Files
cultivation-world-simulator/src/classes/lode.py
4thfever 0315dca6e6 Feat/hidden domain (#113)
Summary
新增秘境探索,属于多人活动,每N年触发一次
Closes #105
2026-01-31 20:43:42 +08:00

105 lines
3.1 KiB
Python

from dataclasses import dataclass, field
from typing import Optional
from src.utils.df import game_configs, get_str, get_int, get_list_int
from src.classes.material import Material, materials_by_id
from src.classes.cultivation import Realm
@dataclass
class Lode:
"""
矿脉
"""
id: int
name: str
desc: str
realm: Realm
material_ids: list[int] = field(default_factory=list) # 该矿脉对应的物品IDs
# 这些字段将在__post_init__中设置
materials: list[Material] = field(init=False, default_factory=list) # 该矿脉对应的物品实例
def __post_init__(self):
"""初始化物品实例"""
for material_id in self.material_ids:
if material_id in materials_by_id:
self.materials.append(materials_by_id[material_id])
def __hash__(self) -> int:
return hash(self.id)
def __str__(self) -> str:
return self.name
def get_info(self) -> str:
"""
获取矿脉的详细信息
"""
from src.i18n import t
# 使用格式化字符串 msgid
base_info = t("[{name}] ({realm})", name=self.name, realm=str(self.realm))
info_parts = [base_info, self.desc]
if self.materials:
material_names = [material.name for material in self.materials]
materials_str = t("comma_separator").join(material_names)
info_parts.append(t("Drops: {materials}", materials=materials_str))
return " - ".join(info_parts)
def get_structured_info(self) -> dict:
materials_info = [material.get_structured_info() for material in self.materials]
return {
"id": str(self.id),
"name": self.name,
"desc": self.desc,
"grade": str(self.realm),
"drops": materials_info,
"type": "lode"
}
def _load_lodes() -> tuple[dict[int, Lode], dict[str, Lode]]:
"""从配表加载lode数据"""
lodes_by_id: dict[int, Lode] = {}
lodes_by_name: dict[str, Lode] = {}
# 检查配置是否存在,避免初始化错误
if "lode" not in game_configs:
return {}, {}
lode_df = game_configs["lode"]
for row in lode_df:
material_ids_list = get_list_int(row, "material_ids")
lode = Lode(
id=get_int(row, "id"),
name=get_str(row, "name"),
desc=get_str(row, "desc"),
realm=Realm.from_id(get_int(row, "stage_id")),
material_ids=material_ids_list
)
lodes_by_id[lode.id] = lode
lodes_by_name[lode.name] = lode
return lodes_by_id, lodes_by_name
lodes_by_id: dict[int, Lode] = {}
lodes_by_name: dict[str, Lode] = {}
def reload():
"""重新加载数据,保留全局字典引用"""
new_id, new_name = _load_lodes()
lodes_by_id.clear()
lodes_by_id.update(new_id)
lodes_by_name.clear()
lodes_by_name.update(new_name)
# 更新 ORE_MATERIAL_IDS
global ORE_MATERIAL_IDS
ORE_MATERIAL_IDS = {material_id for lode in lodes_by_id.values() for material_id in lode.material_ids}
# 模块初始化时执行一次
reload()