名器,百战淬炼,熟能生巧,威力与熟练度共长。 {extra_battle_strength_points: '2 + avatar.weapon.proficiency * 0.01'}
30 3005 霸王战戟 法宝 上古霸王遗兵,境界越高威力越强,可对低境界者形成压制。 [{extra_battle_strength_points: 2}, {when: 'avatar.cultivation.level >= 30', extra_battle_strength_points: 2, realm_suppression_bonus: 0.1}]
31 3006 千手灭魂箭 暗器 法宝 5 朱勾宗杀器,暗箭如雨,来去无踪。 {extra_battle_strength_points: 3, extra_observation_radius: 1, extra_escape_success_rate: 0.15}
32 3007 剑宗诛邪剑 法宝 1 明心剑宗传承圣剑,克制邪道。 {extra_battle_strength_points: 3}
33 3008 阴阳双刃 法宝 正邪同体,阴阳调和,兼具两面之力。 {extra_battle_strength_points: 2, extra_max_hp: 100, extra_max_mp: 100}
34 3009 虚空之扇 法宝 扇动间可窥破虚空,千里瞬至。 {extra_battle_strength_points: 2, extra_observation_radius: 2, extra_move_step: 1}
35 3010 鬼哭神嚎锤 法宝 邪道重兵,锤起鬼哭神嚎,刚猛无匹。 {extra_battle_strength_points: 3, damage_reduction: 0.1}
36