fix bug
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@@ -30,7 +30,7 @@ function handleRegionSelected(payload: { type: 'region'; id: string; name?: stri
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emit('regionSelected', payload)
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}
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const devicePixelRatio = window.devicePixelRatio || 1
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const devicePixelRatio = 1 // 强制为 1,避免像素风游戏在高分屏下的坐标和缩放问题
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onMounted(() => {
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loadBaseTextures()
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