Commit Graph

347 Commits

Author SHA1 Message Date
4thfever
6185d314af refactor: remove region_names dict, use regions traversal instead (#40)
The region_names dictionary was a redundant index that needed manual
sync when HistoryManager modified region names. This caused bugs where
resolve_query couldn't find regions by their new (history-modified) names.

Instead of maintaining two data structures (regions[id] and region_names[name]),
we now only use regions[id] as the single source of truth. The _resolve_region
function iterates over regions.values() to find matches by name.

This approach:
- Eliminates the sync bug entirely
- Simplifies the codebase
- Has negligible performance impact (region count is small)

Co-authored-by: Zihao Xu <xzhseh@gmail.com>
2026-01-18 17:13:28 +08:00
bridge
094a8fdd00 feat: data reload system 2026-01-18 16:47:54 +08:00
bridge
eb2c715069 feat: data reload system 2026-01-18 16:37:08 +08:00
Zihao Xu
7edae9188b fix(misc): CSV column name mismatches in data loading (#32)
* fix: CSV column name mismatches in data loading

- sect.py: Fix headquarter_name/headquarter_desc -> name/desc when reading sect_region.csv
- sect.py: Move sid initialization before technique lookup to fix unbound variable bug
- technique.py: Change sect (name) to sect_id (int) to match technique.csv column
- elixir.py: Remove redundant get_int(row, "id") that reads non-existent column

These fixes ensure:
1. Sect headquarters display correct location names (e.g., "大千光极城" instead of "不夜城")
2. Sect techniques are correctly associated and displayed
3. Technique sect restrictions work properly

* fix: update main.py to use sect_id, add CSV loading tests

- main.py: Change technique.sect to technique.sect_id in API response
- Add tests/test_csv_loading.py to verify CSV column names match code

* test: add API test for /api/meta/game_data endpoint

Verify that techniques in API response use sect_id field (not sect)

* fix: add None check for hq_region in AvatarFactory

Remove redundant code that adds sect headquarters to known_regions.
This logic is already handled by Avatar._init_known_regions() which
uses sect_id matching (more reliable than name-based lookup).

The removed code was causing a flaky test (~1% failure rate) because
resolve_query returns None in test environments with simplified maps.
2026-01-18 15:31:15 +08:00
bridge
e900c3e098 fix pytest 2026-01-14 17:17:21 +08:00
4thfever
df8b1b9433 Refactor/event (#31)
重构事件机制和部分拍卖会机制
2026-01-14 16:58:50 +08:00
4thfever
63fc2f828e Feat/auction (#30)
Add gathering events, in which multiple avatars participate
Add auction event

Closes #24
2026-01-14 02:33:13 +08:00
4thfever
95e1f11502 Refactor/history (#25)
add multi process history modification
2026-01-12 23:25:53 +08:00
bridge
2caa5586be refactor history archi 2026-01-12 00:36:10 +08:00
bridge
287f9d2ae4 update history pytest 2026-01-12 00:20:15 +08:00
bridge
57cf5ca51a add history class 2026-01-11 23:53:26 +08:00
bridge
5241f70ef3 refactor item ids 2026-01-11 23:12:48 +08:00
bridge
5143266442 fix remove avatar bug 2026-01-11 20:40:53 +08:00
bridge
3a0e432b02 refactor gift 2026-01-11 20:33:54 +08:00
bridge
ff6038b786 fix: incorrect order in event panel 2026-01-11 19:26:05 +08:00
bridge
f8f0e8a59c update tips 2026-01-08 23:06:36 +08:00
bridge
c6a574a2ac refactor: remove switch weapon action 2026-01-08 22:19:56 +08:00
bridge
9c21259577 refactor: add store mixin into city regions & refactor buying action 2026-01-08 22:16:33 +08:00
Zihao Xu
a6b8198c3f Merge branch 'main' into xzhseh/sqlite-event-manager 2026-01-07 20:05:02 -08:00
bridge
4e95b57152 modify price system 2026-01-08 00:42:40 +08:00
bridge
40d8a0425b refactor self heal system 2026-01-08 00:33:41 +08:00
bridge
b53f428cbb update unittest 2026-01-07 23:14:48 +08:00
bridge
b2a021bf8a rename item -> material & refactor buying action 2026-01-07 22:43:26 +08:00
bridge
7c69d612b0 add refine action 2026-01-07 21:15:04 +08:00
bridge
1dfce734ef fix occupy & gift given bug 2026-01-07 20:11:01 +08:00
Zihao Xu
a1f08dd0ab feat: SQLite event storage with pagination and filtering
Implement SQLite-based event persistence as specified in sqlite-event-manager.md.

## Changes

### Backend
- **EventStorage** (`src/classes/event_storage.py`): New SQLite storage layer
  - Cursor-based pagination with compound cursor `{month_stamp}_{rowid}`
  - Avatar filtering (single and pair queries)
  - Major/minor event separation
  - Cleanup API with `keep_major` and `before_month_stamp` filters

- **EventManager** (`src/classes/event_manager.py`): Refactored to use SQLite
  - Delegates to EventStorage for persistence
  - Memory fallback mode for testing
  - New `get_events_paginated()` method

- **API** (`src/server/main.py`):
  - `GET /api/events` - Paginated event retrieval with filtering
  - `DELETE /api/events/cleanup` - User-triggered cleanup

### Frontend
- **EventPanel.vue**: Scroll-to-load pagination, dual-person filter UI
- **world.ts**: Event state management with pagination
- **game.ts**: New API client methods

### Testing
- 81 new tests for EventStorage, EventManager, and API
- Added `pytest-asyncio` and `httpx` to requirements.txt

## Known Issues: Save/Load is Currently Broken

After loading a saved game, the following issues occur:

1. **Wrong database used**: API returns events from the startup database instead
   of the loaded save's `_events.db` file
2. **Events from wrong time period**: Shows events from year 115 when loaded
   save is at year 114
3. **Pagination broken after load**: `has_more` returns `False` despite hundreds
   of events in the saved database
4. **Filter functionality broken**: Character selection filter stops working
   after loading a game

Root cause: `load_game.py` does not properly switch the EventManager's database
connection to the loaded save's events database.
2026-01-07 00:40:34 -08:00
bridge
e4ff312f58 fix action being executed 3 times bug 2026-01-06 23:41:21 +08:00
bridge
35c0756e85 refactor all gather logic 2026-01-06 23:17:21 +08:00
bridge
8a23dc5576 add lode 2026-01-06 23:01:25 +08:00
bridge
db6df82ea8 refactor cast action 2026-01-06 22:28:25 +08:00
bridge
fbb32adbf6 refactor normalize and resolution 2026-01-06 22:13:47 +08:00
bridge
c266655af9 refactor can_start logic of all actions 2026-01-06 21:43:24 +08:00
bridge
b60481c99c fix death bug 2026-01-06 21:23:06 +08:00
bridge
3f980d4593 fix a bug 2026-01-06 20:42:53 +08:00
bridge
9f5ad04e92 refactor buy and sell 2026-01-05 23:52:38 +08:00
bridge
6873746d29 refactor buy and sell 2026-01-05 23:37:52 +08:00
bridge
4bff8e503b add buy action 2026-01-05 23:16:58 +08:00
bridge
8d7e11b021 add elixir 2026-01-05 23:04:55 +08:00
bridge
2a68f352bc add elixir 2026-01-05 22:26:16 +08:00
bridge
96c43c7cf5 Merge branch 'pr-10' 2026-01-05 20:46:43 +08:00
Zihao Xu
8c8e28264f fix: handle null action_params from LLM response
LLM sometimes returns null instead of {} for action_params when an
action doesn't require parameters (e.g., ["Cultivate", null]). This
caused AttributeError when calling .items() on None.

Changes:
- Add defensive check in ai.py to convert null to {}
- Update prompt to explicitly require {} instead of null
2026-01-05 01:36:50 -08:00
Zihao Xu
8d985e0a2b fix: prevent actions on dead avatars
- Add validate_target_avatar() to TargetingMixin for unified validation.
- Update Attack and Assassinate to use the new validation method.
- Add comment to MutualAction.can_start() explaining why it uses inline check.
- Add tests for dead target validation.
2026-01-04 19:29:35 -08:00
bridge
b74014f9f2 add emotion 2026-01-04 22:49:20 +08:00
bridge
441f8c8e3a refactor battle strength system 2026-01-04 22:28:13 +08:00
bridge
4fc74b1531 refactor battle strength system 2026-01-04 22:25:25 +08:00
bridge
276902bca0 refactor effect system 2026-01-04 22:03:05 +08:00
bridge
806e2c1262 refactor price system 2026-01-04 21:49:58 +08:00
Zihao Xu
354050e2b5 fix: correct master-apprentice relation in fortune event
The set_relation(from, to, rel) means "from views to as rel".
When avatar (student) takes master (teacher), avatar should view
master as MASTER, not APPRENTICE.

Before: avatar.set_relation(master, APPRENTICE) - wrong direction
After:  avatar.set_relation(master, MASTER) - correct direction
2026-01-04 01:22:34 -08:00
bridge
868e355e41 refactor cast 2026-01-03 23:54:47 +08:00
bridge
11cef02d74 add cast readme 2026-01-03 23:29:25 +08:00