update readme

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bridge
2025-11-12 01:39:57 +08:00
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2 changed files with 38 additions and 42 deletions

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@@ -45,9 +45,13 @@ If you like this project, consider starring it~ You can also watch intro videos
- ✅ Config system
- ✅ Standalone release (packaged exe)
- ✅ Menu bar & Save & Load
- [ ] Web frontend (later)
- [ ] ECS parallel toolkit (later)
- [ ] Player-configurable prompts (later)
### 🔭 Long-term Systems
- [ ] Web frontend support
- [ ] ECS parallel toolkit
- [ ] Player-customizable prompts
- [ ] Novelization/imagery/video for history and events
- [ ] Player-controlled character
### 🗺️ World System
- ✅ Basic tile mechanics
@@ -61,32 +65,27 @@ If you like this project, consider starring it~ You can also watch intro videos
- ✅ Cultivation realms
- ✅ Spiritual roots
- ✅ Basic movement actions
- ✅ Personality
- Trait & Personality
- ✅ Breakthrough system
- ✅ Relationships
-Perception radius
-Buff system: buffs/debuffs
-Artifacts
-Interaction range
-Effect system: buffs/debuffs
-Techniques
- [ ] Combat equipment & auxiliary equipment
- [ ] Character compatibility
- [ ] Special abilities
- [ ] Epithets/nicknames
- [ ] Combat-related
- [ ] Attribute points allocation
- [ ] Skill system (techniques)
- [ ] Equipment system
- [ ] Skill learning
- [ ] Skill learning system:
- [ ] Learnable skills
- [ ] Personal techniques (flexible integration)
- [ ] Life professions (alchemy, formations, farming, forging, etc., with tailored prompts and info space)
- [ ] Mortals support
- [ ] Life professions (alchemy, formations, planting, forging, etc.)
- [ ] Mortals
- [ ] Prodigies (stronger abilities and AI)
### 🏛️ Organizations
- [ ] Sect system
- ✅ Settings, techniques, healing, base, styles
- ✅ Special sect actions: Hehuan Sect (dual cultivation), Hundred Beasts Sect (catch spirit animal)
- [ ] sect will AI, tasks, recruiting
- [ ] Sect tiers: different titles, abilities, actions
- ✅ Special sect actions: Hehuan Sect (dual cultivation), Hundred Beasts Sect (beast taming)
- [ ] Sect will AI, sect tasks
- Sect tiers
- [ ] Clans
- [ ] Court/Empire (TBD)
- [ ] Inter-organization relations
@@ -108,17 +107,16 @@ If you like this project, consider starring it~ You can also watch intro videos
- [ ] Auctions
- [ ] Secret realm exploration
- [ ] Martial tournaments
- [ ] Heaven-earth Qi fluctuations
- [ ] Sudden events
- [ ] Treasure/cave emergence
- [ ] Novelized/CG/film-style presentations
- [ ] Natural events:
- [ ] Natural disasters
- [ ] Beast tides
### ⚔️ Combat
- [ ] Combat design (roots influence skills and styles)
- [ ] Advantages and counters
- ✅ Win-rate estimation (simple)
- ✅ Advantages and counters
- ✅ Win-rate estimation system
### 🎒 Items
- ✅ Basic items and spirit stones
@@ -154,11 +152,11 @@ If you like this project, consider starring it~ You can also watch intro videos
### Specials
- ✅ Fortuitous encounters
- ✅ Tribulations & Heart devils
- [ ] Paths/Daos
- [ ] Possession & Rebirth
- [ ] Formations
- [ ] Opportunities
- [ ] Tribulations & Heart devils
- [ ] Flexible world rules
- [ ] Divination & Omens
- [ ] Male-female traits inversion

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- ✅ 配置文件系统
- ✅ 单独release打包好的exe文件
- ✅ 菜单栏 & 存档 & 读档
- [ ] Web前端支持后期考虑
- [ ] ECS并行工具后期考虑
- [ ] 玩家自定义prompt后期考虑
### 🔭 远期系统
- [ ] Web前端支持
- [ ] ECS并行工具
- [ ] 玩家自定义prompt
- [ ] 历史/事件的小说化&图片化&视频化
- [ ] 玩家自主控制角色
### 🗺️ 世界系统
- ✅ 基础tile地块系统
@@ -63,24 +67,19 @@
- ✅ 修炼境界体系
- ✅ 灵根系统
- ✅ 基础移动动作
- ✅ 角色性格
- ✅ 角色特质与性格
- ✅ 境界突破机制
- ✅ 角色间的相互关系
- ✅ 角色交互范围
- ✅ 角色Buffs系统增益/减益效果
- ✅ 法
- ✅ 角色特质
- ✅ 角色Effects系统增益/减益效果
-角色功
- [ ] 角色战斗装备 & 辅助装备
- [ ] 角色之间的相性
- [ ] 角色绰号
- [ ] 战斗相关
- [ ] 属性点分配
- [ ] 技能系统(功法)
- [ ] 装备系统
- [ ] 技能学习系统:
- [ ] 可学习技能
- [ ] 个人技(灵活融入代码
- [ ] 生活职业丹药、阵法、种植、铸造etc配合特殊prompt和信息空间
- [ ] 凡人角色支持
- [ ] 生活职业丹药、阵法、种植、铸造etc
- [ ] 凡人角色
- [ ] 天骄系统更强能力更强AI
### 🏛️ 组织系统
@@ -110,17 +109,16 @@
- [ ] 拍卖会
- [ ] 秘境探索
- [ ] 比武大会
- [ ] 天地灵气变动
- [ ] 突发事件
- [ ] 宝物/洞府出世
- [ ] 突发事件的小说化&CG化&影视化
- [ ] 自然事件:
- [ ] 自然灾害
- [ ] 兽潮
### ⚔️ 战斗系统
- [ ] 战斗方式设计(灵根影响技能与战斗风格)
- [ ] 优劣互克关系
- ✅ 胜率计算系统(简单)
- ✅ 优劣互克关系
- ✅ 胜率计算系统
### 🎒 物品系统
- ✅ 基础物品、灵石框架