4thfever
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bc3ebc006c
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Refactor/i18n (#115)
重构i18n,现在game configs的配表,除了姓名这种外,都是统一的配表了。
对应的配表的名称和desc需要去i18n里取,但是其他配置不需要重复配置了。
这大大简化了之后新增i18n的心智负担。
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2026-02-01 01:09:24 +08:00 |
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4thfever
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e1091fdf5a
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Feat/i18n (#92)
* feat: add vue-i18n
* feat: add vue-i18n
* feat: add vue-i18n
* feat: add language class
* add: en templates and configs
* add: en names
* refactor: name gender id and sect id
* feat(i18n): add gettext infrastructure for dynamic text translation (#81)
* feat(i18n): add gettext infrastructure for dynamic text translation
- Add src/i18n/ module with t() translation function
- Add .po/.mo files for zh_CN and en_US locales
- Update LanguageManager to reload translations on language change
- Add comprehensive tests (14 tests, all passing)
- Add implementation spec at docs/specs/i18n-dynamic-text.md
Phase 1 of i18n dynamic text implementation.
* feat(i18n): expand .po files with comprehensive translation entries
Add translation messages for:
- Battle result messages (fatal/non-fatal outcomes)
- Fortune event messages (item discovery, cultivation gains)
- Misfortune event messages (losses, damage, regression)
- Death reason messages
- Item exchange messages (equip, sell, discard)
- Single choice context and option labels
- Common labels (weapon, auxiliary, technique, elixir)
Both zh_CN and en_US locales updated with matching entries.
* test: add .po file integrity tests
* feat: i18n for actions
* feat: i18n for effects
* feat: i18n for gathering
* feat: i18n for classes
* feat: i18n for classes
* feat: i18n for classes
* feat: i18n for classes
* fix bugs
* fix bugs
* fix bugs
* fix bugs
* fix bugs
* fix bugs
* fix bugs
* fix bugs
* update csv
* update world info
* update prompt
* update prompt
* fix bug
* fix bug
* fix bug
* fix bug
* fix bug
* fix bug
* fix bug
* fix bug
* fix bug
* update
* update
* update
* update
* update
* update
* update
---------
Co-authored-by: Zihao Xu <xzhseh@gmail.com>
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2026-01-24 13:47:23 +08:00 |
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bridge
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5241f70ef3
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refactor item ids
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2026-01-11 23:12:48 +08:00 |
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bridge
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73c50286b7
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add refine action
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2026-01-07 21:28:29 +08:00 |
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bridge
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7c69d612b0
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add refine action
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2026-01-07 21:15:04 +08:00 |
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bridge
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806e2c1262
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refactor price system
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2026-01-04 21:49:58 +08:00 |
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bridge
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775d830ec3
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add cast
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2026-01-03 23:25:38 +08:00 |
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bridge
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3a47d48fb8
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refactor equip
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2025-12-31 23:22:17 +08:00 |
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bridge
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7197dd1acb
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refactor equip
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2025-12-31 23:18:47 +08:00 |
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bridge
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1941218665
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fix effects
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2025-12-31 22:31:30 +08:00 |
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bridge
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462c28fb30
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fix effects
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2025-12-31 22:26:44 +08:00 |
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bridge
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864b03b460
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fix incorrect prob
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2025-12-13 22:44:01 +08:00 |
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bridge
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bdf78bc3d6
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add plant and animal
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2025-12-04 21:25:55 +08:00 |
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bridge
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7aa8aae55c
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update names
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2025-12-01 20:55:18 +08:00 |
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bridge
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efba680269
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update more weapons
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2025-11-14 12:54:35 +08:00 |
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bridge
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510b6f34cd
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update more effects
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2025-11-14 12:18:59 +08:00 |
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bridge
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7af6757e64
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update effects
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2025-11-13 11:28:09 +08:00 |
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bridge
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e760ba107d
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update treasure to weapon and auxiliary
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2025-11-13 01:16:26 +08:00 |
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