update readme
This commit is contained in:
46
EN_README.md
46
EN_README.md
@@ -45,9 +45,13 @@ If you like this project, consider starring it~ You can also watch intro videos
|
||||
- ✅ Config system
|
||||
- ✅ Standalone release (packaged exe)
|
||||
- ✅ Menu bar & Save & Load
|
||||
- [ ] Web frontend (later)
|
||||
- [ ] ECS parallel toolkit (later)
|
||||
- [ ] Player-configurable prompts (later)
|
||||
|
||||
### 🔭 Long-term Systems
|
||||
- [ ] Web frontend support
|
||||
- [ ] ECS parallel toolkit
|
||||
- [ ] Player-customizable prompts
|
||||
- [ ] Novelization/imagery/video for history and events
|
||||
- [ ] Player-controlled character
|
||||
|
||||
### 🗺️ World System
|
||||
- ✅ Basic tile mechanics
|
||||
@@ -61,32 +65,27 @@ If you like this project, consider starring it~ You can also watch intro videos
|
||||
- ✅ Cultivation realms
|
||||
- ✅ Spiritual roots
|
||||
- ✅ Basic movement actions
|
||||
- ✅ Personality
|
||||
- ✅ Trait & Personality
|
||||
- ✅ Breakthrough system
|
||||
- ✅ Relationships
|
||||
- ✅ Perception radius
|
||||
- ✅ Buff system: buffs/debuffs
|
||||
- ✅ Artifacts
|
||||
- ✅ Interaction range
|
||||
- ✅ Effect system: buffs/debuffs
|
||||
- ✅ Techniques
|
||||
- [ ] Combat equipment & auxiliary equipment
|
||||
- [ ] Character compatibility
|
||||
- [ ] Special abilities
|
||||
- [ ] Epithets/nicknames
|
||||
- [ ] Combat-related
|
||||
- [ ] Attribute points allocation
|
||||
- [ ] Skill system (techniques)
|
||||
- [ ] Equipment system
|
||||
- [ ] Skill learning
|
||||
- [ ] Skill learning system:
|
||||
- [ ] Learnable skills
|
||||
- [ ] Personal techniques (flexible integration)
|
||||
- [ ] Life professions (alchemy, formations, farming, forging, etc., with tailored prompts and info space)
|
||||
- [ ] Mortals support
|
||||
- [ ] Life professions (alchemy, formations, planting, forging, etc.)
|
||||
- [ ] Mortals
|
||||
- [ ] Prodigies (stronger abilities and AI)
|
||||
|
||||
### 🏛️ Organizations
|
||||
- [ ] Sect system
|
||||
- ✅ Settings, techniques, healing, base, styles
|
||||
- ✅ Special sect actions: Hehuan Sect (dual cultivation), Hundred Beasts Sect (catch spirit animal)
|
||||
- [ ] sect will AI, tasks, recruiting
|
||||
- [ ] Sect tiers: different titles, abilities, actions
|
||||
- ✅ Special sect actions: Hehuan Sect (dual cultivation), Hundred Beasts Sect (beast taming)
|
||||
- [ ] Sect will AI, sect tasks
|
||||
- ✅ Sect tiers
|
||||
- [ ] Clans
|
||||
- [ ] Court/Empire (TBD)
|
||||
- [ ] Inter-organization relations
|
||||
@@ -108,17 +107,16 @@ If you like this project, consider starring it~ You can also watch intro videos
|
||||
- [ ] Auctions
|
||||
- [ ] Secret realm exploration
|
||||
- [ ] Martial tournaments
|
||||
- [ ] Heaven-earth Qi fluctuations
|
||||
- [ ] Sudden events
|
||||
- [ ] Treasure/cave emergence
|
||||
- [ ] Novelized/CG/film-style presentations
|
||||
- [ ] Natural events:
|
||||
- [ ] Natural disasters
|
||||
- [ ] Beast tides
|
||||
|
||||
### ⚔️ Combat
|
||||
- [ ] Combat design (roots influence skills and styles)
|
||||
- [ ] Advantages and counters
|
||||
- ✅ Win-rate estimation (simple)
|
||||
- ✅ Advantages and counters
|
||||
- ✅ Win-rate estimation system
|
||||
|
||||
### 🎒 Items
|
||||
- ✅ Basic items and spirit stones
|
||||
@@ -154,11 +152,11 @@ If you like this project, consider starring it~ You can also watch intro videos
|
||||
|
||||
### Specials
|
||||
- ✅ Fortuitous encounters
|
||||
- ✅ Tribulations & Heart devils
|
||||
- [ ] Paths/Daos
|
||||
- [ ] Possession & Rebirth
|
||||
- [ ] Formations
|
||||
- [ ] Opportunities
|
||||
- [ ] Tribulations & Heart devils
|
||||
- [ ] Flexible world rules
|
||||
- [ ] Divination & Omens
|
||||
- [ ] Male-female traits inversion
|
||||
|
||||
34
README.md
34
README.md
@@ -47,9 +47,13 @@
|
||||
- ✅ 配置文件系统
|
||||
- ✅ 单独release打包好的exe文件
|
||||
- ✅ 菜单栏 & 存档 & 读档
|
||||
- [ ] Web前端支持(后期考虑)
|
||||
- [ ] ECS并行工具(后期考虑)
|
||||
- [ ] 玩家自定义prompt(后期考虑)
|
||||
|
||||
### 🔭 远期系统
|
||||
- [ ] Web前端支持
|
||||
- [ ] ECS并行工具
|
||||
- [ ] 玩家自定义prompt
|
||||
- [ ] 历史/事件的小说化&图片化&视频化
|
||||
- [ ] 玩家自主控制角色
|
||||
|
||||
### 🗺️ 世界系统
|
||||
- ✅ 基础tile地块系统
|
||||
@@ -63,24 +67,19 @@
|
||||
- ✅ 修炼境界体系
|
||||
- ✅ 灵根系统
|
||||
- ✅ 基础移动动作
|
||||
- ✅ 角色性格
|
||||
- ✅ 角色特质与性格
|
||||
- ✅ 境界突破机制
|
||||
- ✅ 角色间的相互关系
|
||||
- ✅ 角色交互范围
|
||||
- ✅ 角色Buffs系统:增益/减益效果
|
||||
- ✅ 法宝
|
||||
- ✅ 角色特质
|
||||
- ✅ 角色Effects系统:增益/减益效果
|
||||
- ✅ 角色功法
|
||||
- [ ] 角色战斗装备 & 辅助装备
|
||||
- [ ] 角色之间的相性
|
||||
- [ ] 角色绰号
|
||||
- [ ] 战斗相关
|
||||
- [ ] 属性点分配
|
||||
- [ ] 技能系统(功法)
|
||||
- [ ] 装备系统
|
||||
- [ ] 技能学习系统:
|
||||
- [ ] 可学习技能
|
||||
- [ ] 个人技(灵活融入代码)
|
||||
- [ ] 生活职业(丹药、阵法、种植、铸造etc,配合特殊prompt和信息空间)
|
||||
- [ ] 凡人角色支持
|
||||
- [ ] 生活职业(丹药、阵法、种植、铸造etc)
|
||||
- [ ] 凡人角色
|
||||
- [ ] 天骄系统(更强能力,更强AI)
|
||||
|
||||
### 🏛️ 组织系统
|
||||
@@ -110,17 +109,16 @@
|
||||
- [ ] 拍卖会
|
||||
- [ ] 秘境探索
|
||||
- [ ] 比武大会
|
||||
- [ ] 天地灵气变动
|
||||
- [ ] 突发事件
|
||||
- [ ] 宝物/洞府出世
|
||||
- [ ] 突发事件的小说化&CG化&影视化
|
||||
- [ ] 自然事件:
|
||||
- [ ] 自然灾害
|
||||
- [ ] 兽潮
|
||||
|
||||
### ⚔️ 战斗系统
|
||||
- [ ] 战斗方式设计(灵根影响技能与战斗风格)
|
||||
- [ ] 优劣互克关系
|
||||
- ✅ 胜率计算系统(简单)
|
||||
- ✅ 优劣互克关系
|
||||
- ✅ 胜率计算系统
|
||||
|
||||
### 🎒 物品系统
|
||||
- ✅ 基础物品、灵石框架
|
||||
|
||||
Reference in New Issue
Block a user